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Found 2 results

  1. WARNING. This thread contains swearing, poor depiction of prurient actions, reference to anatomy, and even a bawdy song. Do not read this thread if any of that offends you. You can also skip it is derivitave writing, poor spelling, and a high number of typos offends you, but I would much rather have you help me root those things out than skip the whole thing Underdark. A Pain in a Modder's Bottom. The entire Chaper 5 sequence is hard to work out. A player could be right there at very low level having raced for Imoen in Spellhold, they could be at very high level and 99% finished a romance (or two), and there is the whole "hey, how do I account for the Drow appearance being on, off, or ignored?". Then there is the lovely idea that some players will want to flirt and talk, but most normal denizens of Faerun see Underdark as a place of hell on earth, so to speak. Drow and Koa Toa and other strange beasties are the stuff of nightmares, and this is their home. Not many people say "Hey, all this danger and rot around us is kind of exciting - let's get it on!", unless they are about to become Slasher Victim #217, Second Class, Screaming, Death By Chainsaw. Or perhaps Girl Who Shows Bra And Therefore Dies In A Fountain Of Blood™. There are lots of ways of dealing with this, from NPCs that are specifically Underdark - Only, to the Flirtpack's single response "Not now honey, that mushroom over there is looking at us and trying to figure out how to kill us", to Edwin's Flirts which embrace the Drow appearence and script it with CODE + ~G("EdwinRomanceActive", 2) G("PlayerLooksLikeDrow", 1) Global("ERDrow", "LOCALS", 0)~ + ~Ask Edwin how he likes being a Drow.~ DO ~SetGlobal("ERDrow", "LOCALS", 1) ActionOverride(Player1, SetDialog("ERPlayer"))~ + Drow1 So, let's play around with Aran and his reactions to Underdark. On the one hand, if it is a female <CHARNAME> and she says "come here, big boy", he is going to want to grab her and make lots of little <CHARNAME>s, or at least try to. On the other hand, she currently looks like a Drow. And like any decent Faerunian human, the only good Drow in existence is drizzt, and most folks think he is just a myth, or a lie - without a disguse, he can't walk more than a few paces without being accosted - at least in most of the early books. And if <CHARNAME> is a dude, the flirts are left out, and things become easier - a disguise is a disguise. But there needs to be some kind of reaction because when your best bud looks like the enemy and is in enemy uniform, it is dark, smoky, and spooky, lit occasionally by phosphorus glow, etc... can you say "friendly fire"? So, a stab at building some interesting stuff into the Underdark. By now, most of the dialog code should be easy to read, after all the walkthroughs - nothing particularly new or interesting code-wise here, other than playing with some LOCALS and an occasional fun jaunt into hijack-states-land. We can save the Friendship Talks specific to Underdark for another day. here is the second or third pass at the PID (including Underdark-specific flirts).
  2. Separate talks, as friendtalks are suspended in Underdark - like the flirts, separation and the PID separation, the whole "party in disguise" thing and the environment itself leads to conceptual problems dealing with growth of a friendship and sequencing. So, a set of 5 talks that are more 'psychology and scenery' than friendship evolution. People talk, even under (or especially under) high stress. /* SoA UnderDark FriendTalks */ /* SoA UnderDark FriendTalk 1 */ IF ~Global("c-aranfriendud","GLOBAL",1)~ THEN BEGIN a1689 SAY ~[ARAN] Do you think we could move this along a little? This place be my idea o' a nightmare wrapped up in one o' those tales told to scare children.~ ++ ~[PC] We are moving along as best we can. Calm down, take a big breath, and get yourself under control. The Underdark may be legendary, but then again, so are we.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2040 ++ ~[PC] Oh, shut up. What a big baby. You talk about being a tough military man, yet go all weak-kneed at a little fungus and some Drow?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2041 ++ ~[PC] It is bothering me, too, Aran. But complaining about it will not get us any further.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2042 + ~RandomNum(3,1)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1907 /* c-aranshutup1 */ + ~RandomNum(3,2)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1909 /* c-aranshutup3 */ + ~RandomNum(3,3)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1911 /* c-aranshutup5 */ + ~InParty("aerie") InMyArea("aerie") Global("c-aranaerieud","LOCALS",0)~ + ~[PC] You sound like Aerie.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1687 + ~!Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1672 + ~Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1671 + ~OR(7) Global("c-arankravitchstory","LOCALS",1) Global("c-arancarbonara","LOCALS",1) Global("c-arancalimport","LOCALS",1) Global("c-arangerris","LOCALS",1) Global("c-arandadtrade","LOCALS",1) Global("c-aranfistfight","LOCALS",1) GlobalGT("c-aranmoonfight","LOCALS",0)~ + ~[PC] Hey, Aran, I remember you telling a story... can you tell it to me again?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1673 + ~InParty("ADANGEL") InMyArea("ADANGEL") !StateCheck("ADANGEL",CD_STATE_NOTVALID) Global("c-aran2103","GLOBAL",0)~ + ~[PC] Angelo seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2103 + ~InParty("Anishai") InMyArea("Anishai") !StateCheck("Anishai",CD_STATE_NOTVALID) Global("c-aran2104","GLOBAL",0)~ + ~[PC] Anishai seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2104 + ~InParty("Azure") InMyArea("Azure") !StateCheck("Azure",CD_STATE_NOTVALID) Global("c-aran2105","GLOBAL",0)~ + ~[PC] Azure seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2105 + ~InParty("B!Gavin2") InMyArea("B!Gavin2") !StateCheck("B!Gavin2",CD_STATE_NOTVALID) Global("c-aran2106","GLOBAL",0)~ + ~[PC] Gavin seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2106 + ~InParty("b!haldamir") InMyArea("b!haldamir") !StateCheck("b!haldamir",CD_STATE_NOTVALID) Global("c-aran2107","GLOBAL",0)~ + ~[PC] Haldamir seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2107 IF ~HasItemEquiped("LEAT21",Player1) Global("c-arskinarm","LOCALS",0)~ THEN DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ GOTO a1788 IF ~HasItemEquiped("LEAT21",Player1) Global("c-arskinarm","LOCALS",1) GlobalTimerExpired("c-aranskin","GLOBAL")~ THEN DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ GOTO a1789 IF ~HasItemEquiped("LEAT21",Player1) Global("c-arskinarm","LOCALS",2) GlobalTimerExpired("c-aranskin","GLOBAL")~ THEN DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ GOTO a1790 END IF ~~ a2040 SAY ~[ARAN] Aye, I be a legend in my own mind, eh?~ + ~RandomNum(3,1)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ + a1907 /* c-aranshutup1 */ + ~RandomNum(3,2)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ + a1909 /* c-aranshutup3 */ + ~RandomNum(3,3)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ + a1911 /* c-aranshutup5 */ + ~InParty("BIDDE") InMyArea("BIDDE") !StateCheck("BIDDE",CD_STATE_NOTVALID) Global("c-aran2108","GLOBAL",0)~ + ~[PC] Biddekorak seems to be handling this better than you are.~ + a2108 + ~InParty("BWTOUCHX") InMyArea("BWTOUCHX") !StateCheck("BWTOUCHX",CD_STATE_NOTVALID) Global("c-aran2109","GLOBAL",0)~ + ~[PC] Touchstone seems to be handling this better than you are.~ + a2109 + ~InParty("CALLISTO") InMyArea("CALLISTO") !StateCheck("CALLISTO",CD_STATE_NOTVALID) Global("c-aran2110","GLOBAL",0)~ + ~[PC] Callisto seems to be handling this better than you are.~ + a2110 + ~InParty("WILLYB") InMyArea("WILLYB") !StateCheck("WILLYB",CD_STATE_NOTVALID) Global("c-aran2111","GLOBAL",0)~ + ~[PC] Bruce seems to be handling this better than you are.~ + a2111 + ~InParty("WLBRAN") InMyArea("WLBRAN") !StateCheck("WLBRAN",CD_STATE_NOTVALID) Global("c-aran2112","GLOBAL",0)~ + ~[PC] Bruce seems to be handling this better than you are.~ + a2112 + ~InParty("Skooter") InMyArea("Skooter") !StateCheck("Skooter",CD_STATE_NOTVALID) Global("c-aran2173","GLOBAL",0)~ + ~[PC] Skooter seems to be handling this better than you are.~ + a2173 + ~InParty("SOLAUFEIN") InMyArea("SOLAUFEIN") !StateCheck("SOLAUFEIN",CD_STATE_NOTVALID) Global("c-aran2174","GLOBAL",0)~ + ~[PC] Solaufein seems to be handling this better than you are.~ + a2174 + ~InParty("xulaye") InMyArea("xulaye") !StateCheck("xulaye",CD_STATE_NOTVALID) Global("c-aran2175","GLOBAL",0)~ + ~[PC] Xulaye seems to be handling this better than you are.~ + a2175 + ~!Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1672 + ~Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1671 + ~OR(7) Global("c-arankravitchstory","LOCALS",1) Global("c-arancarbonara","LOCALS",1) Global("c-arancalimport","LOCALS",1) Global("c-arangerris","LOCALS",1) Global("c-arandadtrade","LOCALS",1) Global("c-aranfistfight","LOCALS",1) GlobalGT("c-aranmoonfight","LOCALS",0)~ + ~[PC] Hey, Aran, I remember you telling a story... can you tell it to me again?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1673 ++ ~[PC] You know you are interrupting our travels with random comments, right?~ + a2052 ++ ~[PC] Oh, more than one person thinks you are legendary. There are probably entire books on the famous Inedible Whitehand Curry.~ + a2053 ++ ~[PC] Stop worrying, Aran. You are letting things get to you.~ + a2054 ++ ~[PC] You could help move things along down here if you would actually hit something once in awhile. I thought you were a soldier, not a recruit.~ + a2055 ++ ~[PC] Hey, we can spice things up. Why don't we go find something really disgusting, and slowly torture it to death, just to hear it scream!~ + a2056 END IF ~~ a2041 SAY ~[ARAN] I do be reservin' th' right to be scared out o' my skin, on account o we be wanderin' th' worst collection o' fungus, mold, slime, an' evil anywhere. It's not th' hordes o' Drow that get me, though. It be th' creepin' fungus what covers everythin'. I keep wakin' up expectin' to find I have been half digested.~ + ~InParty("Minsc") InMyArea("Minsc") !StateCheck("Minsc",CD_STATE_NOTVALID) Global("c-aran2176","GLOBAL",0)~ + ~[PC] Minsc seems to be handling this better than you are.~ + a2176 + ~InParty("Korgan") InMyArea("Korgan") !StateCheck("Korgan",CD_STATE_NOTVALID) Global("c-aran2177","GLOBAL",0)~ + ~[PC] Korgan seems to be handling this better than you are.~ + a2177 + ~InParty("Keldorn") InMyArea("Keldorn") !StateCheck("Keldorn",CD_STATE_NOTVALID) Global("c-aran2178","GLOBAL",0)~ + ~[PC] Keldorn seems to be handling this better than you are.~ + a2178 + ~InParty("Valygar") InMyArea("Valygar") !StateCheck("Valygar",CD_STATE_NOTVALID) Global("c-aran2179","GLOBAL",0)~ + ~[PC] Valygar seems to be handling this better than you are.~ + a2179 + ~InParty("Viconia") InMyArea("Viconia") !StateCheck("Viconia",CD_STATE_NOTVALID) Global("c-aran2180","GLOBAL",0)~ + ~[PC] Viconia seems to be handling this better than you are.~ + a2180 + ~InParty("Nalia") InMyArea("Nalia") !StateCheck("Nalia",CD_STATE_NOTVALID) Global("c-aran2181","GLOBAL",0)~ + ~[PC] Nalia seems to be handling this better than you are.~ + a2181 + ~InParty("Mazzy") InMyArea("Mazzy") !StateCheck("Mazzy",CD_STATE_NOTVALID) Global("c-aran2182","GLOBAL",0)~ + ~[PC] Mazzy seems to be handling this better than you are.~ + a2182 + ~InParty("Jaheira") InMyArea("Jaheira") !StateCheck("Jaheira",CD_STATE_NOTVALID) Global("c-aran2183","GLOBAL",0)~ + ~[PC] Jaheira seems to be handling this better than you are.~ + a2183 + ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("c-aran2184","GLOBAL",0)~ + ~[PC] Jan seems to be handling this better than you are.~ + a2184 + ~InParty("Imoen2") InMyArea("Imoen2") !StateCheck("Imoen2",CD_STATE_NOTVALID) Global("c-aran2185","GLOBAL",0)~ + ~[PC] Imoen seems to be handling this better than you are.~ + a2185 + ~InParty("HaerDalis") InMyArea("HaerDalis") !StateCheck("HaerDalis",CD_STATE_NOTVALID) Global("c-aran2186","GLOBAL",0)~ + ~[PC] HaerDalis seems to be handling this better than you are.~ + a2186 + ~InParty("Edwin") InMyArea("Edwin") !StateCheck("Edwin",CD_STATE_NOTVALID) Global("c-aran2187","GLOBAL",0)~ + ~[PC] Edwin seems to be handling this better than you are.~ + a2187 + ~InParty("Anomen") InMyArea("Anomen") !StateCheck("Anomen",CD_STATE_NOTVALID) Global("c-aran2188","GLOBAL",0)~ + ~[PC] Anomen seems to be handling this better than you are.~ + a2188 + ~InParty("Cernd") InMyArea("Cernd") !StateCheck("Cernd",CD_STATE_NOTVALID) Global("c-aran2189","GLOBAL",0)~ + ~[PC] Cernd seems to be handling this better than you are.~ + a2189 + ~InParty("Yoshimo") InMyArea("Yoshimo") !StateCheck("Yoshimo",CD_STATE_NOTVALID) Global("c-aran2190","GLOBAL",0)~ + ~[PC] Yoshimo seems to be handling this better than you are.~ + a2190 ++ ~[PC] We should be keeping our eyes open and not wasting time with all of this talk, you know.~ + a2052 ++ ~[PC] And here I thought it would be more uncomfortable to wake up and find yourself fully digested.~ + a2053 ++ ~[PC] You should stop worrying so much about everything, and concentrate on your duties.~ + a2054 ++ ~[PC] You could help move things along down here if you would actually hit something once in awhile. I thought you were a soldier, not a recruit.~ + a2055 ++ ~[PC] Hey, we can spice things up. Why don't we go find something really disgusting, and slowly torture it to death, just to hear it scream!~ + a2056 END IF ~~ a2042 SAY ~[ARAN] Mayhap not. But it be a soldier's right to complain, an' it sure beats runnin' around screamin' "We're all goin' to die! We're all goin' to die!"~ + ~InParty("Minsc") InMyArea("Minsc") !StateCheck("Minsc",CD_STATE_NOTVALID) Global("c-aran2176","GLOBAL",0)~ + ~[PC] Minsc seems to be handling this better than you are.~ + a2176 + ~InParty("Korgan") InMyArea("Korgan") !StateCheck("Korgan",CD_STATE_NOTVALID) Global("c-aran2177","GLOBAL",0)~ + ~[PC] Korgan seems to be handling this better than you are.~ + a2177 + ~InParty("Keldorn") InMyArea("Keldorn") !StateCheck("Keldorn",CD_STATE_NOTVALID) Global("c-aran2178","GLOBAL",0)~ + ~[PC] Keldorn seems to be handling this better than you are.~ + a2178 + ~InParty("Valygar") InMyArea("Valygar") !StateCheck("Valygar",CD_STATE_NOTVALID) Global("c-aran2179","GLOBAL",0)~ + ~[PC] Valygar seems to be handling this better than you are.~ + a2179 + ~InParty("Viconia") InMyArea("Viconia") !StateCheck("Viconia",CD_STATE_NOTVALID) Global("c-aran2180","GLOBAL",0)~ + ~[PC] Viconia seems to be handling this better than you are.~ + a2180 + ~InParty("Nalia") InMyArea("Nalia") !StateCheck("Nalia",CD_STATE_NOTVALID) Global("c-aran2181","GLOBAL",0)~ + ~[PC] Nalia seems to be handling this better than you are.~ + a2181 + ~InParty("Mazzy") InMyArea("Mazzy") !StateCheck("Mazzy",CD_STATE_NOTVALID) Global("c-aran2182","GLOBAL",0)~ + ~[PC] Mazzy seems to be handling this better than you are.~ + a2182 + ~InParty("Jaheira") InMyArea("Jaheira") !StateCheck("Jaheira",CD_STATE_NOTVALID) Global("c-aran2183","GLOBAL",0)~ + ~[PC] Jaheira seems to be handling this better than you are.~ + a2183 + ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("c-aran2184","GLOBAL",0)~ + ~[PC] Jan seems to be handling this better than you are.~ + a2184 + ~InParty("Imoen2") InMyArea("Imoen2") !StateCheck("Imoen2",CD_STATE_NOTVALID) Global("c-aran2185","GLOBAL",0)~ + ~[PC] Imoen seems to be handling this better than you are.~ + a2185 + ~InParty("HaerDalis") InMyArea("HaerDalis") !StateCheck("HaerDalis",CD_STATE_NOTVALID) Global("c-aran2186","GLOBAL",0)~ + ~[PC] HaerDalis seems to be handling this better than you are.~ + a2186 + ~InParty("Edwin") InMyArea("Edwin") !StateCheck("Edwin",CD_STATE_NOTVALID) Global("c-aran2187","GLOBAL",0)~ + ~[PC] Edwin seems to be handling this better than you are.~ + a2187 + ~InParty("Anomen") InMyArea("Anomen") !StateCheck("Anomen",CD_STATE_NOTVALID) Global("c-aran2188","GLOBAL",0)~ + ~[PC] Anomen seems to be handling this better than you are.~ + a2188 + ~InParty("Cernd") InMyArea("Cernd") !StateCheck("Cernd",CD_STATE_NOTVALID) Global("c-aran2189","GLOBAL",0)~ + ~[PC] Cernd seems to be handling this better than you are.~ + a2189 + ~InParty("Yoshimo") InMyArea("Yoshimo") !StateCheck("Yoshimo",CD_STATE_NOTVALID) Global("c-aran2190","GLOBAL",0)~ + ~[PC] Yoshimo seems to be handling this better than you are.~ + a2190 ++ ~[PC] We should be keeping our eyes open and not wasting time with all of this talk, you know.~ + a2052 ++ ~[PC] Now that I would pay to see. I'll even give you a skirt to wear while doing it.~ + a2053 ++ ~[PC] You should stop worrying so much about everything, and concentrate on your duties.~ + a2054 ++ ~[PC] You could help move things along down here if you would actually hit something once in awhile. I thought you were a soldier, not a recruit.~ + a2055 ++ ~[PC] Hey, we can spice things up. Why don't we go find something really disgusting, and slowly torture it to death, just to hear it scream!~ + a2056 END IF ~~ a1788 SAY ~[ARAN] Hey, your armor be all wrong. I know you be th' scourge o' Faerun, but you don't have to wear your heart on your sleeve, eh? In this case, someone else's, by th' look. Not a great morale boostin' thing, by my account.~ IF ~~ THEN DO ~SetGlobal("c-arskinarm","LOCALS",1) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ GOTO a1791 END IF ~~ a1791 SAY ~[ARAN] But there be more botherin' me than that bundle o' leathered human skin you be wearin'. Do you think we could move this along a little? This whole Underdark be my idea o' a nightmare wrapped up in one o' those tales told to scare children.~ ++ ~[PC] We are moving along as best we can. Calm down, take a big breath, and get yourself under control. The Underdark may be legendary, but then again, so are we.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2040 ++ ~[PC] Oh, shut up. What a big baby. You talk about being a tough military man, yet go all weak-kneed at a little fungus and some Drow?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2041 ++ ~[PC] It is bothering me, too, Aran. But complaining about it will not get us any further.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2042 + ~RandomNum(3,1)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1907 /* c-aranshutup1 */ + ~RandomNum(3,2)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1909 /* c-aranshutup3 */ + ~RandomNum(3,3)~ + ~[PC] It is not a great time to talk right now, Aran. If you want this over with quickly, stop wasting time with smalltalk.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1911 /* c-aranshutup5 */ + ~InParty("aerie") InMyArea("aerie") Global("c-aranaerieud","LOCALS",0)~ + ~[PC] You sound like Aerie.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1687 + ~!Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1672 + ~Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1671 + ~OR(7) Global("c-arankravitchstory","LOCALS",1) Global("c-arancarbonara","LOCALS",1) Global("c-arancalimport","LOCALS",1) Global("c-arangerris","LOCALS",1) Global("c-arandadtrade","LOCALS",1) Global("c-aranfistfight","LOCALS",1) GlobalGT("c-aranmoonfight","LOCALS",0)~ + ~[PC] Hey, Aran, I remember you telling a story... can you tell it to me again?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",2) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1673 END IF ~~ a1789 SAY ~[ARAN] You stll be wearin' that Grumbar-lovin' Cyric-blighted armor? Gives me th' chills, it does.~ ++ ~[PC] If it bothers you that much, I will take it off.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1791 ++ ~[PC] I think it has a great effect on our opponents' morale. You are just going to have to get used to it.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1791 ++ ~[PC] If I wanted you opinion, I would have asked.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1791 ++ ~[PC] Shut up, or your ears will add decoration to it.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1791 END IF ~~ a1790 SAY ~[ARAN] Look, I do a good bit around here, an' I know you be th' leader. I'm just sayin', that armor makes it blighted hard for me to do my job. Th' smell be only part o' it. Shar's Kiss, get rid o' it, eh?~ ++ ~[PC] Or you will run crying like a weakling child, break your contract, and leave?~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1793 ++ ~[PC] Shut up, Aran. I heard you the first two times. I will use what tools I see fit to advance my goals.~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1793 ++ ~[PC] Are you volunteering to add more skin to this armor? Speak again, and I will ~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1793 ++ ~[PC] I may very well take it off. You are useful. But then again, I might put it back on. You will have to get used to it, or leave.~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1793 ++ ~[PC] You do very little, and I am tired of your whining. That is the lasty warning you will get.~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1793 END IF ~~ a1793 SAY ~[ARAN] Hey, I don't go around second guessin' you. So if I be sayin' it, you know there be one hells of a lot more people who have noticed. Might fit your ideas, but it be bad tactics to give away your position that way.~ IF ~~ THEN GOTO a1791 END IF ~~ a1794 SAY ~[ARAN] Cyric's Black Heart, I don't run out on contracts. But you smell worse than a charnelhouse. If I throw up, you will be knowin' why.~ IF ~~ THEN GOTO a1791 END /* SoA UnderDark FriendTalk 2 */ IF ~Global("c-aranfriendud","GLOBAL",3)~ THEN BEGIN a1690 SAY ~[ARAN] This place be like a great huge weight on me, pushin' down. I done heard o' bein' in th' bowels o' th' earth, but I never did think to be there myself.~ ++ ~[PC] Why do I think you are about to make some horrible childish intestine joke?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2043 + ~RandomNum(3,1)~ + ~[PC] It is not a great time to talk right now, Aran. In fact, it is a lousy time, so shut up.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1907 /* c-aranshutup1 */ + ~RandomNum(3,2)~ + ~[PC] It is not a great time to talk right now, Aran. In fact, it is a lousy time, so shut up.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1909 /* c-aranshutup3 */ + ~RandomNum(3,3)~ + ~[PC] It is not a great time to talk right now, Aran. In fact, it is a lousy time, so shut up.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1911 /* c-aranshutup5 */ ++ ~[PC] I was wondering what that smell was. I just assumed it was you.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2044 + ~InParty("aerie") InMyArea("aerie") Global("c-aranaerieud","LOCALS",0)~ + ~[PC] You keep that depressing talk up, and we will have to do something to calm Aerie down.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1687 + ~!Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1672 + ~Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1671 + ~OR(7) Global("c-arankravitchstory","LOCALS",1) Global("c-arancarbonara","LOCALS",1) Global("c-arancalimport","LOCALS",1) Global("c-arangerris","LOCALS",1) Global("c-arandadtrade","LOCALS",1) Global("c-aranfistfight","LOCALS",1) GlobalGT("c-aranmoonfight","LOCALS",0)~ + ~[PC] Hey, Aran, I remember you telling a story... can you tell it to me again?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1673 + ~InParty("WxJon") InMyArea("WxJon") !StateCheck("WxJon",CD_STATE_NOTVALID) Global("c-aran2113","GLOBAL",0)~ + ~[PC] Jonathan seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2113 + ~InParty("CHLOE") InMyArea("CHLOE") !StateCheck("CHLOE",CD_STATE_NOTVALID) Global("c-aran2114","GLOBAL",0)~ + ~[PC] Chloe seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2114 + ~InParty("RCHLOE") InMyArea("RCHLOE") !StateCheck("RCHLOE",CD_STATE_NOTVALID) Global("c-aran2115","GLOBAL",0)~ + ~[PC] Chloe seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2115 + ~InParty("CMALORA") InMyArea("CMALORA") !StateCheck("CMALORA",CD_STATE_NOTVALID) Global("c-aran2116","GLOBAL",0)~ + ~[PC] Alora seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2116 + ~InParty("CMGMIRIAM") InMyArea("CMGMIRIAM") !StateCheck("CMGMIRIAM",CD_STATE_NOTVALID) Global("c-aran2117","GLOBAL",0)~ + ~[PC] Mirriam seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",4) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2117 END IF ~~ a2043 SAY ~[ARAN] You know me so well, oh great leader. Unfortunately, there be little enough to joke about when th' smell down here be worse than anythin' I ever did smell.~ + ~InParty("DL#BWN") InMyArea("DL#BWN") !StateCheck("DL#BWN",CD_STATE_NOTVALID) Global("c-aran2123","GLOBAL",0)~ + ~[PC] Branwen seems to be handling this better than you are.~ + a2123 + ~InParty("DYNAHEIR") InMyArea("DYNAHEIR") !StateCheck("DYNAHEIR",CD_STATE_NOTVALID) Global("c-aran2124","GLOBAL",0)~ + ~[PC] Dynaheir seems to be handling this better than you are.~ + a2124 + ~InParty("E3Fade") InMyArea("E3Fade") !StateCheck("E3Fade",CD_STATE_NOTVALID) Global("c-aran2125","GLOBAL",0)~ + ~[PC] Fade seems to be handling this better than you are.~ + a2125 + ~InParty("FHLAND") InMyArea("FHLAND") !StateCheck("FHLAND",CD_STATE_NOTVALID) Global("c-aran2126","GLOBAL",0)~ + ~[PC] Andrei seems to be handling this better than you are.~ + a2126 + ~InParty("FHLSEB") InMyArea("FHLSEB") !StateCheck("FHLSEB",CD_STATE_NOTVALID) Global("c-aran2127","GLOBAL",0)~ + ~[PC] Sebastian seems to be handling this better than you are.~ + a2127 + ~InParty("Minsc") InMyArea("Minsc") !StateCheck("Minsc",CD_STATE_NOTVALID) Global("c-aran2176","GLOBAL",0)~ + ~[PC] Minsc seems to be handling this better than you are.~ + a2176 + ~InParty("Korgan") InMyArea("Korgan") !StateCheck("Korgan",CD_STATE_NOTVALID) Global("c-aran2177","GLOBAL",0)~ + ~[PC] Korgan seems to be handling this better than you are.~ + a2177 + ~InParty("Keldorn") InMyArea("Keldorn") !StateCheck("Keldorn",CD_STATE_NOTVALID) Global("c-aran2178","GLOBAL",0)~ + ~[PC] Keldorn seems to be handling this better than you are.~ + a2178 + ~InParty("Valygar") InMyArea("Valygar") !StateCheck("Valygar",CD_STATE_NOTVALID) Global("c-aran2179","GLOBAL",0)~ + ~[PC] Valygar seems to be handling this better than you are.~ + a2179 + ~InParty("Viconia") InMyArea("Viconia") !StateCheck("Viconia",CD_STATE_NOTVALID) Global("c-aran2180","GLOBAL",0)~ + ~[PC] Viconia seems to be handling this better than you are.~ + a2180 + ~InParty("Nalia") InMyArea("Nalia") !StateCheck("Nalia",CD_STATE_NOTVALID) Global("c-aran2181","GLOBAL",0)~ + ~[PC] Nalia seems to be handling this better than you are.~ + a2181 + ~InParty("Mazzy") InMyArea("Mazzy") !StateCheck("Mazzy",CD_STATE_NOTVALID) Global("c-aran2182","GLOBAL",0)~ + ~[PC] Mazzy seems to be handling this better than you are.~ + a2182 + ~InParty("Jaheira") InMyArea("Jaheira") !StateCheck("Jaheira",CD_STATE_NOTVALID) Global("c-aran2183","GLOBAL",0)~ + ~[PC] Jaheira seems to be handling this better than you are.~ + a2183 + ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("c-aran2184","GLOBAL",0)~ + ~[PC] Jan seems to be handling this better than you are.~ + a2184 + ~InParty("Imoen2") InMyArea("Imoen2") !StateCheck("Imoen2",CD_STATE_NOTVALID) Global("c-aran2185","GLOBAL",0)~ + ~[PC] Imoen seems to be handling this better than you are.~ + a2185 + ~InParty("HaerDalis") InMyArea("HaerDalis") !StateCheck("HaerDalis",CD_STATE_NOTVALID) Global("c-aran2186","GLOBAL",0)~ + ~[PC] HaerDalis seems to be handling this better than you are.~ + a2186 + ~InParty("Edwin") InMyArea("Edwin") !StateCheck("Edwin",CD_STATE_NOTVALID) Global("c-aran2187","GLOBAL",0)~ + ~[PC] Edwin seems to be handling this better than you are.~ + a2187 + ~InParty("Anomen") InMyArea("Anomen") !StateCheck("Anomen",CD_STATE_NOTVALID) Global("c-aran2188","GLOBAL",0)~ + ~[PC] Anomen seems to be handling this better than you are.~ + a2188 + ~InParty("Cernd") InMyArea("Cernd") !StateCheck("Cernd",CD_STATE_NOTVALID) Global("c-aran2189","GLOBAL",0)~ + ~[PC] Cernd seems to be handling this better than you are.~ + a2189 + ~InParty("Yoshimo") InMyArea("Yoshimo") !StateCheck("Yoshimo",CD_STATE_NOTVALID) Global("c-aran2190","GLOBAL",0)~ + ~[PC] Yoshimo seems to be handling this better than you are.~ + a2190 ++ ~[PC] We should be keeping our eyes open and not wasting time with all of this talk, you know.~ + a2052 ++ ~[PC] And here I thought you had experienced everything worth experiencing, oh teller of tall tales. Just think of the stories you will be able to tell your children. If any woman can get past the permanent stench, that is.~ + a2053 ++ ~[PC] You should stop worrying so much about everything, and concentrate on your duties.~ + a2054 ++ ~[PC] You could help move things along down here if you would actually hit something once in awhile. I thought you were a soldier, not a recruit.~ + a2055 ++ ~[PC] Hey, we can spice things up. Why don't we go find something really disgusting, and slowly torture it to death, just to hear it scream!~ + a2056 END IF ~~ a2044 SAY ~[ARAN] Now there be no call for that kind o' talk. I don't smell that bad, not on my worst day ever! An' it never lets up. At least topside you can get a breeze an' some relief.~ + ~InParty("FINIREN") InMyArea("FINIREN") !StateCheck("FINIREN",CD_STATE_NOTVALID) Global("c-aran2128","GLOBAL",0)~ + ~[PC] Irenicus seems to be handling this better than you are.~ + a2128 + ~InParty("FWGhareth") InMyArea("FWGhareth") !StateCheck("FWGhareth",CD_STATE_NOTVALID) Global("c-aran2129","GLOBAL",0)~ + ~[PC] Ghareth seems to be handling this better than you are.~ + a2129 + ~InParty("GOZALOTH") InMyArea("GOZALOTH") !StateCheck("GOZALOTH",CD_STATE_NOTVALID) Global("c-aran2130","GLOBAL",0)~ + ~[PC] Goo seems to be handling this better than you are.~ + a2130 + ~InParty("Horace") InMyArea("Horace") !StateCheck("Horace",CD_STATE_NOTVALID) Global("c-aran2131","GLOBAL",0)~ + ~[PC] Horace seems to be handling this better than you are.~ + a2131 + ~InParty("Hubelpot") InMyArea("Hubelpot") !StateCheck("Hubelpot",CD_STATE_NOTVALID) Global("c-aran2132","GLOBAL",0)~ + ~[PC] Hubelpot seems to be handling this better than you are.~ + a2132 + ~InParty("Minsc") InMyArea("Minsc") !StateCheck("Minsc",CD_STATE_NOTVALID) Global("c-aran2176","GLOBAL",0)~ + ~[PC] Minsc seems to be handling this better than you are.~ + a2176 + ~InParty("Korgan") InMyArea("Korgan") !StateCheck("Korgan",CD_STATE_NOTVALID) Global("c-aran2177","GLOBAL",0)~ + ~[PC] Korgan seems to be handling this better than you are.~ + a2177 + ~InParty("Keldorn") InMyArea("Keldorn") !StateCheck("Keldorn",CD_STATE_NOTVALID) Global("c-aran2178","GLOBAL",0)~ + ~[PC] Keldorn seems to be handling this better than you are.~ + a2178 + ~InParty("Valygar") InMyArea("Valygar") !StateCheck("Valygar",CD_STATE_NOTVALID) Global("c-aran2179","GLOBAL",0)~ + ~[PC] Valygar seems to be handling this better than you are.~ + a2179 + ~InParty("Viconia") InMyArea("Viconia") !StateCheck("Viconia",CD_STATE_NOTVALID) Global("c-aran2180","GLOBAL",0)~ + ~[PC] Viconia seems to be handling this better than you are.~ + a2180 + ~InParty("Nalia") InMyArea("Nalia") !StateCheck("Nalia",CD_STATE_NOTVALID) Global("c-aran2181","GLOBAL",0)~ + ~[PC] Nalia seems to be handling this better than you are.~ + a2181 + ~InParty("Mazzy") InMyArea("Mazzy") !StateCheck("Mazzy",CD_STATE_NOTVALID) Global("c-aran2182","GLOBAL",0)~ + ~[PC] Mazzy seems to be handling this better than you are.~ + a2182 + ~InParty("Jaheira") InMyArea("Jaheira") !StateCheck("Jaheira",CD_STATE_NOTVALID) Global("c-aran2183","GLOBAL",0)~ + ~[PC] Jaheira seems to be handling this better than you are.~ + a2183 + ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("c-aran2184","GLOBAL",0)~ + ~[PC] Jan seems to be handling this better than you are.~ + a2184 + ~InParty("Imoen2") InMyArea("Imoen2") !StateCheck("Imoen2",CD_STATE_NOTVALID) Global("c-aran2185","GLOBAL",0)~ + ~[PC] Imoen seems to be handling this better than you are.~ + a2185 + ~InParty("HaerDalis") InMyArea("HaerDalis") !StateCheck("HaerDalis",CD_STATE_NOTVALID) Global("c-aran2186","GLOBAL",0)~ + ~[PC] HaerDalis seems to be handling this better than you are.~ + a2186 + ~InParty("Edwin") InMyArea("Edwin") !StateCheck("Edwin",CD_STATE_NOTVALID) Global("c-aran2187","GLOBAL",0)~ + ~[PC] Edwin seems to be handling this better than you are.~ + a2187 + ~InParty("Anomen") InMyArea("Anomen") !StateCheck("Anomen",CD_STATE_NOTVALID) Global("c-aran2188","GLOBAL",0)~ + ~[PC] Anomen seems to be handling this better than you are.~ + a2188 + ~InParty("Cernd") InMyArea("Cernd") !StateCheck("Cernd",CD_STATE_NOTVALID) Global("c-aran2189","GLOBAL",0)~ + ~[PC] Cernd seems to be handling this better than you are.~ + a2189 + ~InParty("Yoshimo") InMyArea("Yoshimo") !StateCheck("Yoshimo",CD_STATE_NOTVALID) Global("c-aran2190","GLOBAL",0)~ + ~[PC] Yoshimo seems to be handling this better than you are.~ + a2190 ++ ~[PC] We should be keeping our eyes open and not wasting time with all of this talk, you know.~ + a2052 ++ ~[PC] Unless, of course, you are downwind of a certain Aran Whitehand... at which point the stream of gas is almost constant.~ + a2053 ++ ~[PC] You should stop worrying so much about everything, and concentrate on your duties.~ + a2054 ++ ~[PC] You could help move things along down here if you would actually hit something once in awhile. I thought you were a soldier, not a recruit.~ + a2055 ++ ~[PC] Hey, we can spice things up. Why don't we go find something really disgusting, and slowly torture it to death, just to hear it scream!~ + a2056 END IF ~~ a1687 SAY ~[ARAN] Aye, I be a mite worried about that girl. Girl? Woman? Don't rightly know which to call her, nohow. On th' one hand, she can blow th' crap out o' a fight wi' a well placed spell, but on th' other hand she seems right innocent for a circus follower. This whole underground warren o' evil be th' wrong place for her, for sure.~ ++ ~[PC] You seem to be spending a good deal of time looking over at her.~ + a1695 ++ ~[PC] You let me worry about Aerie. I think you have enough trouble just keeping up with your own problems.~ + a1704 END IF ~~ a1695 SAY ~[ARAN] Look, I'm not about to lie to you. Aerie, she tugs at my heartstrings, an' a bit at my loins too. I'd not be a man if I didn't see her as a might bit attractive.~ IF ~Gender(Player1,MALE)~ DO ~SetGlobal("c-aranaerieud","LOCALS",1)~ GOTO a1696 IF ~Gender(Player1,FEMALE) !Global("c-aranrom","GLOBAL",2)~ DO ~SetGlobal("c-aranaerieud","LOCALS",1)~ GOTO a1697 IF ~Gender(Player1,FEMALE) Global("c-aranrom","GLOBAL",2)~ DO ~SetGlobal("c-aranaerieud","LOCALS",1)~ GOTO a1698 END IF ~~ a1696 SAY ~[ARAN] Man to man, though, an' no offense intended, but she's way too high maintenance for me. I'd not bed her, for fear o' hurtin' her. She don't need no romp. She needs someone what can give her th' support, patience, an' true love what will heal her. Me, I'm not rightly that man. You might be, though...~ IF ~~ THEN EXIT END IF ~~ a1697 SAY ~[ARAN] Friend to friend, though, an' no offense intended, but she's a might too high maintenance for me. I'd not kick her out o' my bedroll if she came callin' lookin' for comfort, but I'm not lookin' to tie myself down for a long term contract. An' I think she probably won't be up for anythin' short of a lifetime commitment.~ ++ ~[PC] Is that what you say about me behind my back, too?~ + a1699 + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] That didn't stop you from having some fun with me, if I recall correctly.~ + a1700 END IF ~~ a1698 SAY ~[ARAN] But <CHARNAME>, no offense intended... I am not sure why you think I'd prefer her over you. You are beautiful, special, an' make me feel... well, you make me feel. Why would I go throw that away on a high maintenance Avariel what needs protectin', comfortin', an' hand-holdin' just to get out o' bed in th' morning? I think I have been pretty clear on what I want. An' that be you.~ IF ~~ THEN EXIT END IF ~~ a1699 SAY ~[ARAN] No way, no how, naught. I know to keep my mouth shut on that subject. Though I do think I probably wouldn't kick you out o' my bedroll if you came a-callin', either.~ ++ ~[PC] Why do I get the feeling that very few women would ever be refused your "comfort"?~ + a1702 ++ ~[PC] How does a rough, ill-mannered, uppity, vagabond sellsword like yourself get away with being so free in his manner with women?~ + a1702 ++ ~[PC] You just don't know where friendly joking ends and rude pushy stupidity begins, do you.~ + a1701 + ~Global("c-aransex","GLOBAL",1)~ + ~[PC] You are so.... so... Why did I ever let you sleep with me?~ + a1700 END IF ~~ a1700 SAY ~[ARAN] Well, now, if I do be recallin' correctly in return, that was mutual attraction. Plus a mite bit o' stress. An' a good deal o' "Oh, gods, Aran, gods...", which do a man's ego a huge boost, it does.~ = ~[ARAN] But wi' you, there is a big difference. Even when you don't know your own mind, you have a presence, a way o' bein' there that be right different than Aerie. Or mayhap... mayhap I think o' you in a completely different way, eh?~ IF ~~ THEN EXIT END IF ~~ a1701 SAY ~[ARAN] You mean to say there be a line between th' two? Heh. That explains why so many women seem to think my cheeks make good slappin' targets.~ IF ~~ THEN EXIT END IF ~~ a1702 SAY ~[ARAN] Well, my mother done taught me right. If a lady needs somethin', don't talk back - just do what she be askin'. Saves a heap o' trouble, it does. Except that time when I done what th' lady asked, only to find out there should have been a mite bit more communication with her husband...~ IF ~~ THEN EXIT END IF ~~ a1703 SAY ~[ARAN] Well, when you put it that way, I suspect you be right.~ IF ~~ THEN EXIT END IF ~~ a1704 SAY ~[ARAN] An' what, pray tell, be my problems?~ ++ ~[PC] Besides always smelling like a badly burned pot of beans or decomposing swamp gas about an hour after eating curry?~ + a1703 ++ ~[PC] You mean in addition to never being able to shut up?~ + a1703 + ~Gender(Player1,FEMALE)~ + ~[PC] Do I have to mention the whole "oh, I just accidentally walked around the bushes and saw you with no clothes on, <CHARNAME>, don't mind me" incident?~ + a1703 + ~Gender(Player2,FEMALE) !Name("c-aran",Player2)~ + ~[PC] Do I have to mention the whole "oh, sorry, <PLAYER3>, don't mind me. I am just checking to see if your bust will fit into this here Drow armor" incident?~ + a1703 + ~Gender(Player3,FEMALE) !Name("c-aran",Player3)~ + ~[PC] Do I have to mention the whole "oh, I just accidentally tripped and grabbed your buttocks, <PLAYER3>, don't mind me" incident?~ + a1703 + ~Gender(Player4,FEMALE) !Name("c-aran",Player4)~ + ~[PC] Do I have to mention the whole "<PLAYER4> might need some help stuffing her bottom into that Drow outfit" incident?~ + a1703 + ~Gender(Player5,FEMALE) !Name("c-aran",Player5)~ + ~[PC] Do I have to mention the whole "<PLAYER5>, just let me tighten that strap for you" incident?~ + a1703 + ~Gender(Player6,FEMALE) !Name("c-aran",Player6) !Name("viconia",Player6)~ + ~[PC] Do I have to mention the whole "<PLAYER6>, you have something on your chest, let me brush it off" incident?~ + a1703 ++ ~[PC] Oh, you don't *have* problems. You just *cause* problems.~ + a1703 ++ ~[PC] Let me see... Swearing at every opportunity, check. Being crude, check. Being offensive, check. Being drunk... check, check, check, and check. Hardly ever picking up the check, check.~ + a1703 END /* SoA UnderDark FriendTalk 3 */ IF ~Global("c-aranfriendud","GLOBAL",5)~ THEN BEGIN a1691 SAY ~[ARAN] So, you doin' anythin' fun tonight? I figure we could use some distraction from all this grimness an' darkness.~ ++ ~[PC] Err... Aran... look around. Do you really think this is a place with a nice corner pub we can go visit?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2045 ++ ~[PC] Actually, I thought I would go for a nice walk. Do you want to come along?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2046 ++ ~[PC] Oh, no you don't. I am not falling for that again. Last time, we ended up in a dice game that cost me dearly.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2047 ++ ~[PC] I think a cooking contest is in order. The secret ingredient will be... fungus!~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2048 + ~RandomNum(3,1)~ + ~[PC] Do I look like I am in the mood for talk of any kind?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1907 /* c-aranshutup1 */ + ~RandomNum(3,2)~ + ~[PC] Do I look like I am in the mood for talk of any kind?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1943 /* c-aranshutup37 */ + ~RandomNum(3,3)~ + ~[PC] Do I look like I am in the mood for talk of any kind?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1911 /* c-aranshutup5 */ + ~InParty("aerie") InMyArea("aerie") Global("c-aranaerieud","LOCALS",0)~ + ~[PC] We should do something to perk up Aerie. She seems to be very upset about being down here.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1687 + ~!Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1672 + ~Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1671 + ~OR(7) Global("c-arankravitchstory","LOCALS",1) Global("c-arancarbonara","LOCALS",1) Global("c-arancalimport","LOCALS",1) Global("c-arangerris","LOCALS",1) Global("c-arandadtrade","LOCALS",1) Global("c-aranfistfight","LOCALS",1) GlobalGT("c-aranmoonfight","LOCALS",0)~ + ~[PC] Hey, Aran, I remember you telling a story... can you tell it to me again?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1673 + ~InParty("CMNIKITA") InMyArea("CMNIKITA") !StateCheck("CMNIKITA",CD_STATE_NOTVALID) Global("c-aran2118","GLOBAL",0)~ + ~[PC] Nikita seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2118 + ~InParty("CMNINAF") InMyArea("CMNINAF") !StateCheck("CMNINAF",CD_STATE_NOTVALID) Global("c-aran2119","GLOBAL",0)~ + ~[PC] Ninafer seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2119 + ~InParty("CORAN") InMyArea("CORAN") !StateCheck("CORAN",CD_STATE_NOTVALID) Global("c-aran2120","GLOBAL",0)~ + ~[PC] Coran seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2120 + ~InParty("D#Silver") InMyArea("D#Silver") !StateCheck("D#Silver",CD_STATE_NOTVALID) Global("c-aran2121","GLOBAL",0)~ + ~[PC] SilverStar seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2121 + ~InParty("D0Alassa") InMyArea("D0Alassa") !StateCheck("D0Alassa",CD_STATE_NOTVALID) Global("c-aran2122","GLOBAL",0)~ + ~[PC] Alassa seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2122 + ~InParty("Rylorn") InMyArea("Rylorn") !StateCheck("Rylorn",CD_STATE_NOTVALID) Global("c-aran2168","GLOBAL",0)~ + ~[PC] Rylorn seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2168 + ~InParty("SAERILETH") InMyArea("SAERILETH") !StateCheck("SAERILETH",CD_STATE_NOTVALID) Global("c-aran2169","GLOBAL",0)~ + ~[PC] Sarileth seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2169 + ~InParty("SIME") InMyArea("SIME") !StateCheck("SIME",CD_STATE_NOTVALID) Global("c-aran2171","GLOBAL",0)~ + ~[PC] Sime seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2171 + ~InParty("SUBRU") InMyArea("SUBRU") !StateCheck("SUBRU",CD_STATE_NOTVALID) Global("c-aran2170","GLOBAL",0)~ + ~[PC] Bruce seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2170 + ~InParty("SK#NEHT") InMyArea("SK#NEHT") !StateCheck("SK#NEHT",CD_STATE_NOTVALID) Global("c-aran2172","GLOBAL",0)~ + ~[PC] Neh'taniel seems to be handling this better than you are.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2172 IF ~HasItemEquiped("LEAT21",Player1) Global("c-arskinarm","LOCALS",0)~ THEN DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ GOTO a1783 IF ~HasItemEquiped("LEAT21",Player1) Global("c-arskinarm","LOCALS",1) GlobalTimerExpired("c-aranskin","GLOBAL")~ THEN DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ GOTO a1784 IF ~HasItemEquiped("LEAT21",Player1) Global("c-arskinarm","LOCALS",2) GlobalTimerExpired("c-aranskin","GLOBAL")~ THEN DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ GOTO a1785 END IF ~~ a1783 SAY ~[ARAN] Hey, your armor be all wrong. I know you be th' scourge o' Faerun, but you don't have to wear your heart on your sleeve, eh? In this case, someone else's, by th' look. Not a great morale boostin' thing, by my account.~ IF ~~ THEN DO ~SetGlobal("c-arskinarm","LOCALS",1) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ GOTO a1792 END IF ~~ a1792 SAY ~[ARAN] But there be more botherin' me than that bundle o' leathered human skin you be wearin'. There has to be somethin' fun around here to do. I figure we could use some distraction from all this grimness an' darkness.~ ++ ~[PC] Err... Aran... look around. Do you really think this is a place with a nice corner pub we can go visit?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2045 ++ ~[PC] Actually, I thought I would go for a nice walk. Do you want to come along?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2046 ++ ~[PC] Oh, no you don't. I am not falling for that again. Last time, we ended up in a dice game that cost me dearly.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2047 ++ ~[PC] I think a cooking contest is in order. The secret ingredient will be... fungus!~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a2048 + ~RandomNum(3,1)~ + ~[PC] Do I look like I am in the mood for talk of any kind?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1907 /* c-aranshutup1 */ + ~RandomNum(3,2)~ + ~[PC] Do I look like I am in the mood for talk of any kind?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1943 /* c-aranshutup37 */ + ~RandomNum(3,3)~ + ~[PC] Do I look like I am in the mood for talk of any kind?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1911 /* c-aranshutup5 */ + ~InParty("aerie") InMyArea("aerie") Global("c-aranaerieud","LOCALS",0)~ + ~[PC] We should do something to perk up Aerie. She seems to be very upset about being down here.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1687 + ~!Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1672 + ~Class("c-aran",BARD_ALL)~ + ~[PC] Well, take your mind off of it. Tell me a story to distract from all this oppressive darkness.~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1671 + ~OR(7) Global("c-arankravitchstory","LOCALS",1) Global("c-arancarbonara","LOCALS",1) Global("c-arancalimport","LOCALS",1) Global("c-arangerris","LOCALS",1) Global("c-arandadtrade","LOCALS",1) Global("c-aranfistfight","LOCALS",1) GlobalGT("c-aranmoonfight","LOCALS",0)~ + ~[PC] Hey, Aran, I remember you telling a story... can you tell it to me again?~ DO ~SetGlobal("c-aranfriendud","GLOBAL",6) RealSetGlobalTimer("c-aranfriendtimer","GLOBAL",ARAN_FTT)~ + a1673 END IF ~~ a1784 SAY ~[ARAN] You stll be wearin' that Grumbar-lovin' Cyric-blighted armor? Gives me th' chills, it does.~ ++ ~[PC] If it bothers you that much, I will take it off.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1786 ++ ~[PC] I think it has a great effect on our opponents' morale. You are just going to have to get used to it.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1786 ++ ~[PC] If I wanted you opinion, I would have asked.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1786 ++ ~[PC] Shut up, or your ears will add decoration to it.~ DO ~SetGlobal("c-arskinarm","LOCALS",2) SetGlobalTimer("c-aranskin","GLOBAL",FOUR_DAYS)~ + a1786 END IF ~~ a1785 SAY ~[ARAN] Look, I do a good bit around here, an' I know you be th' leader. I'm just sayin', that armor makes it blighted hard for me to do my job. Th' smell be only part o' it. Shar's Kiss, get rid o' it, eh?~ ++ ~[PC] Or you will run crying like a weakling child, break your contract, and leave?~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1787 ++ ~[PC] Shut up, Aran. I heard you the first two times. I will use what tools I see fit to advance my goals.~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1787 ++ ~[PC] Are you volunteering to add more skin to this armor? Speak again, and I will consider you have volunteered.~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1787 ++ ~[PC] I may very well take it off. You are useful. But then again, I might put it back on. You will have to get used to it, or leave.~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1787 ++ ~[PC] You do very little, and I am tired of your whining. That is the lasty warning you will get.~ DO ~SetGlobal("c-arskinarm","LOCALS",3)~ + a1787 END IF ~~ a1786 SAY ~[ARAN] Hey, I don't go around second guessin' you. So if I be sayin' it, you know there be one hells of a lot more people who have noticed. Might fit your ideas, but it be bad tactics to give away your position that way.~ IF ~~ THEN GOTO a1792 END IF ~~ a1787 SAY ~[ARAN] Cyric's Black Heart, I don't run out on contracts. But you smell worse than a charnelhouse. If I throw up, you will be knowin' why.~ IF ~~ THEN GOTO a1792 END IF ~~ a2045 SAY ~[ARAN] You have a good point there. Th' only pub I might find around here probably serves our blood up as an appetizer, an' our fingers an' toes as side dishes.~ + ~InParty("IYLOS") InMyArea("IYLOS") !StateCheck("IYLOS",CD_STATE_NOTVALID) Global("c-aran2133","GLOBAL",0)~ + ~[PC] Ilyos seems to be handling this better than you are.~ + a2133 + ~InParty("xulaye") InMyArea("xulaye") !StateCheck("xulaye",CD_STATE_NOTVALID) Global("c-aran2134","GLOBAL",0)~ + ~[PC] Xulae seems to be handling this better than you are.~ + a2134 + ~InParty("YASRAENA") InMyArea("YASRAENA") !StateCheck("YASRAENA",CD_STATE_NOTVALID) Global("c-aran2135","GLOBAL",0)~ + ~[PC] Yasraena seems to be handling this better than you are.~ + a2135 + ~InParty("ZAIYA") InMyArea("ZAIYA") !StateCheck("ZAIYA",CD_STATE_NOTVALID) Global("c-aran2136","GLOBAL",0)~ + ~[PC] Zaia seems to be handling this better than you are.~ + a2136 + ~InParty("J#Kelsey") InMyArea("J#Kelsey") !StateCheck("J#Kelsey",CD_STATE_NOTVALID) Global("c-aran2137","GLOBAL",0)~ + ~[PC] Kelsey seems to be handling this better than you are.~ + a2137 + ~InParty("O#XAN") InMyArea("O#XAN") !StateCheck("O#XAN",CD_STATE_NOTVALID) Global("c-aran2163","GLOBAL",0)~ + ~[PC] Xan seems to be handling this better than you are.~ + a2163 + ~InParty("P#DEHER") InMyArea("P#DEHER") !StateCheck("P#DEHER",CD_STATE_NOTVALID) Global("c-aran2164","GLOBAL",0)~ + ~[PC] Xan seems to be handling this better than you are.~ + a2164 + ~InParty("P#KIVAN") InMyArea("P#KIVAN") !StateCheck("P#KIVAN",CD_STATE_NOTVALID) Global("c-aran2165","GLOBAL",0)~ + ~[PC] Kivan seems to be handling this better than you are.~ + a2165 + ~InParty("R#ALLIS") InMyArea("R#ALLIS") !StateCheck("R#ALLIS",CD_STATE_NOTVALID) Global("c-aran2166","GLOBAL",0)~ + ~[PC] Allison seems to be handling this better than you are.~ + a2166 + ~InParty("R#Kitanya") InMyArea("R#Kitanya") !StateCheck("R#Kitanya",CD_STATE_NOTVALID) Global("c-aran2167","GLOBAL",0)~ + ~[PC] Kitanya seems to be handling this better than you are.~ + a2167 + ~InParty("Minsc") InMyArea("Minsc") !StateCheck("Minsc",CD_STATE_NOTVALID) Global("c-aran2176","GLOBAL",0)~ + ~[PC] Minsc seems to be handling this better than you are.~ + a2176 + ~InParty("Korgan") InMyArea("Korgan") !StateCheck("Korgan",CD_STATE_NOTVALID) Global("c-aran2177","GLOBAL",0)~ + ~[PC] Korgan seems to be handling this better than you are.~ + a2177 + ~InParty("Keldorn") InMyArea("Keldorn") !StateCheck("Keldorn",CD_STATE_NOTVALID) Global("c-aran2178","GLOBAL",0)~ + ~[PC] Keldorn seems to be handling this better than you are.~ + a2178 + ~InParty("Valygar") InMyArea("Valygar") !StateCheck("Valygar",CD_STATE_NOTVALID) Global("c-aran2179","GLOBAL",0)~ + ~[PC] Valygar seems to be handling this better than you are.~ + a2179 + ~InParty("Viconia") InMyArea("Viconia") !StateCheck("Viconia",CD_STATE_NOTVALID) Global("c-aran2180","GLOBAL",0)~ + ~[PC] Viconia seems to be handling this better than you are.~ + a2180 + ~InParty("Nalia") InMyArea("Nalia") !StateCheck("Nalia",CD_STATE_NOTVALID) Global("c-aran2181","GLOBAL",0)~ + ~[PC] Nalia seems to be handling this better than you are.~ + a2181 + ~InParty("Mazzy") InMyArea("Mazzy") !StateCheck("Mazzy",CD_STATE_NOTVALID) Global("c-aran2182","GLOBAL",0)~ + ~[PC] Mazzy seems to be handling this better than you are.~ + a2182 + ~InParty("Jaheira") InMyArea("Jaheira") !StateCheck("Jaheira",CD_STATE_NOTVALID) Global("c-aran2183","GLOBAL",0)~ + ~[PC] Jaheira seems to be handling this better than you are.~ + a2183 + ~InParty("Jan") InMyArea("Jan") !StateCheck("Jan",CD_STATE_NOTVALID) Global("c-aran2184","GLOBAL",0)~ + ~[PC] Jan seems to be handling this better than you are.~ + a2184 + ~InParty("Imoen2") InMyArea("Imoen2") !StateCheck("Imoen2",CD_STATE_NOTVALID) Global("c-aran2185","GLOBAL",0)~ + ~[PC] Imoen seems to be handling this better than you are.~ + a2185 + ~InParty("HaerDalis") InMyArea("HaerDalis") !StateCheck("HaerDalis",CD_STATE_NOTVALID) Global("c-aran2186","GLOBAL",0)~ + ~[PC] HaerDalis seems to be handling this better than you are.~ + a2186 + ~InParty("Edwin") InMyArea("Edwin") !StateCheck("Edwin",CD_STATE_NOTVALID) Global("c-aran2187","GLOBAL",0)~ + ~[PC] Edwin seems to be handling this better than you are.~ + a2187 + ~InParty("Anomen") InMyArea("Anomen") !StateCheck("Anomen",CD_STATE_NOTVALID) Global("c-aran2188","GLOBAL",0)~ + ~[PC] Anomen seems to be handling this better than you are.~ + a2188 + ~InParty("Cernd") InMyArea("Cernd") !StateCheck("Cernd",CD_STATE_NOTVALID) Global("c-aran2189","GLOBAL",0)~ + ~[PC] Cernd seems to be handling this better than you are.~ + a2189 + ~InParty("Yoshimo") InMyArea("Yoshimo") !StateCheck("Yoshimo",CD_STATE_NOTVALID) Global("c-aran2190","GLOBAL",0)~ + ~[PC] Yoshimo seems to be handling this better than you are.~ + a2190 ++ ~[PC] We should be keeping our eyes open and not wasting time with all of this talk, you know.~ + a2052 ++ ~[PC] I'll take a side order of Aran Toes, but go light on the fungus.~ + a2053 ++ ~[PC] I think you are doing well, Aran. You should stop worrying so much.~ + a2054 ++ ~[PC] You could help move things along down here if you would actually hit something once in awhile. I thought you were a soldier, not a recruit.~ + a2055 ++ ~[PC] Hey, we can spice things up. Why don't we go fid something really disgusting, and slowly torture it to death, just to hear it scream!~ + a2056 END
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