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khagrin

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  1. It seems like it happens with dark planetar only. "Good" planetar works fine - Jan can choose both and the dark one disappears after resurrection. However when I resurrect them with CTRL+R the spell doesn't disappear.
  2. I have a problem with "Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once)" component. Edwin loses "Summon dark planetar" spell (only this spell) after resurrecting him and he doesn't get it back after resting. I noticed this sometime ago on different installation (34.3 I guess) and it is still happening with 35.9. // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EEEX/EEEX.TP2~ #0 #0 // EEex: v0.9.22.1-alpha ~EEEX/EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.22.1-alpha ~EEEX/EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.22.1-alpha ~EEEX/EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.22.1-alpha ~EEEX/EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.22.1-alpha ~BUBB_SPELL_MENU_EXTENDED/BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v4.7.1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #160 // IWD Class Updates: Paladin: Use IWD Spell Progression: v5 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #170 // IWD Class Updates: Ranger: Use IWD Spell Progression: v5 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5 ~RR/SETUP-RR.TP2~ #7 #0 // Poprawki dla stylu walki dwiema broniami dla zlodziei i bardow: v4.92 ~RR/SETUP-RR.TP2~ #7 #1 // Poprawki podklas zlodziei: v4.92 ~RR/SETUP-RR.TP2~ #7 #2 // Poprawki zdolnosci wysokiego poziomu (HLA) zlodziei: v4.92 ~RR/SETUP-RR.TP2~ #7 #3 // Poprawki rasowe umiejetnosci zlodziejskich: v4.92 ~RR/SETUP-RR.TP2~ #7 #4 // Poprawki podklas bardow: v4.92 ~RR/SETUP-RR.TP2~ #7 #5 // Poprawki zdolnosci wysokiego poziomu (HLA) bardow: v4.92 ~RR/SETUP-RR.TP2~ #7 #6 // Poprawki tabeli czarow bardow: v4.92 ~RR/SETUP-RR.TP2~ #7 #7 // Dodatkowe przedmioty dla zlodziei i bardow: v4.92 ~RR/SETUP-RR.TP2~ #7 #8 // Ulepszenia przedmiotow: v4.92 ~RR/SETUP-RR.TP2~ #7 #10 // Poprawki zlodziejstwa -> Zachowaj domyslne zasady umiejetnosci zlodziejskich i zapobiegaj kumulowaniu sie ich efektow: v4.92 ~RR/SETUP-RR.TP2~ #7 #11 // Spotkanie z Wybrancami Cyrika: v4.92 ~RR/SETUP-RR.TP2~ #7 #12 // Usprawnienie Zlodziei Cienia: v4.92 ~RR/SETUP-RR.TP2~ #7 #999 // Styl ikon BG2 dla zawartosci RR: v4.92 ~ASCENSION/ASCENSION.TP2~ #6 #0 // Napisany na nowo ostatni rozdzia? Tronu Bhaala: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #10 // Balthazar mo?e zosta? ocalony: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #20 // Ulepszone interakcje mi?dzy Sarevokiem a postaci? gracza: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #30 // Ulepszone interakcje mi?dzy Imoen a postaci? gracza w Tronie Bhaala: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #40 // Przywr?cone moce pomiotu Bhaala: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #50 // Ulepszona przemiana w Zab?jc?: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #60 // Rozszerzone epilogi dla oryginalnych NPC od Bioware, autor shawne -> Rozszerzone epilogi Davida Gaidera dla oryginalnych NPC od Bioware: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #1000 // Silniejszy Abazigal: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #1100 // Silniejszy Balthazar: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #1200 // Mocniejszy Demogorgon: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #1300 // Mocniejszy Gromnir: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #1400 // Mocniejsza Illasera: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #1500 // Mocniejszy Yaga-Shura: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #2000 // Portret ca?ej sylwetki dla Bodhi: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #2100 // Alternatywny portret Balthazara, autor Cuv: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #2200 // Rozszerzone epilogi dla dodatkowych NPC od Beamdog, autor shawne: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #2300 // Wyostrzone portrety Abazigala i Gromnira dla Edycji Rozszerzonej (BG2:EE), autor DawidW: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #6 #2400 // Lekko ulepszone przerywniki filmowe, autor DavidW: 2.0.28 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2010 // Core Stratagems spell-system changes (installed by default by any AI component): 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2030 // Changes to Restoration: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2040 // Changes to shapeshift spells: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2050 // Icewind Dale-inspired tweaks to Baldur's Gate/Baldur's Gate II spells: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2060 // Rebalancings of slightly-too-powerful spells: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2070 // Spell school changes: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2080 // Spells increased in power: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2500 // Add 9 new arcane spells: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2510 // Add 6 new divine spells (some borrowed from Divine Remix): 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2520 // Revised elementals and elemental summoning: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3540 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // More Appropriate-Speed Bears: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4240 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 35.9 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 35.9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #30 // Zmien awatara Nalii na zlodzieja: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #40 // Zmien kolor skory Viconi na ciemnoniebieski: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #90 // Wylacz ikony w portretach postaci dodane przez uzywane przedmioty: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #110 // Poprawki ikon: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #130 // Wszystkie dialogi zatrzymuja gre: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #171 // Unique Icons [Lava] -> Replace all icons: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #181 // Unique Containers [Miloch] -> Unique icons only: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1010 // Wiecej wtracen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1020 // Zmiana punktow zycia uruchamia uszkodzone dialogi postaci przylaczalnych: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1040 // Ulepszona gwardia miejska Athkatli: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1150 // Zbalansowanie zmiennoksztaltnych: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1161 // Wiele twierdz (Baldurdash) -> Zachowaj ograniczenia klasowe: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1180 // Kobieca Edwina: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1220 // Zezwol Cromwellowi na ulepszanie przedmiotow z Twierdzy Straznika: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #1230 // Pozwol Cespenarowi uzywac przepisow Cromwella: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2090 // Zmien ograniczenie doswiadczenia -> Usun ograniczenie doswiadczenia: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2152 // Noszenie wielu przedmiotow ochronnych z premia do Klasy Pancerza -> Allow armor plus one protection item [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2210 // Change Grandmastery Bonuses -> Prawdziwe wielkie mistrzostwo (Baldurdash): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2250 // Nieograniczona tabela w rozwoju czarow czarownika: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2260 // Zmien tabele w rowoju czarow maga -> Tabela nieograniczona (Blucher): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2280 // Zmien tabele w rozwoju zaklec kaplana -> Tabela nieograniczona (Blucher): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2312 // Dodaj kary do rzutow obronnych na czary rzucane przez wysokopoziomowych magow (BETA) -> Dla zaklec mistycznych i duchowych: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #2999 // Max HP at Level One: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3000 // Wieksza ilosc punktow zycia przy awansie -> Maksymalna: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3010 // Maksymalna ilosc punktow zycia dla postaci przylaczalnych (the bigg) -> Dla wszystkich stworzen w grze: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3031 // Latwa nauka czarow -> 100% szansa na nauczenie sie czaru i brak maksymalnego ograniczenia ilosci czarow: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3040 // Uczyn Torby przechowywania bezdennymi: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3070 // Zmiana wplywu reputacji na ceny w sklepach -> Obnizki cen w sklepach dla druzyny o niskiej reputacji (Sabre): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3125 // Neutralne postacie sa szczesliwe przy sredniej wartosci reputacji: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3176 // Accelerate/Decelerate Romances: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3300 // Death Cam: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3310 // Start New Games with Party AI Turned Off: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #3346 // Increase Party Movement Speed and/or Casting Speed Outside of Combat [argent77] -> Casting speed only: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #4010 // Ulepszone przyzywanie Ducha przeznaczenia: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #4031 // Cechy zgodne z BG lub BG2: Edwin -> Uzyj wartosci z BG2: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #4041 // Cechy zgodne z BG lub BG2: Jaheira -> Uzyj wartosci z BG2: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #4061 // Cechy zgodne z BG lub BG2: Minsc -> Uzyj wartosci z BG2: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #4071 // Cechy zgodne z BG lub BG2: Viconia -> Uzyj wartosci z BG2: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #6 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v16 ~SKIPCHATEAUIRENICUS/SKIPCHATEAUIRENICUS.TP2~ #3 #0 // Pomin lochy Irenicusa: 3.4 ~SKIPCHATEAUIRENICUS/SKIPCHATEAUIRENICUS.TP2~ #3 #101 // Zarzadzaj pominietymi BN -> Tylko BN z podstawowej wersji: 3.4 ~SKIPCHATEAUIRENICUS/SKIPCHATEAUIRENICUS.TP2~ #3 #200 // Bardziej realistyczny wprowadzajacy przerywnik filmowy: 3.4
  3. I have an issue using the sequencers after their preparation. There is no icon to use them in innate abilities or in spellbook, but the sequencer buff on the character is present and I can see what spells are prepared by clicking "Contingency" button in spellbook. After resting, the "Prepare .." skills just reappear. I thought that maybe there is some compatibilty issue, but I reinstalled the game, installing only this module (no other mods) and it's still happening: // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4250 // Make spell sequencers and contingencies into innate abilities: 35.9 I can also start new ToB game and choose one of the sequencers during character creation and learn them. Sequencers used this way work as intended - after casting from spellbook they show in innate abilities and I can use them.
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