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Fist of Order Balance


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Is it just me, or does the Fist of Order's advantage kind of cancel out its single disadvantage rather quickly? The difference between 2 stars and 5 stars is so minor that by level 10 the Fist has equaled the power of a basic fighter and future bonuses will cause it to surpass the base class, while still allowing for a greater variety of weapons.


Not complaining, just trying to see if I am missing some aspect. I am a bit of a power-gamer who hates power-gaming, so I try to avoid considering classes that would give too much of an advantage (since I know I would get hooked on having the advantages at no major cost). I just like the concept of the Fist's jack of all trades and master of none concept, so didn't want to avoid the class without at least questioning.

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