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Showing results for tags 'sod'.
1,193 downloadsJastey's Tweaks for SoD and EET (and BGT) This tweak pack is mainly meant for the SoD part of BG:EE (except for the last component which introduces Imoen's SoD portrait into BGII). It deals with some tweaks that I found useful for my own game. Project Page Forum at G3 Readme: English, German
3,033 downloadsA mod for BGII and SoD, compatible with all BGII games (BGII, BGT, BGII:EE, EET). This mod aims at making Imoen a steady companion throughout the whole BG-Saga. Imoen-related story content is being considered, therefore Imoen will be out of party temporarily to reflect the most crucial original game events. This mod makes her rejoin the party after such incidents, so that she can be seen as an actual travel companion in SoD and BGII. The mod tries to use as many originally voiced lines as possible, but some had to be taken out because they didn't make any sense without Imoen being there (BGII) or with Imoen catually being in the party (SoD). Promotion artwork by Acifer! Read the Readme Project Page Forum at G3 Readme: English, German
1,165 downloadsEndless BG1 — a modification for BG:EE, BG:SoD, BGT, and EET! For the EE games, the main aim of this mod is to provide the possibility to remain in the BG1 "world" after Sarevok is defeated. Original progressing/ending of the game will be done by talking to Duke Belt inside the Palace. For EET, it also adds the possibility to move on to BGII by skipping SoD completely. This was included because it was easy to add, not because I think it should be skipped. (Also note that there might be mods that expect SoD events to have happened in BGII.) For BGT, the main component of the mod adds some praise for the PC to Duke Belt's dialogue and removes some oversights with regard to references to Sarevok after he died. There are several optional components that give more flavor to the situation and prepare for the SoD story events in all games. For most additional content I was inspired by how Baldur's Gate city looks in SoD. Three components are for SoD/EET only. Forum Project Page Readme (English) Readme (German)
236 downloadsThis mod requires EET, BGEE, SoD, or BG2EE. For BGEE and BG2EE, the Transitions mod allows for continued play after the boss enemy has been defeated. In EET, you'll have seamless transitions between campaigns and be allowed to skip ahead to BG2, bypassing all or the remainder of SoD, as suits the player. Learn more about the mod View the readme Visit the forum
Hello! I plan to romanced Xan from BG1 to BG2 but I have SoD and will like to play the expansion too. I know there is no content for SoD in BG1 NPC (nor in BG2 Xan Romance, I guess?) but I have some questions about the Xan Romance in terms of RP: - At the end of BG with Xan Romance mod installed and romanced, does he stay with PC (and is therefore present in SoD) or does he leave? - If Xan is present in SoD, can I remove him from the team in the beginning without any consequences on his romance and level/stats in BG2? I precise that my PC is a female elf. Thank you by advance for your answers! PS: Sorry for my bad english!