About This File
Sword Coast Stratagems (SCS) is a collection of more than 100 interconnected mini-mods for Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, Baldur's Gate: Throne of Bhaal, Baldur's Gate Trilogy, and Baldur's Gate 1TUTU. SCS is mostly a tactics and AI mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically.SCS also includes a few ease-of-use features and tweaks. SCS now includes all the content from the previous "SCSII" mod.
What's New in Version v35.18 See changelog
Released
- Updated French translation.
- Updated Chinese translation.
- Updated German translation.
- The auto-levelling system in 'NPC customization and management' now only affects NPCs, not the player (or other player-created characters).
- The 'revised inn' component was broken by a previous update but should now work correctly.
- Fixed a vanilla bug that meant that on Enhanced Edition games, Thaxll'ssillyia was casting at the wrong level.
- Dragons on oBG2 were erroneously getting an additional attack per round (and have been for the whole lifetime of the mod! If you actually want to keep the +1 APR, or add it on EE, set dragons_get_plus_one_apr to 1 in the ini before installing.)
- The 'revised elementals', 'revised permanent death', and 'HLAs as innate' components were supposed to be marked as incompatible with Spell Revisions, but weren't being due to a typo.
- 'Slower reputation gain' was erroneously being marked as incompatible with ToF's 'revised kits and abilities'.
- Mummy Rot now displays an icon.
- Fixed a bug and some documentation errors in the 'reduce power of overpowered items' component.
- Tweaked the help scripts, mostly to (try to) fix issues with IWD creatures being too enthusiastic about joining fights.
- Fixed an issue with revised resurrection that was stopping imprisoned party members from rejoining.
- On Enhanced Edition games, we no longer overwrite the default AI for summoned creatures (by now it's not really necessary, and it's causing issues, e.g. breaking shamans' summoned spirits).
- Belatedly documented hotkey control of summoned creatures (now relevant only for oBG2).
- Fixed a typo in 'Better Calls for Help' that was causing help scripts occasionally to overwrite other scripts.
- The new Ulgoth's Beard textscreen now works properly on EET.
- Player-summoned planetars, though still committed to compassion and mercy, no longer heal enemies.
- NPC Customization and Management should correctly handle removing a dual class from an NPC.
- Bassilus wasn't being assigned to a difficulty control (he's now assigned to the general AI one).
- If you use NPC Customization and Management to change a ranger to a different class, their two pips in two-weapon fighting are correctly removed.
- NPC Customization and Management no longer removes all spells from Baeloth (who it's not supposed to edit).
- If you use NPC Customization and Management to change a core-game NPC's class or kit, they should no longer be barred from using items that are supposed to be only usable by them.
- At the start of Siege of Dragonspear, NPC Customization and Management no longer resets the hit points of NPCs who have previously been in the party.
- Improved compatibility management between SCS and ToF versions of shapeshift.
- Fixed a compatibility issue between 'Fine Weapons' and ToF monks-use-staff component.
- Scrolls of Shocking Grasp no longer target the caster if you have installed the 'Use IWD Shocking Grasp' tweak.
- Scrolls of Turn Pebble to Boulder now work properly.
- The tweak to Protection from Normal Missiles should now work properly.
- The tweak to Mordenkainen's Sword THAC0 no longer fails if Spell-50 or similar is installed.
- Wands of Spell Striking now penetrate SI: Abjuration.
- For modders: included reasonably detailed SFO documentation in dw_talents/sfo/doc/index.html.
- Fixed a library bug with SFO patching of EFF files.
- SFO's 2DA and array functions now handle empty arrays more gracefully.
- Other misc SFO fixes and tweaks prior to documentation release.
- Readme history section now lists components in chronological order, not reverse chronological order.