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Battlestations

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Posts posted by Battlestations

  1. 4 minutes ago, Sir-Kill said:

    If I were forced to make something that works ok and was under a deadline I might change the paperdoll short sword to look like a 1-h spear then change the colors  in the item's blade to a darker color of gray (66 faded black?) then change to only thrust. 

    I feel you haha even if i get a barebones aweful something its a start😂. Yeah i was thinking the best one to go with would be either short or longsword.

    Thanks for the answers btw.

  2. 12 hours ago, subtledoctor said:

    For some value of “just a bit.”

    FWIW this stuff is way, way out of my wheelhouse. I’m just passing on bits of information I’ve read over the years. 

    If someone actually managed to get one-handed spears into the game, though, I would love love love it. I’d love to rock a spear and shield together. 

    Well upside is you can at least rock the 1 handed spear and shield look on the paper doll and avatar with a shield. Thats what got me thinking about editing the attack animations for 1 handers. The spear shows all the way up till the thrust animation 😭 the shields always visible.

  3. So it's possible just a bit of work that would take some time(possibly alot) I suppose just to start with the large animations. So if im gathering it right i could theoretically export out...say short sword large animations and edit those frames to look like a spear. Then put the animation to said weapon.

    For example exporting WQSSSA5.bam and editting that  or something along those lines.

  4.  

    42 minutes ago, subtledoctor said:

    My understanding is, unlike say a 3D game where you have a ragdoll body and an item and some rudimentary physics engine which lets you move things in all sorts of ways, these games have 2D sprites with a set number of animations that can play. If the 1-handed spear animation doesn't exist, it doesn't exist, period, end of story. And, spoilers: the 1-handed spear animation doesn't exist.

    Long story short, I doubt this is ever going to be feasible to add.

    .Well thanks for the quick and helpful response. I was thinking it was possible to alter existing sprites,  oh well it is what it is. Thanks

  5. Greetings fellow adventurers!

     So i've edited spears to be used as 1 handers using NI. I also set them to always use the thrust animation when attacking. My problem is the player avatar holds and walks with the spear just fine but during the attack the spear disappears then reapers
    I have also looked at the BAM animation in NI, and i guess my question would be is it possible or not to just get the thrust/piercing animation to display with a 1handed spear. And if so how would one know which BAM or how to make a similar one to add to the animation. Edting a 1 handed sword thrust animation to look like a spear? Or just making new ones all together? Or if its just not possible i can live with what works.

    Thanks for the answers you savy modders.

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