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Posts posted by Naeyem
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I'm uploading the entire archive filemymod.7z in case the problem is something else I'm not aware of.
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I'm very new to modding and I'm trying to start off making a custom +3 sword using near infinity and weidu and I can make the item itself just fine but for some reason the ingame text wont cooperate. No matter what I put in the .tp2 file the ingame name and description is always "(placeholder) Story Ring". I'll attach the debug file and .tp2 file to this post, if someone could take a look and tell me what I'm doing wrong I would appreciate it.
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I want to do a EE trilogy run as a single weapon fighter/mage but single weapon style kinda sucks, at least compared to two weapon. I'm hoping someone can put together a weidu file that works for BGEE and BG2EE and changes the bonus' and descriptions to this
One point: a -1 bonus to to-hit rolls, a -1 bonus to Speed Factor, and a -1 bonus to AC
Two points: a -2 bonus to to-hit rolls, a -2 bonus to Speed Factor, a -2 bonus to AC, and a +3 bonus to critical hit rolls (scoring a critical hit upon 17 and up, rather than just 20.)Any help would be appreciated thank you.
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Yea that's definitely beyond my skill to do unfortunately, I guess my best option is to see if someone can throw it together for me assuming its not too much of a hassle. I basically just want the second pip of single weapon style to add -2 thac0, -2 speed, -2 ac, and +3 on crit rolls.
Also I apologize for the 4 duplicate threads that are posted, for some reason when I was making this it was giving me an error message whenever I tried to post so I thought it didnt go through but evidentially it did.
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I'm fairly new to using the program and have been playing around with making single weapon style a little more useful. I know how to edit the STYLBONU.2DA file to make the changes I want and when I go ingame I can see them take effect but the description text still shows the old proficiency bonus', what file to I edit to change the text to reflect the changes I made?
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Thanks alot, I didn't realize this was potentially more complicated than I thought given some of the crazy things you guys are able to mod in so I really appreciate it.
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Sorry I wasn't specific enough
1. BG:EE, SOD, and BG2:EE
2. Usability and to be able to put in one proficiency point like the other weapons mages can use.
3. Only part I can think of that would need editing would be removing mages from the list of classes that cant use the weapon at the bottom.
4. I'm not actually sure, I assumed it would just be a WeiDU executable like most other mods.
I've never done modding before so I'm not sure how "simple" it would really be I guess, I'm honestly surprised there isn't a mod like this already since wizards and sorcerers can use crossbows in 5E and Pathfinder.
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I mean a mod that would allow anyone to use crossbows, mages specifically because I hate using slings.
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So this will probably be pathetically easy for you guys, but could anyone make a universal crossbow mod for the EE trilogy?
What am I doing wrong
in Modding Q&A
Posted
I think I figured it out, when I copied the tp2 template from another thread I accidentally left in a string for a language folder I don't have, gonna delete it when I get home from work and see if that fixes it.