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Ambient sound problem.


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I'v got problem with ambient in custom location, no matter if it's wav from game or my sound. Like an overlap of sound?

I tried different wav and bitrate values. It occurs in oBG2, BG2EE and PSTEE ( Inserted with NI or DLTCEP,  and with weidu: fj_are_structure).

Starts after "all right", when teleporting to area. 

It deforms the music not only at the beginning...

Edited by szef
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