: New Releases for Haldamir, Tyris Flare NPC Mods
G3 is pleased to announce updates for two NPC mods for BG2. Haldamir is a TN elven fighter and Tyris Flare is a NG fighter-mage. Both have been updated for native EET compatibility, along with some code optimizations and bugfixes. Tyris Flare also sports a heretofore unavailable alternate portrait! Grab them from the NPC section of the download center, or join us on the forums or Discord. You can also check out their project pages, above, or their readmes (Haldamir, Tyris Flare).
: Tweaks Anthology v8 Now Available
The Tweaks Anthology is a WeiDU compilation of fixes, cosmetic changes, and tweaks that will run on every Infinity Engine game, from the original Planescape:Torment, through the Icewind Dale and Baldur's Gate series, and the new Enhanced Editions of the games. The successor to BG2 Tweaks and several other tweak packs, some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install.
Version 8 fixes a handful of bugs identified since the last release and is available from the downloads section. Come join us on the forums or Discord or learn more about the mod on the project page and readme.
: New Mod! G3 Welcomes Rhaella's Evandra NPC Mod for Baldur's Gate 2
G3 is pleased to welcome @Rhaella's Evandra. This Baldur's Gate 2 mod introduces Evandra, a True Neutral elven illusionist, and for those familiar with the Dragonlance setting, a Red Robed Wizard of High Sorcery. She comes with an extensive friendship track, and perhaps a little more. You can find out more about Evandra by visiting the mod page or her forum or just head straight to the download page.
: v6 of Angelo Now Available
G3 is pleased to announce the release of Version 6 of Angelo. This Baldur's Gate II mod adds Angelo Dosan, the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. Version 6 brings native EET compatibility to the mod, numerous bug fixes and optimizations, and item description corrections on EE games. You can learn more about the mod on the project page or the forums . The mod download can be found in the download center.
: v2 of The Beaurin Legacy Now Available
The Beaurin Legacy by @jmaeq introduces an elven Enchanter/Thief and a hidden NPC to BGII:SoA and BGII:EE. Minyae Beaurin can be found outside of the Crooked Crane in the City Gates. The mod includes custom portraits, a friendship track, numerous banters and interjections, encounters and quest(s), voicing for both NPCs (However, Minyae is fully voiced), a romance with a Bioware NPC, player-initiated dialogues, and a custom friendship track theme. Version 2 features the first release of its Throne of Bhaal content, an alternative class (Enchanter) for Minyae, a romance conflict with Laufey's Edwin Romance Mod, an additional portrait, a new soundtrack, and various bug fixes. For more information, you can check out the project page or the forum. The mod can be downloaded directly from the download center.
: v3 of Level One NPCs Available
Nythrun's mod derives from Gebhart Blucher's Alternate BG2 NPCs (lvl1npcs.zip). Her massive opus of "allow player choice" allows you to start any of the joinable NPCs from BG and BG2 as level one characters with excess experience points. When they join your party, you can level them up and choose their skills. Level 1 NPCs expands on Blucher's original concept by allowing players to assign any previously installed kit/class - default or customized - onto any default (and many mod-added joinable) NPCs from both BG1 and BG2 games. The mod also allows players to change the NPC's skills and weapon proficiencies, individually tweak stats, and much, much more... Khalid the Fighter/Painbearer of Ilmater, Mazzy the Paladin, Jaheira the Kensai, and Valygar the Wizard Slayer are just a few examples. Version 3 fixes an issue that prevented Joinable NPCs more closely match the PC's experience from installing on BGEE games. The full changelog can be found in the complete readme. You can also visit the forum, project page, or you can grab the mod from the downloads page.
: More Portraits! Ace's Enchanters Portrait Pack Now Available at G3
@theacefes is excited to share her new Enchanters Portrait Pack with everybody. These 8 portraits are by the talented Christine Leonardi and are from the character art of the Enchanters book series. They have been resized and packaged to work with most Infinity Engine games, including the Enhanced Editions. You can check out the preview or just head over to the downloads.
: G3 Announces Universal Portrait Packs Plus New Portrait Pack
As part of the migration, one big item on my to-do list was to revamp the download center. One of biggest issues I noticed was just how out-of-date the portrait packs were--several did not work on the EEs, and some didn't even have Linux versions. One thing led to another and before long I was building all-new versions for all of the portrait packs.
In addition to making sure everything worked for the EEs and adding Linux versions, all portrait packs now universal. All portraits in all packs can be used as player portraits on all Infinity Engine games (excluding original and Enhanced Editions of PsT). In other words you can now use, say, Amaurea's BG2 Portraits for your next IWD2 party... or Siege of Dragonspear... or the original Icewind Dale. You get the idea. All portrait packs are available for perusal in the gallery, or grab the new versions from the download center.
With the code already written, it was also pretty easy to put together a brand new portrait mod: the Infinity Collection Portrait Pack. Every portrait from every Infinity Engine game--be it an NPC portrait or a player portrait--packaged together for use as player portraits for any game. All in all it adds over 150 new player portraits.
: G3 Closes Out 2018 With New German Translations
Thanks to Leonardo Watson and Jarl, three mods have been updated with new or updated German translations. BG2 Fixpack is now at v13, Shards of Ice is now at v7. and Every Mod and Dog is now at v9. Find out more about each mod at the links below:
: Welcome Back to G3!
We've spent the past week migrating content to our new cloud-based platform and while we're still working down our checklist, we're re-opening the site and forums since we're confident that nothing will catch fire. At least not immediately. Definitely, probably sure.
At any rate, we'd like to thank you for your patience. We've done our best to keep our look and feel from the recent redesign though we're still ironing out a few rough edges. Our full suite of redirects are not fully active, so please bear with us through some inevitable 404s while we sort them out.
We also would like to extend our deepest gratitude to SHS, and to @SConrad in particular. They've been kind enough to host us for years and, while we're moving to a new host, we're very appreciative of the help they've given us. We simply could not have remained online without their assistance.
And speaking of a new host unfortunately means we get to speak of new obligations. For years G3 was hosted and paid for by the staff and modders of G3 itself; however, as the site has grown--and the modder pool has shrunk--it became progressively harder to make the ends meet. As such, we've added a new donation feature to the site for any of our wonderful community who are feeling generous. Every bit helps, and 100% will go directly to the hosting costs.
On a personal note, I'd like to thank both @Mike1072 and @theacefes for their phenomenal work making this move happen--and happen well, as it turns out. They've always being there to help pull me out of holes of my own making. They've both put in a lot of long hours--not their first time, and certainly not their last--and I'd like everyone to join me in sending our sincere appreciation their way.