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Outstanding bugs: Galvena's guards and Spawning the Captain twice


Roana

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Hello :),

 

For this:

 

- Captain Rerdes could be killed in Lady Galvena’s room in the Brynnlaw Festhall and would reappear when player went back into the hallway:

 

Fixed as followed:

 

PIRMUR04.DLG

CreateCreature("pirmur05",[323.262],2) ---> removed from Actions

 

PIRMUR08.DLG

CreateCreature("pirmur05",[323.261],2) ---> removed from Action

 

AR1608.BCS

after this block:

IF

Global("GalvenaDoor","GLOBAL",0)

Global("GuardSleep","GLOBAL",0)

Global("SpawnCaptain","GLOBAL",0)

OpenState("Door01",TRUE)

THEN

RESPONSE #100

ActionOverride("pirmur04",StartDialogueNoSet([PC]))

SetGlobal("GalvenaDoor","GLOBAL",1)

END

added this:

IF

Global("GalvenaHostile","GLOBAL",1)

Global("CaptainSleep","GLOBAL",0)

!Exists("pirmur05")

!Dead("pirmur05")

Global("SpawnCaptain","AR1608",0)

THEN

RESPONSE #100

SetGlobal("SpawnCaptain","AR1608",1)

CreateCreature("pirmur05",[323.262],2) // Wachhauptmann

END

 

 

 

By the way: as I investigated this, I have removed the following doubled block from the bottom of the:

 

AR1613.BCS:

IF

Global("GalvenaHostile","GLOBAL",0)

Global("SpawnCaptain","AR1613",0)

THEN

RESPONSE #100

SetGlobal("SpawnCaptain","AR1613",1)

CreateCreature("pirmur05",[404.340],14) // Wachhauptmann

END

 

Regards

 

Roana

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