Zetcom
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Posts posted by Zetcom
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22 minutes ago, subtledoctor said:
I feel like any snags with these kits would become apparent within the first ten minutes. If not, it should be good for the whole game*
Thank you in advance!
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2 hours ago, subtledoctor said:
These spells cannot be put in quickslots - it's an engine limitation.
Thank you for the detailed explanation!
How do you think, is your mod enough mature in order to be used in first playthrough in EET campaign?
I don't have experience yet in this great game and it would be very pity to hit a snag in the middle of long path.
Or it would be more wise to use vanilla Fighter/Mage?
Which approach is better in your opinion for me (I would like to decrease micromanagement related with mage specialty, it's a first reason for me to find possibility to play Fighter/Sorcerer)? -
16 minutes ago, subtledoctor said:
You choose spells from an item ability under the backpack icon in the main game screen.
Thank you! Now I see how it works.
Sorry, if I ask something obvious not related with the mod: I am new in BG, didn't play it before at all.
As far as I understand it's possible to select quick spell by right-click on quick spell icon, but it doesn't work for this multi-class sorcerer: nothing does by right-clicking.
Also when I created flat sorcerer to test, it is not able to cast spells: learning spells works as you described and as it works for fighter/sorcerer and spells are visible in magic book, but icon to cast spell is inactive as against fighter/sorcerer. -
My main purpose in using this mod is to play as fighter/sorcerer multiclass in BG EET.
I downloaded 0.9.33 version of this mod and installed only COMPONENT 80: Multiclass Sorcerers to latest BG2:EE (steam), it was first and only mod in this installation.
To check it I started to create half-elf Fighter/Mage with Fighter/Sorcerer kit. I noticed that on stage to select spells it asks about memorization of spells like it does for plain mage, but I guessed that it's a technical issue because this sorcerer implementation based on mage and probably this screen is unavoidable for mages.
After starting the game, I see that Spell book for the player is empty and he can not make any spell.
Looks like there is some bug here.I proposed that probably component 80 requires some another components and installed all components of this mod over previous installation. Unfortunately the result was the same: no spells.
Please advise which information from my side do you need to detect the issue? I attached my save file to this message.
EE/EET Mod Setup Tool
in Enhanced Edition Trilogy
Posted
Please advice, how can I enable "Expert mode"?
I need to make "Ignore this problem", but I can not find where I can set this "Expert click-property" to be able to do it.
(I'm trying to install Ascension and Imoen romance mod together, accordingly forum these mods should be compatible now).