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GreyBeard

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Posts posted by GreyBeard

  1. On 12/8/2019 at 7:02 PM, Caillean said:

     

    If installed correctly, the action bar at the bottom in the main game screen should expand to screen width. However, all menus (saving / loading, inventory, character record) have a fixed resolution (1024x768 I think) and do not expand. They're drawn centered on the screen, so if that's what you mean by 'destroys the UI', then yes, that's normal. So if you set it up correctly, you should be fine with GemRB 0.8.5 and the latest widescreen mod.

    Thanks for enlightening me.

    The bottom action bar does not expand to max screen width ... it feels like it stayed at 800pixels. Might be related to my screen setup. Panasonic CF-J10 1366x768. I'll turn it down to saner values, like 1024x768, and hope it gets better.

    On 12/8/2019 at 10:48 PM, Jarno Mikkola said:

    The BG2 is a bit more smoother, than the rest. And the fixed resolution in it is based on the 1024x768 one, so it can be very small if you drown it in say 4K resolution, which is obviously not recommended as you won't be seeing a thing in the screen unless you have the new type TV sized monitors(65"), hello. And even then ...

    Setting it up an teeny weeny portable laptop ... 10.1" inches vieable area ... which is huge compared to BGEE running on the Switch 🙂

     

    Thanks all!

  2. On 12/5/2019 at 10:56 AM, GreyBeard said:

    Understood both points.

    i think i might have not understood after all Orz~

    for the actual gameplay ... it works ... bottom tool doesn't expand to whole screen width, left and right tools expand to screen height

    character sheets destroys the UI. as well as the saving/loading UI. is this correct behaviour for the mod?

    should i expect the same when i use the mod on BG2?

    i keep thinking that my version is not supported by the widescreen mod.

     

    TIA

  3. Thanks for taking time to reply.

    Understood both points.

     

    On 12/3/2019 at 5:27 PM, Caillean said:

    EDIT: BTW, GemRB 0.8.6 is out

    Waiting for the update to pop in the openbsd ports tree.

    Local compile works though.

    Thanks for all the efforts of the GemRB team.

  4. my setup:

    • OpenBSD 6.6-current (Panasonic J-10 laptop)
    • gemrb (0.8.5)
    • Baldur's Gate The Original Saga (included in my GoG BG:EE purchase) (clean) (Fullscreen=1 in GemRb.cfg, 640x480)

    i extracted/installed on a Linux machine and applied the mods. only 3 mods installed Widescreen, Tweaks Anthology, SCS. installed in that order. rsync the folders to OpenBSD machine.

    when installing widescreen  ... the GemRB option was selected ... set 640x480 and 1440x900

    running BG ... i don't get any widescreen 😞

    the other mods work (i installed larger stacking numbers for items and get the bolts stacking at 120 correctly)

    where did i go wrong?

  5. a question from a noob

    GOG BG:EE on Linux LUbuntu 19.04

    SCS v32.7 + Tweaks Anthology v9 (both are the latest versions from github)

     

    Is there a required sequence of installing the mods? I believe there is none.

    But right now i enabled the Convenient Location mods and Viconia is not on the road South of Beregost. I think she's still on the same location pre-mod ... East of the road still hounded by the guards.

    I'd post my weidu.log later if needed.

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