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About DavidW

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  • Mods Worked On
    Sword Coast Stratagems (I and II)
    Wheels of Prophecy
    Icewind Dale in BG2 (now incorporated into Icewind Dale: Enhanced Edition)
    Ascension v2.0

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  1. DavidW

    Ascension 2.0.7 out; report bugs here

    Haven't had a chance to look, sorry. Probably-effective workaround: do SetGlobal("fin_bg1_powers_restored","GLOBAL",1) at the console. (That should do the powers, anyway - not sure about the slayer issue.)
  2. DavidW

    Error installing SCSv32 on EET

    I need a weidu.log.
  3. DavidW

    SPELL.IDS coding discussion

    Not sure. Maybe. Try it and see.
  4. DavidW

    SCS updated to 32.4

    - leftover from earlier versions and not a priority to untangle, since it's functional (also there are EE vs vanilla issues) - noted - no
  5. DavidW

    SPELL.IDS coding discussion

    In that case, yes.
  6. DavidW

    BGT errors

    If you're using an automated install system (especially an unsupported one), you're on your own - sorry.
  7. DavidW

    BGT errors

    This is a BGT error?
  8. DavidW

    BGT errors

    So it is; thanks, Jastey. OP: see if you can reproduce on the latest version. If not, get back to me.
  9. DavidW

    SCS updated to 32.4

    They’re not supposed to be able to, but obviously there’s something not working here. Will check.
  10. DavidW

    SCS updated to 32.4

    My condition for removing NPCs was: did they blatantly break the Fourth Wall. Jondalar does, iirc. But I’ll take a look.
  11. DavidW

    Rename not working

    It’s not a regexp, Jarno.
  12. DavidW

    Rename not working

    You need “%cre%.cre”.
  13. Sure, give me an example. (The code runs for everything in x#ict3, but of course it's possible that the block it's producing isn't working ideally.)
  14. Yes, I mean the dlg. And passback line is the last line of the ICT3, provided it’s spoken by the original NPC with no conditions (I’m following bg1npc conventions here). As for an empty passback: yes, I agree, it’s ugly and breaks the flow. But in the situations where I use it, the alternative is a logic error that can break the game, so I think it’s the least worst option. (It’s only going to come up if the function gets handed an ICT3 that should have had a passback but doesn’t.)
  15. Versions 32-32.3 of SCS had a critical bug in the 'Improved Abazigal's Enclave' component, which caused the game to hang after defeating the black dragons. This is fixed in 32.4, and I recommend upgrading to that version. If you don't want to do that mid-game for whatever reason, you can work around the bug by unzipping the attached file and dumping it into your override. DWCUTCTR.zip