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kevinmaa

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Posts posted by kevinmaa

  1. On 11/7/2022 at 6:47 AM, morpheus562 said:

    I'm struggling with the disadvantages for the Dragoon. I am leaning towards a -2 AC Penalty since their focus is on movement and crippling enemy movement. Thoughts on if this is a good tradeoff?

    I checked your GitHub kit_descriptions.tra file, this kit has an extra passive 20% 2D10 knock back attack, hamstring causes enemy slow in movement for 2 round. 
     

    I’m thinking with this kind of unique mechanism -2 AC probably not enough. Perhaps armor type can only reach to scale armor and fatigue penalty with each successful hit?

    Wearing scale armor so they are dragon knight can move faster than wearing plate mail, fatigue penalty so they can use their special martial art to knock back enemy.

    You can also make a connection to let “Second Wind” in “Skill and Abilities” restore some fatigue in a tough fight.

  2.  @morpheus562

    Stormlord kit can't choose Polearm proficiency while using "Skills and Abilities - Update Weapon Fighting Styles".2022-11-05.thumb.jpg.ae0a7818b59a5fe9b4074be6bcd41583.jpg

    My install orders are as below

    Spoiler

    EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation)
    eefixpack:0;eefixpack - Core Fixes
    dragonspear_ui++:1;Dragonspear UI++ - Install SoD GUI Overhaul Core Component
    dragonspear_ui++:2;Dragonspear UI++ - Add Transparent Tooltip Background
    dragonspear_ui++:3;Dragonspear UI++ - Update several strings in Dialog.tlk
    dragonspear_ui++:5;Dragonspear UI++ - 2
    dragonspear_ui++:10;Dragonspear UI++ - Update portrait Picker
    dragonspear_ui++:11;Dragonspear UI++ - Fix Blurry Portraits
    HiddenGameplayOptions:0;Reveal Hidden Gameplay Options - Install all Hidden Gameplay Options at once
    EEex:0;EEex - EEex
    EEex:1;EEex - Enable effect menu module - LShift-on-hover to view spells affecting creature
    EEex:2;EEex - Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns
    EEex:3;EEex - Timer module - Show modal actions (red bar)
    EEex:4;EEex - Timer module - Show contingencies (green bar)
    EEex:5;EEex - Timer module - Show spell/item cooldowns (cyan bar)
    B3-BubbsSpellMenuExtended-Main;Bubb's Spell Menu Extended - Bubb's Spell Menu Extended
    bubb_disable_stoneskin_color:0;bubb_disable_stoneskin_color - Bubb's v2.6+ Disable Stoneskin Color
    //
    D2_WORKSHOP_KITS;The Workshop Kitpack - The Workshop Kitpack
    D2_WORKSHOP_ITEMS;The Workshop Kitpack - Misc item pack
    Morpheus562sKitpackStormlord1;Morpheus562's Kitpack - Assign kit to Jaheira (Spear Focus)
    Morpheus562sKitpackStormlord4;Morpheus562's Kitpack - Install Stormlord Multiclass Kit for Fighter/Druids
    SkillsAndAbilitiesDI1;Skills and Abilities - Add Detect Illusion for Wizard Slayer
    SkillsAndAbilitiesDI2;Skills and Abilities - Replace Inquisitor True Seeing for Detect Illusion Skill
    SkillsAndAbilitiesInquisitor1;Skills and Abilities - Allow Inquisitor Kit to Cast Divine Spells
    SkillsAndAbilitiesTurnUndead;Skills and Abilities - Turn Undead Overhaul
    SkillsAndAbilitiesNewHLA;Skills and Abilities - Add New HLAs for ALL Classes and Kits
    SkillsAndAbilitiesWeapStyle;Skills and Abilities - Update Weapon Fighting Styles
    SkillsAndAbilitiesNewProf3;Skills and Abilities - NWN2 Style Proficiency Progression
    SkillsAndAbilitiesSTR;Skills and Abilities - 2H Weapon Additional Strength Bonus

    EET_end:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation
     

     

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