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Posts posted by Felipe
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13 hours ago, jwronsky said:
I tried to refine the process.
Is it better now? : D
What a great work. I hope to see more of those from you.
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This is GREAT! I hope you upscale all of them. :)
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I liked a few things (if you think about the game as an expansion): Unlike Throne of Bhaal the game has a better developed story.
Also, i liked the graphics. The intro's music from Sam Hulick RULES!
The bad: The maps are too small and the game is too short. Also, BG 1 (and BG 2, IWD 1 and IW 2) makes the long sword the best weapon in-game. There arent many long swords like this on Dragonspear.
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Spellhold is back! Only the forums, they got rid of the site (they should get rid of the empty forums' sections too) http://www.shsforums.net/
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2 hours ago, argent77 said:
1) You could open WIT directly from the start menu or desktop icon and cancel the "open tp2" file dialog. That will only show the WeiDU help in the output text area. The WeiDU binary is needed in any case, however.
Heh, it seems i didnt test enough....
2 hours ago, argent77 said:2) The user folder is a good location because the app can be reasonably sure that it's available and accessible by the user. WIT is a multi platform tool, so I had to choose a starting location that is available on any platform. Once a mod is executed that folder will be stored as the "last mod path" in the configuration and used as starting location by the next call of WIT. Don't forget that you can also drop mod files or folders from the file manager onto the app to start mod installations.
I see, i didnt know there was a similar location on unix. Thanks for the info.
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Suggestions for improvement:
1 - Is there a way to see the GUI without opening any files? I'd like to see how my translation looks in the tool's GUI.
2 - Why when the tool is searching for a file it starts the search on C:\Users folder? No one stores mods there, it would much and i mean MUCH better if it started a C:\.
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Is the project on hiatus? I posted some bugs on github but got no answer.
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Just ignore this post, for some REALLY retarded reason i thought of this as being this...
https://forums.pocketplane.net/index.php?topic=29919.0
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Lefreut - I posted a bug report on github about LeUI-SOD for you to check it out.
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On 9/6/2023 at 4:01 AM, lefreut said:
@Felipe Does it fix all your issues if you use DLCMerger?
I re-installed everything setting by setting after i fully merged dragonspear with dlc-merger and it worked, no problems were found, indeed this was fixed by dlc-merger.
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On 9/3/2023 at 8:52 AM, Graion Dilach said:
It is needed, but some mods might not check against it.
I undertand, thanks for your help.
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20 hours ago, Graion Dilach said:
@Felipe You forgot to install DLCMerger before EEUITweaks.
I see, but is it really needed? I mean, i was able to install everything else and Lefreut didnt say in the 1st post that it was necessary.
I thought some mods didnt require dlc-merger for them.
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I'd have posted this on github but there is no issues' section there.
I also got another error, i cant see the image of the items sold in candlekeep, the pic shows the problem. I have the GOG's version 2.6.6.0 and EEUITweaks 4.0.4.
I couldnt install the simple journal fixes, i got the error described in the pic below, i attached the requested files to help with the issue.
I installed the dialog box's improvements and it has 2 problems:
1 - The dialog box displays the text you see when you select a character, something that obviously didnt happen before.
2 - The dialog box display a scroll bar all the time even when it's not needed, alas, it should be NEVER needed. The dialog box should auto-resize itself to make space for the text (just a small suggestion for improvement although i know this must be likely a nightmare to code).
[MOD] Call of the Lost Goddess - A quest mod for BG2EE
in Miscellaneous Released Mods
Posted
Hi, was this mod inspired by the Waukeen's mod from neverwinter nights?