I am excited to be dipping my toes into the G3 waters by finally releasing my first mod.
You can find the full repo here and download the latest release here.
I am very interested in feedback on this. I have not really tested it, so some abilities may be glaringly under-/over-powered. Notably, Hardiness and Resist Magic I considered scaling at 10% per increment (still capping at 50%). Also of note: this does not impact AI usage of HLAs; warrior enemies still use the original, unchanged HLAs.
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Passive Warrior HLAs
The warrior's role in AD&D combat was much more passive than it is in modern RPGs. For the most part, you would choose a target and attack; unique abilities were left to the spellcasters.
The High Level Abilities (HLAs) introduced by Throne of Bhaal add complexity and micromanagement antithetical to the role of warriors, characters who have remained relatively passive participants in combat for the majority of 2 games.
This mod aims to reduce this added complexity by reworking the majority of activated warrior HLAs into passive bonuses.
Whirlwind Attack
Provides a permanent +1 attack per round.
Greater Whirlwind Attack
Provides an additional permanent +1 attack per round.
Requires: Whirlwind Attack
Deathblow
Critical Hits automatically slay enemies level 12 or below.
Greater Deathblow
Critical Hits have a 5% chance of automatically slaying any foe.
Requires: Deathblow
Hardiness
Permanently increases all Physical Resistances by 5%.
May be taken up to 10 times in total.
Resist Magic
Permanently increases Magic Resistance by 5%.
May be taken up to 10 times in total.
Power Attack
Permanently increases all attack damage +5.
Critical Strike
Increases Critical Range by 1 (if you would crit on 20, now crit on 19-20). Also eliminates possibility of Critical Misses on attack rolls of 1.
Requires: Power Attack
Smite
Critical Hits stun foes for 1 round.
Requires: Power Attack, Critical Strike
War Cry
For 1 round per 2 levels of the warrior, all allies in a 15-ft. radius gain increased movement speed and +2 bonuses to hit rolls, damage rolls, and AC.
NB: Obviously this is not a passive bonus. This is intended to be used alongside other pre-buffs so the warrior does not have to worry about activating it in the midst of battle.