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BlackSpart

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Posts posted by BlackSpart

  1. I've been playing with these components since last week, and everything is working as expected. I also saw that a variable was added to change the half orc INT penalty for easier dual to mage, so thank you for everything :)

    Not sure how this forum work, but you can mark the topic as solved or resolved if this is something you do here. Sorry, I can't do it myself because my first post was as guest...

    Cheers !

  2. I played with the new component and the 3 options are indeed working !

    However these options are not regrouped into 1 component (as was intended ?) but are divided into 2 components that can be installed simultaneously (which is confusing for me) :

    image.png.dfbb237bed092fa59fc1c72c6cf9d4d7.png

    I found the following line commented out in the code, and removing the // restores the behaviour I expected (for EE at least). Did I miss something ? Is this for oBG2 compatibility ?

    Spoiler

    gnome-mage-kits.thumb.png.5c7b1872564d2e902b302183df7bb909.png

     

  3. Yes, I also think a separate component would be a more user friendly solution.

    I will test this as soon as it is available on GitHub, thanks again for your time and support :)

    PS : there is a small mistake in the CLI description for the 'Alter Dual-class Restrictions', option 3 : "everyone can multiclass anything" should be "opposite of the normal rule", or something like that.

    dual.PNG.dcc5b952c90ba0f0cb6a0dd59977d67e.PNG

     

  4. Nice, I just tested this ! This is great, thanks !

    For the gnome/illusionist stuff, we are in a mixed state with these tweaks installed on EE :

    • Expanded Dual-Class Options
    • Alter Multiclass Restrictions -> Install options one and two (everyone can multiclass anything)
    • Remove Racial Restrictions for Single Classes
    • Alter Dual-class Restrictions -> Allow non-humans to dual-class
    • Remove Racial Restrictions for Kits

    The gnome multi-class options are with Mage instead of Illusionist, but we can't select the Mage single class.

    I think we should have 2 options (for EE at least it seems doable) :

    • Mage single class accessible + Mage in multi-class options : k_m_g.2da should be modified and be the same as the other races (add line "1 0"). Maybe in 'mgsrcreq.2da', in the GNOME column, all the lines should be set to 1 for consistency, but I don't see any difference with only Mage + Illusionist set to 1.
    • Mage single class inaccessible + Illusionist in multi-class options : mgsrcreq.2da GNOME column should only have 1 set for Illusionist. However k_m_g.2da should not have the line "1 0" because it causes Illusionist to be duplicated (Mage seems to be replaced by Illusionist in position 0 with this conf in 'mgsrcreq.2da', so yeah some things are definitely hardcoded...).

    I even managed to allow any specialist mage in multi-class options (see attachment).

    What seems to be impossible is : Mage single class accessible + Specialist mage in multi-class options.

    abjurer.png

  5. 47 minutes ago, Guest Paul F. said:

    5. [Remove Racial Restrictions for Single Classes] & [Remove Racial Restrictions for Kits] Pure Mage single-class is missing and Illusionist multi-classes are replaced by Mage multi-classes. We could have 2 options if the 2 modifications are enabled (maybe it will just work if 1. is fixed and Remove Racial Restrictions for Single Classes gives us a choice ?) :

    I missed some details : this bug affects only Gnome classes.

    PS : This is my post but I have not found how to edit it or how to follow it as a guest, so I created an account...

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