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Potions


viperdan

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Hi DavidW,i recently updated the npc's from tactic's "random city encounters" to work with SCS II.I also upped they stats so they are no longer "annoying adventurers" but truly worthy foes.I was wondering how SCS II's potion system will work with them.You see,each adventurer has 2 potions of extra healing in their inventory.Will SCS II give them additional potions of healing?Use their existing potions of healing?If they are given additional potions of healing,will they drink 4 potions of extra healing instead of the SCS II default of 2?

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