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Drakensang

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Posts posted by Drakensang

  1. 25 minutes ago, Vlan said:

    Set the globals via CLUA console:

    CLUAConsole:SetGlobal("DMWWGroveRevealed","GLOBAL",1)

    CLUAConsole:SetGlobal("DMWWGrove","GLOBAL",3)

    You should get the option to visit the elven Grove when you try to leave the Pocket Plane via dialogue.

    "Return me to the elven grove in the Forest of Tethyr.

    Can't help you with the rest though, since I never managed to actually stay on a playthrough up to late ToB. lol
     

    Tried that and it still didn't work. Leaving the Pocket Plane again returned me to the place from which I teleported.

  2. Tried a few things that I thought would fix it, but nothing seemed to work all that great. Tried spawning the Solar and that did unlock the final challenge in the pocket plane, but after overcoming that final challenge, I still couldn't get to that grove with the stone heads, nor could I enter the Throne of Bhaal. Tried to teleport with console commands to the talking heads, but there was nothing going on there. The heads had nothing to say and there were no enemies or NPCs there.

  3. Hello there.

    Been playing BGT with Ascension, Wheels of Prophecy, SCS and some other mods that shouldn't be incompatible or interfere with these mods and I'm pretty lost right now. I handled the Bhaalspawn in this order: Balthazar (fought my way in and killed him), Abazigal and lastly Sendai. It all worked fine and dandy until Sendai. When I killed her, Elminster appeared and talked about the Grove of the Ancients, that I should pay it a visit and that the pocket plane might prove of use in getting there. Well, the pocket plane didn't help at all. When exiting it, it just drops me to the place where I teleported from. I haven't encountered the Solar at all after killing Sendai and all my attempts at going to that grove have proven futile as the destination is unreachable on the map.

    Tried reloading before the Sendai fight and the outcome was the same. Tried visiting some other places, even went to Balthazar's monastery again, which gave me a strange encounter. Melissan teleported there for no reason whatsoever and had a quick chat with me and then teleported away.

    I don't get it, is it bugged or am I missing something obvious? I simply cannot reach that forest and have had no encounters with the Solar after killing Sendai. No challenge, no nothing.

  4. Had some issues in Abazigal's Lair with the Improved Abazigal's Lair component. The game would crash in the zone with those Lizardmen when opening the map. It gave this error:an assertion failed in chdimm.cpp at line number 7641" AR600B attempted to use compressed BIF from CD. It would also crash when going to the area with the green dragon. The zone after that, with the green dragon protecting the cauldron for the breath potion also had the same issue. AR6000 this time. Again, it'd also crash when going back to the previous zone. Moved both those files from Baldur's Gate 2/Data/Data to just Baldur's Gate 2/Data and it seemed to fix the crashing problem. Still had another issue with the maps not matching those two areas. They were pretty different.

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