dbianco87 Posted May 30, 2023 Posted May 30, 2023 (edited) I am working on a cursed item shop mod that I might release someday when it is perfect. The idea is to make a bunch of powerful items with legitimate drawbacks to encourage different styles of play. Anyway, I have a pair of boots in there that I think are mechanically fairly strong, and I'm thinking to help balance them and for keeping with the theme, that they should cause the character to have to make a save or trip and fall on occasion, resulting in them taking small amounts of damage. I am hoping for these trips not to be crippling, maybe just a second or two and perhaps a d4 or d6 of damage, and not so frequent that it becomes frustrating to the player. Anyway I have a couple ideas on how I could potentially implement this but I also thought it would be smart to consult. Edited May 30, 2023 by dbianco87 Quote
SparrowJacek Posted May 30, 2023 Posted May 30, 2023 (edited) I am not an experienced modder, so there might be better ways of doing this, but I'd go about it this way: Give the boots an item effect with Timing mode = 2, that uses this opcode #272 (0x110) Spell: Apply Repeating EFF. Set it to apply an effect once every X seconds and the effect should be to cast a spell (opcode 146) at the character. The spell then should have a chance (so that this tripping happens randomly) to apply all the effects you want it to have. Edited May 30, 2023 by SparrowJacek Quote
dbianco87 Posted May 30, 2023 Author Posted May 30, 2023 57 minutes ago, SparrowJacek said: I am not an experienced modder, so there might be better ways of doing this, but I'd go about it this way: Give the boots an item effect with Timing mode = 2, that uses this opcode #272 (0x110) Spell: Apply Repeating EFF. Set it to apply an effect once every X seconds and the effect should be to cast a spell (opcode 146) at the character. The spell then should have a chance (so that this tripping happens randomly) to apply all the effects you want it to have. Thanks for sharing! This is an elegant solution. I am glad I asked. Quote
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.