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boorlakov

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About boorlakov

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  • Gender
    Male
  • Location
    Earth
  • Interests
    Machine Learning, NLP & Conversational AI in Games

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    boorlakov

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  1. I've seen a references to .tlk file in .d files when parsed into JSON in format [NPC turn] -> [Player turn], so I extracted references into strings, but I've not seen any name field in .d file, only things like that: BEGIN ~SCSARLES~ So anyway, if I have a set of possible names it would be great! I asked this, because I've seen a bit of one-to-one name conversion in some translation project and I want to get NPCs names in semi-automatic way. And many creatures does not have much dialogues with character, a clean description, so I want to focus on NPCs, that have description in wikis with alignment and lore. Thanks anyway!
  2. Hey guys! I'm a machine learning researcher, and I'm working on making a language model that can talk like a non-playable character (NPC) in video games. Basically, I want to teach it how to talk like the characters in Baldur's Gate and Planescape: Torment. So, I found a way to get the dialogue from the game files by using WeiDU and turning it into a JSON format. The problem is, I can't figure out how to match up the dialogue with the actual names of the characters in the game. I tried searching for a table that maps the filenames to the NPC names, but no luck so far. Can you guys help me out with this? Any tips on how to extract this info from the game files would be much appreciated! Thanks a bunch !
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