CrichtonKicks
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Posts posted by CrichtonKicks
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Thanks. I've just been using the console command. I will just stick with that.
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Not sure if I messed up my EET installation but should the city areas for BG1 (ie Bargost and the like) be showing by default? The maps are still covered and I did not select the "Do Not Reveal Cities" option during install.
This was installed via BWS.
Go to your BG2EE folder and open weidu.log with a text editor. See if you have this:
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: v3
The component is selected in BWS per default, so unless you de-selected it prior install this is how it is supposed to be. Why should you have knowledge of a city you never visited before?
Just checked and that line is not in my Weidu.log file. Which makes sense as I'm pretty sure I de-selected that option in BWS during install because I want the cities uncovered. But shouldn't that make the BG1 cities uncovered in an EET installation?
I thought this component was made for BG2 part (BG2, BG2 part of BGT, BG2EE and BG2EE part of EET).
Edit: I am wrong.Edit 2 : I am right : REQUIRE_PREDICATE GAME_IS ~eet bgt bg2ee soa tob~ @25
Yeah, there is another setting to Reveal Cities that is used for BG1EE. But, as far as I can tell, that isn't used because the EET installation is done under BG2EE.
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Not sure if I messed up my EET installation but should the city areas for BG1 (ie Bargost and the like) be showing by default? The maps are still covered and I did not select the "Do Not Reveal Cities" option during install.
This was installed via BWS.
Mod Compatibility List for EET
in Enhanced Edition Trilogy
Posted
Is there a way to make QuickSave Slots tweak work for EET? Or a mod with a similar function of giving multiple quick save slots?