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77cats

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  1. Sorry, I can't seem to edit or delete my previous post. I stupidly didn't realise the AI button was turned off by default... My bad, just ignore that part in the previous post please. The mod is flawless. I haven't tried to check where that translation of the boss' name comes from, but I don't care much about this point as I speak French.
  2. Hey morpheus562. Thanks for this great mod, it makes things so much easier. In the past, I would often skip some buffs become it was such a tedious task... I have a few trouble with it sometimes though, when for some reasons it stops working. I'm trying to reproduce the issue but I'm unsure if it happens after a zone loading, or if the buffing was interrupted... Minutes ago, it happened in BG1EE when my party was on the ship in the north part of the Lycanthrope Island, fighting the last boss. After the transition that moves us back to Ulgoth's Beart, the buffing script had stopped working. I tried to swap the AI scripts forth and back, to reinstall the mod, uninstall and install again). Had to load a previous save where it was still working, making a hard save before being brought back to Ulgoth's Beard. That time, no issue, it still worked. This happened a couple of times before, on different maps, but I don't remember which or the actual situations. I'm playing with BG1NPC, SCS, Tweak Anthology, EEeX, Bubbs Spell Menu Extended Also, would it be correct to think it's this mod that changed the boss name to the French "Loup Garou"?
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