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fantasy.disconnects

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  1. Trying to think of the best way to implement this for a PC Monk, using OD&D rules. Basically, each time the Monk is hit by a missile, they can make a save vs. petrification to take no damage. Seems overly complicated to implement without firing a script or something every time they're attacked. I'm pretty new to modding in general so any help would be appreciated!

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