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Leonardo Watson

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Posts posted by Leonardo Watson

  1. Quote

    ERROR: cannot resolve trigger 0x40e2
    ERROR: [BDBARD01.BCS] -> [override/BDBARD01.BCS] Patching Failed (COPY) (Not_found)
    Stopping installation because of error.
    Stopping installation because of error. 

    There are a few mods more that are having the same problem on a classic BGT game.

     

  2. I could not install most of the KITTED NPCS (SoB v2.9.3)

    NOT INSTALLED DUE TO ERRORS NPCs: Make Imoen a Spellfilcher
    
    NOT INSTALLED DUE TO ERRORS NPCs: Make Minsc a Barbarian Ranger
    
    NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Khalid: -> Make Khalid a Harrier
    
    SUCCESSFULLY INSTALLED      NPCs: Choose a kit for Kivan: -> Make Kivan a Stalker
    
    NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Coran: -> Make Coran a Sniper
    
    NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Branwen: -> NPCs: Make Branwen a Battleguard of Tempus (DR)
    
    NOT INSTALLED DUE TO ERRORS NPCs: Make Safana a Swashbuckler
    
    SUCCESSFULLY INSTALLED      NPCs: Make Ajantis an Inquisitor
    
    SUCCESSFULLY INSTALLED      NPCs: Make Montaron an Assassin
    
    SUCCESSFULLY INSTALLED      NPCs: Choose a kit for Faldorn: -> NPCs: Make Faldorn an Avenger
    
    NOT INSTALLED DUE TO ERRORS NPCs: Make Eldoth a Jongleur
    
    NOT INSTALLED DUE TO ERRORS NPCs: Make Garrick a Gallant
    
    NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Viconia: -> Make Viconia a Darkcloak of Shar (SoB)
    
    NOT INSTALLED DUE TO ERRORS NPCs: Make Valygar a Mage Hunter
    
    SUCCESSFULLY INSTALLED      NPCs: Make Haer'Dalis a Skald
    
    NOT INSTALLED DUE TO ERRORS NPCs: Make Mazzy a Hearthguard of Arvoreen
    
    NOT INSTALLED DUE TO ERRORS NPCs: Make Aerie a Fastpaws of Baervan Wildwanderer

    I got the error message:

    ERROR: [MINSC.cre] -> [override] Patching Failed (COPY) (Invalid_argument("Char.chr"))

    This is because of the wrong code at kit creation:

    WRITE_SHORT 0x244 0
    WRITE_BYTE 0x246 ~%d5_FILCH%~ // changes kit
    WRITE_BYTE 0x247 0x40
    

    As the bigg pointed out all these instances should be replaced by:

    WRITE_SHORT 0x244 0
    WRITE_SHORT 0x246 0x4000 + ~%d5_FILCH%~ // changes kit
    // WRITE_BYTE 0x247 0x40

    Similar with all the other kits.
    Once there were some posts about this, but unfortunately they disappeared from the internet.

    http://forums.gibberlings3.net/index.php?showtopic=21964%C2%A0%C2%A0%C2%A0
    and cmorgan's post: http://forums.gibberlings3.net/index.php?showtopic=21964&p=183270

    Maybe they can be recovered again?


    There is an incorrect statement in the README-SoB.html:

    If you install lots of kit mods, keep in mind that the kit selection screen can only show 10 kits per class - that's the main class plus nine kits. If you install a lot of kits, the Scales of Balance kits will not be selectable. This doesn't matter for clerics, since you can use items in-game to adopt those kits. But, for example, if you install all of the bard kits from Song & Silence, then you won't be able to see all of SoB's bard kits. The vanilla game has 4 kits in each class, so you can install six kits without worries. Plan ahead, or use the 'Mod Kit Remover' to clear space in the Character Generation screens.

     


    With TobEx installed you can install up to 1280 kits. TobEx adds a scroll bar to the kit selection panel so you can select them easily.

  3. I found out the cause for this problem:
    In v3 the tp2 had the lines:

        READ_2DA_ENTRY row 23                      (23 + "%IK_EDWIN_KIT%") "conj"
        SET_2DA_ENTRY  row (22 + "%IK_EDWIN_KIT%") (23 + "%IK_EDWIN_KIT%") ~%conj%~

    In v4 those lines were changed into:

        READ_2DA_ENTRY row 23                      (22 + "%IK_EDWIN_KIT%") "conj"
        SET_2DA_ENTRY  row (21 + "%IK_EDWIN_KIT%") (22 + "%IK_EDWIN_KIT%") ~%conj%~

    As a result of this, in the weapprof.2da the column IK_BATTLERAGER is replaced by another column. I have changed this back to the former code and now Refinements installs faultless.

    Also in the file adventurer.tpa there are the lines:

        READ_2DA_ENTRY row 7                        (22 + "%IK_ADVENTURER%") "conj"
        SET_2DA_ENTRY  row (21 + "%IK_ADVENTURER%") (22 + "%IK_ADVENTURER%") ~%conj%~

    This causes that the row IK_TRUESWORD is replaced and Refinements fails with the same error as above. I have changed this into:

        READ_2DA_ENTRY row 7                        (23 + "%IK_ADVENTURER%") "conj"
        SET_2DA_ENTRY  row (22 + "%IK_ADVENTURER%") (23 + "%IK_ADVENTURER%") ~%conj%~

    and now Refinements installs faultless.

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