Jump to content

Chippy

Members
  • Posts

    3
  • Joined

  • Last visited

Posts posted by Chippy

  1. Please take this as a constructive criticism (as I'm not part of the community and don't want to ruffle any feathers) but ever hear the acronym "SMART" it stands for : Specific, Measurable, Achievable, Realistic, Timebound.

    So in being honest; how many writers are there in the community that can replicate the tone of the IE games? Why not just have a simple journal entry in a famous mage's tower/residence that details he/she has opened a portal to the past - you go through it and start IWD1.

    I just can't help but wonder if the amount of effort being put into making it a cohesive experience will end up making it a more jarring experience than if it was just IWD in EET.

    Thanks for all your work.

  2. Hi Folks,

     

    I've yet to play SOD, and started another playhtrough of BG:EE - but then remembered the way spawning is handled. I don't like it (especially don't like monsters appearing in the grey FOW between scout and party.

     

    I've read through the SCS readme and BG Tweaks, and would like to know if a mod either increases the amount of enemies in areas (x1 Xvart on a map @ level one isn't enough for me) - I vaguely remember the tweak pack doing something like this for the original game...

     

    If anyone could point me towards a mod that handles this, it would be great. On a side note if a mod is ever created from the SOD spawning system that increases monsters per difficulty increase, that might work.

     

    Thanks for the hard work and dedication.

×
×
  • Create New...