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Midnight Voyager

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Posts posted by Midnight Voyager

  1. I also had the problem where Corwin wouldn't give me the information about Dauston unless I remembered to tell her to leave my party and then re-recruited her before moving on from the first camp location. It looks like that was fixed in the main Themed Tweaks but not the one in this mod.

  2. Oh boy. Okay so I did a different EET install and I just didn't use Edwin for the rest of SOD.

    And now he's still giving me that dialog when I pick him up in SOA. Is there ANY way to stop this with an edit I can make or something? Because it keeps happening.

    Alright, after some experimentation, I found a variable on Edwin that had part of Hephernaan's name in it. Setting it to 0 saved me.

  3. Unfortunately, it seems like the INI doesn't quite work all the time for YARAS in the latest pre-release. And I have absolutely no reason why. I installed it once, everything was default. I tried it again, it worked. I didn't change anything, I just double checked that I was using the right INI. I didn't wanna just say it didn't work, so I did a second install. Then I ended up wanting to add on a mod to my setup and did another install and it was all default again. I am positive I used the edited INI this third time, I checked twice before I started because it takes me ages to run my install.

    The weidu log for the component install on each one was identical too.

  4. I read through the changes and couldn't find this. Can fighter/mages not use dual-wielding? I was doing a dual-wield Gallant and I don't seem to be able to pick that or shield fighting, but I didn't see anything about it being restricted. 

    EDIT: you know what, here's my install list

    Spoiler

    DlcMerger:3;DLC Merger - Merge all available DLCs
    bg1ub:11;BG1 Unfinished Business - Scar and the Sashenstar's Daughter
    bg1ub:13;BG1 Unfinished Business - Shilo Chen and the Ogre-Magi
    bg1ub:16;BG1 Unfinished Business - Creature Corrections
    bg1ub:17;BG1 Unfinished Business - Creature Restorations
    bg1ub:19;BG1 Unfinished Business - Minor Dialogue Restorations
    bg1ub:22;BG1 Unfinished Business - Item Corrections and Restorations
    bg1ub:29;BG1 Unfinished Business - Duke Eltan in the Harbor Master's Building
    bg1ub:34;BG1 Unfinished Business - Chapter 6 Dialogue Restorations
    EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation)
    bgqe_noober;Baldur's Gate Mini Quests and Encounters Modification - A Warm Place for Noober
    bgqe_bragesword;Baldur's Gate Mini Quests and Encounters Modification - Brage's Sword
    bgqe_cordyrnokillingsil;Baldur's Gate Mini Quests and Encounters Modification - Finish Cordyr's Quest without killing Sil
    EBG1_MainComponent;Endless BG1 Mod - Endless BG1: Main Component (Required)
    EBG1_MoreFlavor;Endless BG1 Mod - More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace)
    EBG1_HeroCutscene;Endless BG1 Mod - Short Public Hero Tribute
    EBG1_SarevokSword;Endless BG1 Mod - Sarevok's Sword
    EBG1_ImoenJannath;Endless BG1 Mod - Imoen and Duke Jannath (Imoen Gets Residence Inside Palace)
    EBG1_EltanInPalace;Endless BG1 Mod - Duke Eltan Is in the Palace
    EBG1_FFHealerInBhaalTemple;Endless BG1 Mod - Flaming Fist After Final Fight
    EBG1_ElminsterAppearance_restored;Endless BG1 Mod - Restored BG1 Text
    EBG1_RefugeesInBGCity;Endless BG1 Mod - First Refugees Come to Baldur's Gate
    EBG1_TreasurerInPalaceDungeon;Endless BG1 Mod - Ophyllis the Treasurer is Inside Palace Dungeon
    EBG1_DenkodCommentsOnSarevoksDeath;Endless BG1 Mod - Denkod in Thieves' Guild Comments on Sarevok's Death
    EBG1_SkipThievesMazeOnce;Endless BG1 Mod - Skip Thieves' Maze Once After Sarevok's Death
    EBG1_KorlaszDungeonBG1;Endless BG1 Mod - Korlasz' Dungeon is in BG1
    EBG1_FensterInPalace;Endless BG1 Mod - Fenster the Palace Healer Is in the Palace
    EBG1_CorwinInPalace;Endless BG1 Mod - Captain Corwin Is in the Palace
    ub:1;Unfinished Business - The Suna Seni/Valygar Relationship
    ub:2;Unfinished Business - Kalah and What He Was Promised
    ub:4;Unfinished Business - Gorje Hilldark and the Extended Illithium Quest
    ub:5;Unfinished Business - The Pai'Na/Spider's Bane Quest
    ub:6;Unfinished Business - Restored Crooked Crane Inn
    ub:7;Unfinished Business - Restored Encounters
    ub:8;Unfinished Business - Artemis Entreri in Bodhi's Lair
    ub:9;Unfinished Business - Corrected "Xzar's Creations"
    ub:10;Unfinished Business - Restored Hell Minions, by SimDing0
    ub:12;Unfinished Business - Item Restorations
    ub:17;Unfinished Business - Corrected Character Names and Biographies
    ub:18;Unfinished Business - Restored Minor Dialogs
    ub:20;Unfinished Business - Extended ToB Item Descriptions
    ub:21;Unfinished Business - Throne of Bhaal Minor Restorations
    ub:25;Unfinished Business - The Murder of Acton Balthis, by Kulyok
    cd_the_calling_peaceful_kaishas_resolution;The Calling - Peaceful Werewolf Isle Resolution
    cd_the_calling_exotic_items;The Calling - Exotic Item Pack
    c#sodboabri_AcknowledgeSceneBoareskyrBridge;The Boareskyr Bridge Scene - Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions
    c#sodboabri_TescriptionText;The Boareskyr Bridge Scene - Add Description Text to Original Scene at Bridge
    c#sodboabri_DifferentChoices;The Boareskyr Bridge Scene - Bridge Scene has Different Choices
    c#sodboabri_StatChanges;The Boareskyr Bridge Scene - Add Stat Changes to Choices at Bridge
    hidden_adventures-ladyelgea;Hidden Adventures - Lady Elgea's extended plot
    hidden_adventures-jerliashop;Hidden Adventures - Jerlia's Ore Shop
    hidden_adventures-holywater_lathandertemple;Hidden Adventures - Elven holy water in the Temple of Lathander
    hidden_adventures-waveblade_treasury;Hidden Adventures - Wave Blade in Treasury
    hidden_adventures-silverdagger_ID;Hidden Adventures - Silver Dagger in Irenicus Dungeon
    hidden_adventures-bard_stronghold_resting;Hidden Adventures - Bards can spend the night at their stronghold (Five Flagons)
    hidden_adventures-silversword;Hidden Adventures - Silver Sword
    hidden_adventures-tunnel_saradush;Hidden Adventures - A Tunnel for Saradush
    hidden_adventures-masktemple_docks;Hidden Adventures - Temple of Mask in Docks District
    arestorationp:0;Almateria's Restoration Project - Restored Locations
    arestorationp:1;Almateria's Restoration Project - Restored Characters and Dialogs
    arestorationp:2;Almateria's Restoration Project - Restored Sounds
    arestorationp:3;Almateria's Restoration Project - Restored Items
    arestorationp:4;Almateria's Restoration Project - Restored Wish Options
    arestorationp:5;Almateria's Restoration Project - Restored XP for Minor Things
    arestorationp:6;Almateria's Restoration Project - Lich Deril
    arestorationp:7;Almateria's Restoration Project - Restored Random Encounters
    arestorationp:8;Almateria's Restoration Project - Minor Restorations
    arestorationp:11;Almateria's Restoration Project - Restored Final Slayer Dream
    d0questpack:4;Quest Pack - With Additional Random Encounters
    d0questpack:5;Quest Pack - Additional Shadow Thieves Content
    d0questpack:6;Quest Pack - Alternative Harper/Xzar Plot
    d0questpack:7;Quest Pack - Extended Reynald Sequence
    d0questpack:9;Quest Pack - Rahul Kanakia's Potion Quest
    d0questpack:12;Quest Pack - IO2 Dialogue Enhancement Only
    d0questpack:13;Quest Pack - Saving Sanik In Brynnlaw
    d0questpack:14;Quest Pack - Burglary Of The Bookkeeper
    d0questpack:16;Quest Pack - The Tragedy Of Besamen
    d0questpack:19;Quest Pack - Nazariel The Lich
    d0questpack:20;Quest Pack - Reward Negotiation
    cowledmenace:1000;cowledmenace - Main Component
    backbrynnlaw:0;Back to Brynnlaw MOD for Baldur's Gate II (BGII, BGT, BGII:EE, and EET) - Back to Brynnlaw mod for Baldur's Gate II
    reunion:0;The Reunion - The Reunion mod for Baldur's Gate II
    AdalonsBlood-main;Adalon's Blood - Adalon's Blood - Modification for BGII by Gandalf the white
    Ascension-RewrittenFinalChapterOfToB;Ascension - Rewritten Final Chapter of Throne of Bhaal
    Ascension-BalthazarCanBeRedeemed;Ascension - Balthazar can be redeemed
    Ascension-ImprovedSarevokPlayerInteractions;Ascension - Improved Sarevok-Player Interactions
    Ascension-ImprovedImoenPlayerInteractions;Ascension - Improved Imoen-Player Interactions in Throne of Bhaal
    Ascension-RestoredBhaalspawnPowers;Ascension - Restored Bhaalspawn Powers
    Ascension-ImprovedSlayerTransformation;Ascension - Improved Slayer Transformation
    Ascension-DavidGaiderExpandedEpilogues;Ascension - David Gaider's expanded epilogues for Bioware NPCs
    Ascension-SlightlyImprovedCutscenes;Ascension - Slightly improved cutscenes, by DavidW
    wheels:0;Wheels of Prophecy - The Wheels of Prophecy
    Turnabout-main;Turnabout - Ascension: Turnabout
    Turnabout-BalthazarPortrait;Turnabout - Balthazar Epilogue Portrait, by Cliffette
    bg1npc_project-main;The BG1NPC Project - The BG1 NPC Project: Required Modifications
    bg1npc_project-banters_quests_interjections;The BG1NPC Project - The BG1 NPC Project: Banters, Quests, and Interjections
    bg1npc_project-eebantertiming_fast;The BG1NPC Project - Banter Timing: Fast (about 20 minutes between banter dialogs)
    bg1npc_project-kivanproficiency_spears;The BG1NPC Project - Kivan uses spears
    bg1npc_project-portraits_nonjoinable;The BG1NPC Project - The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
    bg1npc_project-pid;The BG1NPC Project - The BG1 NPC Project: Player-Initiated Dialogues
    PPGBanterPacks-soa;Banter Packs - Pocket Plane Banter Pack for BG2: Shadows of Amn
    PPGBanterPacks-soa_banteraccelerator;Banter Packs - Install SOA Banter Accelerator script?(Increases the frequency of interparty banter)
    PPGBanterPacks-tob;Banter Packs - Pocket Plane Banter Pack for BG2: Throne of Bhaal
    PPGBanterPacks-tob_banteraccelerator;Banter Packs - Install TOB Banter Accelerator script?(Increases the frequency of interparty banter)
    iep_banters;IEP Extended Banters - Extended NPC-NPC Interaction SoA
    iep_banters_minsc_aerie_tob;IEP Extended Banters - Extended Minsc/Aerie Interaction ToB
    iep_banters_imoen_restropection_tob;IEP Extended Banters - Imoen "Retrospection" dialogue for BGII: ToB
    iep_banters_anomen_romance_wakeup;IEP Extended Banters - Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok)
    iep_npc_conflicts_revision;IEP Extended Banters - NPC Conflict Revisions
    iep_restored_npc_interjection_underdark;IEP Extended Banters - Restored Aerie/Jaheira/Anomen interjection in Underdark
    npcflirt:12;Bioware NPC Flirt Packs - Anomen Flirt Pack for SOA
    npcflirt:14;Bioware NPC Flirt Packs - Anomen Flirt Pack for TOB
    cernd:0;Cernd Friendship - Cernd Friendship for BG2: ToB
    haerdalis_friendship:0;Haer'dalis Friendship - Haer'Dalis Friendship for BG2: ToB
    imoenfriendship:0;Imoen Friendship - Imoen Friendship
    mazzy:0;Mazzy Friendship - Mazzy Friendship
    minsc_friendship;Minsc Friendship - Minsc Friendship for BG2 and ToB
    valygar_friendship;Valygar Friendship - Valygar Corthala Friendship
    yoshimo_friendship;Yoshimo Friendship - Yoshimo Friendship Mod for BGII: SoA
    viconia:0;Viconia Friendship - Viconia Friendship
    sarevokfriendship:0;Sarevok Friendship - Sarevok Friendship for BGII: ToB
    sod2bg2_iu:0;Sod2BG2:EE Item Upgrade - SoD to BG2:EE Item upgrade by Daeros_Trollkiller
    sod2bg2_iu:2;Sod2BG2:EE Item Upgrade - Remove "Corny Jokes" effect from Jester's Bracers (BG2EE, BGEET)
    sod2bg2_iu:4;Sod2BG2:EE Item Upgrade - Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod.  ***These changes are cosmetic only***
    sod2bg2_iu:5;Sod2BG2:EE Item Upgrade - Update resist type for original Shadow Dragonscale Armor for consistency with new variants:  Acid -> Magic Damage)
    sod2bg2_iu:6;Sod2BG2:EE Item Upgrade - All importable items with Voidsword +3
    sod2bg2_iu:9;Sod2BG2:EE Item Upgrade - Change Cromwell's equipment to be more in-line with his forging skills
    sod2bg2_iu:31;Sod2BG2:EE Item Upgrade - Cosmetic Enhancements for Existing Items (does not affect function)
    sod2bg2_iu:32;Sod2BG2:EE Item Upgrade - Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells)
    c2_item_upgrade_soa_original;Item Upgrade - Original Version (new upgrades in a list)
    c2_item_upgrade_tob_original;Item Upgrade - Original Version (new upgrades in a list)
    c2_item_upgrade_cespenar_audio;Item Upgrade - Install supplemental Cespenar audio for Item Upgrade
    hammers:0;Thrown Hammers - Thrown Hammers
    hammers:15;Thrown Hammers - Thrown Spiritual Hammers
    hammers:25;Thrown Hammers - Normal throwing hammers
    hammers:35;Thrown Hammers - +1 throwing weapons
    hammers:50;Thrown Hammers - Additional magic items
    LeUI:0;lefreut's Enhanced UI (BG2EE skin) - lefreut's Enhanced UI - Core component
    EEUITweaks:1000;EEUITweaks - Mods Options
    EEUITweaks:1050;EEUITweaks - Adul's Unhide Chargen Options
    EEUITweaks:2070;EEUITweaks - Dee's Permanent Thieving Button
    d5_random_tweaks:5010;SD's Random Tweaks - Cure and Similar Spells Bypass Spell Protections
    d5_random_tweaks:2105;SD's Random Tweaks - Add 1-Round Blindness Effect to Color Spray
    d5_random_tweaks:2108;SD's Random Tweaks - Change Protection from Petrification into 'Mirrored Eyes'
    d5_random_tweaks:1152;SD's Random Tweaks - Improve Faerie Fire
    d5_random_tweaks:2201;SD's Random Tweaks - Add Missile Avoidance to Blur
    d5_random_tweaks:2209;SD's Random Tweaks - Make Luck Affect Whole Party
    d5_random_tweaks:2212;SD's Random Tweaks - Move Mirror Image to 3rd Level
    d5_random_tweaks:2215;SD's Random Tweaks - Make Web Slow Instead of Hold
    d5_random_tweaks:2217;SD's Random Tweaks - Change Agannazar's Scorcher to Melf's Fiery Missiles
    d5_random_tweaks:2224;SD's Random Tweaks - Improve Glitterdust
    d5_random_tweaks:1202;SD's Random Tweaks - Make Barkskin Block One Attack Each Round
    d5_random_tweaks:1207;SD's Random Tweaks - Make Goodberry an Out-of-Combat Mass Regeneration
    d5_random_tweaks:1212;SD's Random Tweaks - Tweak Slow Poison
    d5_random_tweaks:2324;SD's Random Tweaks - Make Hold Undead and Control Undead Bypass MR
    d5_random_tweaks:1323;SD's Random Tweaks - Improve Casting Time of Exaltation and Spiritual Clarity
    d5_random_tweaks:2413;SD's Random Tweaks - Allow Target of Otiluke's Sphere to Use Inventory Screen
    d5_random_tweaks:1404;SD's Random Tweaks - Change Neutralize Poison into 'Remove Afflictions'
    d5_random_tweaks:2523;SD's Random Tweaks - Change Sunfire into 'Missile Storm'
    d5_random_tweaks:1611;SD's Random Tweaks - Make Wondrous Recall Restore all 1st- and 2nd-level Spells
    d5_random_tweaks:1614;SD's Random Tweaks - Make Sol's Searing Orb Easier to Throw
    d5_random_tweaks:2708;SD's Random Tweaks - Change Mantle into 'Iron Skin'
    d5_random_tweaks:1710;SD's Random Tweaks - Add Slow Effect to Holy Word
    d5_random_tweaks:2811;SD's Random Tweaks - Move Symbol: Fear to 7th Level
    d5_random_tweaks:2916;SD's Random Tweaks - Move Shapechange to 8th Level
    d5_random_tweaks:2915;SD's Random Tweaks - Move Black Blade of Disaster to 8th level
    d5_random_tweaks:2914;SD's Random Tweaks - Add Instant Death Effect to Energy Drain
    d5_random_tweaks:2923;SD's Random Tweaks - Change Summon Planetar into Summon Noble Genie
    d5_random_tweaks:3000;SD's Random Tweaks - Set Spell Weapon APR to 2
    d5_random_tweaks:3010;SD's Random Tweaks - Add Backstab Immunity to the Ring of Danger Sense
    d5_random_tweaks:3020;SD's Random Tweaks - Proper Missile Deflection for the Gloves of Missile Snaring
    d5_random_tweaks:3030;SD's Random Tweaks - Improve Detonating Weapons
    d5_random_tweaks:3040;SD's Random Tweaks - Add Revised Barkskin to 'Skin of the Forest' Armor
    d5_random_tweaks:3070;SD's Random Tweaks - Make the Dwarven Thrower Hammer Usable by Non-Dwarves
    d5_random_tweaks:3080;SD's Random Tweaks - Improve Azlaer's Harp and Methild's Harp
    d5_random_tweaks:4010;SD's Random Tweaks - Add a Saving Throw Against Level Drain Effects
    divine_remix:100;Divine Remix - Cleric Remix
    divine_remix:200;Divine Remix - Druid Remix
    a!_sns_base_component;Song and Silence: A Mod for Bards and Thieves - Changes to trueclass bards and thieves, and unmodded game kits (required for other components)
    a!_sns_kit_adventurer;Song and Silence: A Mod for Bards and Thieves - Install Adventurer thief kit
    a!_sns_kit_burglar;Song and Silence: A Mod for Bards and Thieves - Install Burglar thief kit
    TomeAndBlood:11;Tome and Blood - Rebalanced Spell Schools
    TomeAndBlood:31;Tome and Blood - Sorcerer: Favored Soul
    TomeAndBlood:40;Tome and Blood - Revised Specialists
    TomeAndBlood:66;Tome and Blood - Innate Find Familiar
    TomeAndBlood:68;Tome and Blood - Pooky's Mod: Imbue Familiars
    TomeAndBlood:69;Tome and Blood - Indelible Familiars
    TomeAndBlood:72;Tome and Blood - Change spells once every three levels
    Faiths_and_Powers:25;Faiths and Powers - nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP)
    Faiths_and_Powers:31;Faiths and Powers - Install Cleric kits
    Faiths_and_Powers:33;Faiths and Powers - Install Druid kits
    Faiths_and_Powers:35;Faiths and Powers - Install Paladin kits
    Faiths_and_Powers:37;Faiths and Powers - Install Ranger kits
    Faiths_and_Powers:75;Faiths and Powers - Alter priests' weapon/armor usability
    Faiths_and_Powers:80;Faiths and Powers - Apply sphere system (REQUIRED for the sphere system to work)
    Faiths_and_Powers:85;Faiths and Powers - Apply FnP kits to NPCs
    might_and_guile:205;Might & Guile - Revised Archery
    might_and_guile:210;Might & Guile - Bard Overhaul: Multiclass Bards
    might_and_guile:220;Might & Guile - Revised Multiclassing and Multiclass Kits
    might_and_guile:230;Might & Guile - Revised Stalker
    might_and_guile:240;Might & Guile - Improved Rangers
    might_and_guile:245;Might & Guile - Revised Movement Bonuses (Quickstride)
    might_and_guile:250;Might & Guile - Revised Berserker and Rage
    might_and_guile:265;Might & Guile - Revised Monk Fists
    might_and_guile:275;Might & Guile - Revised Shadowdancer
    might_and_guile:310;Might & Guile - Add the Corsair (fighter kit)
    might_and_guile:420;Might & Guile - Add the Scout (thief kit) and revise the Swashbuckler
    DruidGroveMakeover:0;DruidGroveMakeover - Druid Grove Area Visual Makeover
    JasteySodTweaks-EndingIndependentReplies;Jastey's Tweaks for SoD and EET (and BGT) - Ending Independent on PC Replies
    JasteySodTweaks-DoNotMissDialogues_All;Jastey's Tweaks for SoD and EET (and BGT) - Activate All NPC-PC Dialogues Always
    c#sodtweaks:5;Jastey's Tweaks for SoD and EET (and BGT) - More Dialogue Choices & Prevent Dead Ends
    JasteySodTweaks-SoDEnding_OriginalStreamlined;Jastey's Tweaks for SoD and EET (and BGT) - Original Streamlined Version
    JasteySoDTweaks_PortalCloseToril;Jastey's Tweaks for SoD and EET (and BGT) - Make Portal Close from Dragonspear Castle (Aun Argent survives always)
    JasteySoDTweaks_HephernaanTakesKey;Jastey's Tweaks for SoD and EET (and BGT) - Hephernaan takes Dragonspear Vault Key
    #L-SOD-STAT_BASED_OPTIONS;Road to Discovery for SoD - SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod
    SoDRoadToDiscovery-main;Road to Discovery for SoD - Main Component: Tracking System
    SoDRoadToDiscovery-consistency;Road to Discovery for SoD - Consistency Changes to Game Dialogues
    SoDRoadToDiscovery-aware_officers;Road to Discovery for SoD - Officers Are Aware
    SoDRoadToDiscovery-consistency_reply_options;Road to Discovery for SoD - Give PC Informed Reply Options
    SoDRoadToDiscovery-PC_tells_officers;Road to Discovery for SoD - PC Can Tell the Officers
    SoDRoadToDiscovery-officers_reactions;Road to Discovery for SoD - Add Officers Reactions
    SoDRoadToDiscovery-additional_infopoints;Road to Discovery for SoD - Additional Info Points
    SoDRoadToDiscovery-additional_communication_officers;Road to Discovery for SoD - Add Additional Communication with Officers
    atweaks:101;aTweaks - Your PnP Tweak Pack - Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack
    atweaks:110;aTweaks - Your PnP Tweak Pack - Magical arrows and bolts deal bonus damage equal to their enchantment level
    atweaks:201;aTweaks - Your PnP Tweak Pack - Instant casting for warrior innates
    atweaks:203;aTweaks - Your PnP Tweak Pack - Make druidic shapeshifting uninterruptable
    atweaks:211;aTweaks - Your PnP Tweak Pack - Make Death Ward protect against Vorpal Hits
    atweaks:210;aTweaks - Your PnP Tweak Pack - Restore the Dispel Magic vulnerability to Nishruu and Hakeashars
    atweaks:301;aTweaks - Your PnP Tweak Pack - Change the appearance of Valygar's armor
    atweaks:310;aTweaks - Your PnP Tweak Pack - Distinctive creature coloring
    atweaks:315;aTweaks - Your PnP Tweak Pack - Distinctive creature soundsets
    atweaks:500;aTweaks - Your PnP Tweak Pack - Use the recommended storage capacity value (999)
    atweaks:999;aTweaks - Your PnP Tweak Pack - BG2-style icons for aTweaks content
    HouseTweaks:0;AionZ's House Rules - House Tweaks: Expanded Racial Enemies
    HouseTweaks:13;AionZ's House Rules - House Tweaks: Not-So-Indestructible Rats
    HouseTweaks:14;AionZ's House Rules - House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)
    HouseTweaks:15;AionZ's House Rules - House Tweaks: Cloak of Dragomir only decreases stats in daylight
    HouseTweaks:17;AionZ's House Rules - House Tweaks: Useful Plot Items
    HouseTweaks:20;AionZ's House Rules - House Tweaks: Race Text Patch
    klatu:1000;Klatu Tweaks and Fixes - The Gloves of Goodman Hayes
    klatu:1010;Klatu Tweaks and Fixes - The Manual of War
    klatu:2020;Klatu Tweaks and Fixes - No Item Deprecation
    klatu:2030;Klatu Tweaks and Fixes - Identify all store items
    klatu:2040;Klatu Tweaks and Fixes - Fix Wild Mage Items and Spells
    klatu:2060;Klatu Tweaks and Fixes - Standardize Poison Immunity
    klatu:2070;Klatu Tweaks and Fixes - Free Action does not prevent Haste or Movement Rate Bonus
    klatu:2080;Klatu Tweaks and Fixes - Drop Equipment on Disintegration
    klatu:2090;Klatu Tweaks and Fixes - Drop Equipment on Petrification
    klatu:2100;Klatu Tweaks and Fixes - Drop Equipment on Imprisonment
    klatu:2110;Klatu Tweaks and Fixes - Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
    klatu:2120;Klatu Tweaks and Fixes - Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
    klatu:2130;Klatu Tweaks and Fixes - Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)
    klatu:3050;Klatu Tweaks and Fixes - Mute BG1 NPC Project music tracks
    klatu:3070;Klatu Tweaks and Fixes - Remove Chaos Shield icons from all items
    stratagems:3505;Sword Coast Stratagems - Wider selection of random scrolls
    stratagems:3551;Sword Coast Stratagems - Spells heal or inflict the maximum amount of damage in this range
    stratagems:3580;Sword Coast Stratagems - Restoration and Lesser Restoration spells heal ability-score damage
    stratagems:4000;Sword Coast Stratagems - Faster Bears
    stratagems:4115;Sword Coast Stratagems - Thieves assign skill points in multiples of five
    stratagems:4145;Sword Coast Stratagems - Remove the tutorial NPCs from Candlekeep
    stratagems:4240;Sword Coast Stratagems - Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once)
    stratagems:5080;Sword Coast Stratagems - Improved textscreens in Tales of the Sword Coast
    A7-ConvenientEENPCs:1;Convenient Enhanced Edition NPCs - Disable all NPCs
    A7-ConvenientEENPCs:301;Convenient Enhanced Edition NPCs - Make NPC-specific items available for everyone
    A7-ConvenientEENPCs:450;Convenient Enhanced Edition NPCs - Improved portrait: Wilson
    cd_tweaks_avatar_morphing_script;The Tweaks Anthology - Avatar Morphing Script
    cd_tweaks_weapon_animation_tweaks;The Tweaks Anthology - Weapon Animation Tweaks
    cd_tweaks_icon_improvements;The Tweaks Anthology - Icon Improvements
    cd_tweaks_force_all_dialogue_to_pause;The Tweaks Anthology - Force All Dialogue to Pause Game
    cd_tweaks_fix_boo_squeak;The Tweaks Anthology - Fix Boo's Squeak
    cd_tweaks_glowing_magical_shields;The Tweaks Anthology - Make Magic Shields Glow [plainab/grogerson]
    cd_tweaks_unique_icons;The Tweaks Anthology - Only replace icons that aren't already unique
    cd_tweaks_char_colors_normal_helms_shields;The Tweaks Anthology - For non-magical shields and helmets
    cd_tweaks_replace_fire_cold_resist_icons;The Tweaks Anthology - Separate Resist Fire/Cold Icon into Separate Icons [Angel]
    cd_tweaks_more_interjections;The Tweaks Anthology - More Interjections
    cd_tweaks_alter_wounded_triggers;The Tweaks Anthology - Alter HP Triggers for NPC Wounded Dialogues
    cd_tweaks_reveal_ch6_wilderness;The Tweaks Anthology - Reveal Wilderness Areas Before Chapter Six
    cd_tweaks_reveal_cloakwood_4;The Tweaks Anthology - All of Cloakwood except the mines
    cd_tweaks_send_bg_npcs_to_inn;The Tweaks Anthology - Send BioWare NPCs to an Inn [DavidW/Zed Nocear]
    cd_tweaks_add_bags_of_holding;The Tweaks Anthology - Add Bags of Holding
    cd_tweaks_multi_stronghold_no_restriction;The Tweaks Anthology - No restrictions
    cd_tweaks_cromwell_updates_wk_items;The Tweaks Anthology - Allow Cromwell to Upgrade Watcher's Keep Items
    cd_tweaks_cespenar_updates_soa_items;The Tweaks Anthology - Allow Cespenar to Use Cromwell Recipes
    cd_tweaks_move_bg_npcs_alora;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Alora to Gullykin
    cd_tweaks_move_bg_npcs_quayle;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival
    cd_tweaks_move_bg_npcs_sharteel;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road
    cd_tweaks_remove_xp_cap;The Tweaks Anthology - Remove experience cap
    cd_tweaks_protection_items_armor_plus_one;The Tweaks Anthology - Allow armor plus one protection item [Angel]
    cd_tweaks_0_weight_created_weapons;The Tweaks Anthology - Change Magically Created Weapons to Zero Weight
    cd_tweaks_remove_magical_trap_delay;The Tweaks Anthology - Remove Delay for Magical Traps [Ardanis/GeN1e]
    cd_tweaks_druid_multis_loosen_equipment_restrictions;The Tweaks Anthology - Loosen equipment restrictions for druid multi- and dual-classes
    cd_tweaks_exceptional_strength_weight_limits;The Tweaks Anthology - Exceptional Strength Weight Limit Changes [sarevok57]
    cd_tweaks_easy_spell_learning_no_cap;The Tweaks Anthology - 100% learn spells and no maximum cap
    cd_tweaks_restoration_no_fatigue;The Tweaks Anthology - Remove Fatigue from Restoration Spells
    cd_tweaks_remove_you_must_gather;The Tweaks Anthology - Remove "You Must Gather Your Party..." Sound [Weimer]
    cd_tweaks_increase_ammo_stacks_120;The Tweaks Anthology - Stacks of 120
    cd_tweaks_increase_gem_stacks_120;The Tweaks Anthology - Stacks of 120
    cd_tweaks_increase_potion_stacks_120;The Tweaks Anthology - Stacks of 120
    cd_tweaks_increase_scroll_stacks_120;The Tweaks Anthology - Stacks of 120
    cd_tweaks_happy_patch_angry_never_leave;The Tweaks Anthology - NPCs can be angry about reputation but never leave [Salk]
    cd_tweaks_happy_neutrals;The Tweaks Anthology - Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]
    cd_tweaks_sellable_items;The Tweaks Anthology - Sellable Items [icelus]
    cd_tweaks_taerom_makes_multiple_ankheg_armor;The Tweaks Anthology - Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]
    cd_tweaks_universal_four_weapon_slots;The Tweaks Anthology - Give Every Class/Kit Four Weapon Slots
    cd_tweaks_personalize_savename_opt4;The Tweaks Anthology - Use scheme: 000000000-(Protagonist) Save-Name
    cd_tweaks_noncombat_speed_increase_100;The Tweaks Anthology - Movement speed by 100 percent
    cd_tweaks_allow_npc_pairs_to_separate;The Tweaks Anthology - Allow NPC Pairs to Separate
    cd_tweaks_consistent_stats_edwin_bg2;The Tweaks Anthology - Use BG2 values
    cd_tweaks_consistent_stats_jaheira_bg2;The Tweaks Anthology - Use BG2 values
    cd_tweaks_ng_jaheira;The Tweaks Anthology - Change Jaheira to Neutral Good Alignment
    cd_tweaks_consistent_stats_minsc_bg2;The Tweaks Anthology - Use BG2 values
    cd_tweaks_consistent_stats_viconia_bg2;The Tweaks Anthology - Use BG2 values
    cd_tweaks_kagain_legal_con;The Tweaks Anthology - Give Kagain a Legal Constitution Score of 19
    cd_tweaks_coran_legal_dex;The Tweaks Anthology - Give Coran a Legal Dexterity Score of 19
    scales_of_balance:100;Scales of Balance - IWO - Yet Another Revised Armor System
    scales_of_balance:109;Scales of Balance - IWO - All Potions Usable by Any Class
    scales_of_balance:123;Scales of Balance - NEW: Expanded Combat Skills System
    scales_of_balance:124;Scales of Balance - WPO - Fighting Style Changes
    scales_of_balance:125;Scales of Balance - WPO - APR on Spec
    scales_of_balance:160;Scales of Balance - STO - Saving Throw Overhaul
    scales_of_balance:200;Scales of Balance - SBO - Stat Bonus Overhaul
    scales_of_balance:201;Scales of Balance - SBO - Stat-based Bonus Spell Slots
    scales_of_balance:2012;Scales of Balance - SBO - bonuses for memorization slots AND casting slots
    scales_of_balance:206;Scales of Balance - Generous (above-average) hit points
    npc_ee:2000;NPC_EE - NPC class/stat/kit choices
    BagFix:0;BagFix - BagFix
    jaheirarecast:0;Jaheira Recast - Use new SoD Character Sounds
    jaheirarecast:2;Jaheira Recast - Jaheira Recast: Dialog Voiceover
    PPE:0;Portraits, Portraits Everywhere - Portraits Portraits Everywhere (PPE) - core component
    PPE:150;Portraits, Portraits Everywhere - Random
    PPE:20;Portraits, Portraits Everywhere - Replace Low Quality TOB & SOA Portraits
    PPE:25;Portraits, Portraits Everywhere - Edwin/Edwina
    PPE:30;Portraits, Portraits Everywhere - Ust Natha Drow NPCs
    PPE:40;Portraits, Portraits Everywhere - Vampire NPCs
    eportraits:102;eportraits - Alternate Anomen
    eportraits:120;eportraits - Alternate "Vampiric" Bodhi
    eportraits:103;eportraits - Alternate Cernd
    eportraits:121;eportraits - Alternate Hairless Edwin
    eportraits:122;eportraits - Alternate Ellesime
    eportraits:125;eportraits - Alternate Illasera with racial bugfix (default)
    eportraits:108;eportraits - Alternate Jan
    eportraits:109;eportraits - Alternate Keldorn
    eportraits:131;eportraits - Alternate Sendai
    eportraits:132;eportraits - Alternate Valygar with short hair
    eportraits:133;eportraits - Alternate Yaga Shura (default)
    eportraits:117;eportraits - Alternate Yoshimo
    eportraits:201;eportraits - Alternate Anomen Flirt Portrait
    eportraits:224;eportraits - Apply alternate Bodhi to all mods involving Bodhi
    eportraits:204;eportraits - Alternate Edwina and minor NPCs
    eportraits:217;eportraits - Alternate Suna Seni
    PS_BGEEClassicMovies_AddMissingMovies;BG:EE Classic Movies - Add missing movies
    PS_BGEEClassicMovies_RestoreChapterDreamScreens;BG:EE Classic Movies - Restore BG1 Chapter and Dream Screens
    EET_end:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation

     

  5. Spoiler

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
    ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.5
    ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.5
    ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.5
    ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.5
    ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.5
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #9 // Elminster Makes an Appearance -> Restored BG1 Text: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #14 // Korlasz' Dungeon is in BG1: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 13
    ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 13
    ~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v29
    ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v29
    ~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v29
    ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v29
    ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v29
    ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v29
    ~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v29
    ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v29
    ~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v29
    ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v29
    ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v29
    ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v29
    ~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v29
    ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v29
    ~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v29
    ~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v3
    ~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v3
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7
    ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: Beta_7
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
    ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
    ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.8
    ~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.0
    ~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.0
    ~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v4.7
    ~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v4.7
    ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 1.0.0
    ~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
    ~JANQUEST\SETUP-JANQUEST.TP2~ #1 #0 // Jan's Extended Quest
    ~REUNION\REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7
    ~C#SB_SILBER\SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 15
    ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.23
    ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.23
    ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.23
    ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.23
    ~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.23
    ~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.23
    ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.23
    ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.23
    ~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
    ~TURNABOUT\SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout: v1.7
    ~TURNABOUT\SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette: v1.7
    ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3
    ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #3 // Choose a class for Aura: -> Priestess / Artificer (Cleric / Thief): 3.3
    ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #10 // Choose a portrait for Aura: -> Second BG1 Default (Lava Del'Vortel): 3.3
    ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #12 // Pre-version 3.4 soundset for Aura by Kait: 3.3
    ~KHALIDBG2\KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.00
    ~KHALIDBG2\KHALIDBG2.TP2~ #0 #1 // Khalid for BG2EE: Player-Initiated Dialogues: v1.00
    ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #111 // BGEE Banter Timing Tweak -> Banter Timing: Fast (about 20 minutes between banter dialogs): v30
    ~BG1NPC\BG1NPC.TP2~ #0 #240 // The BG1 NPC Project: Kivan's Proficiency -> Kivan uses spears: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v30
    ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v30
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.8
    ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.07
    ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.07
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #102 // Alternate Anomen: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #103 // Alternate Cernd: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #121 // Alternate Edwin -> Alternate Hairless Edwin: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #122 // Alternate Ellesime: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #125 // Alternate Illasera -> Alternate Illasera with racial bugfix (default): v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #108 // Alternate Jan: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #109 // Alternate Keldorn: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #131 // Alternate Sendai: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #132 // Alternate Valygar -> Alternate Valygar with short hair: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #133 // Alternate Yaga Shura -> Alternate Yaga Shura (default): v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #117 // Alternate Yoshimo: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #201 // Alternate Anomen Flirt Portrait: v2.0
    ~EPORTRAITS\EPORTRAITS.TP2~ #0 #230 // Alternate Eilistraee's Song portraits: v2.0
    ~CERND\CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.3
    ~HAERDALIS_FRIENDSHIP\HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
    ~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6
    ~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
    ~MINSCFRIENDSHIP\MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.3
    ~VALYGARFRIENDSHIP\VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.5
    ~YOSHIMO\YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v4.6
    ~VICONIA\VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.5
    ~SAREVOKFRIENDSHIP\SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.6
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.5
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #2 // Remove "Corny Jokes" effect from Jester's Bracers (BG2EE, BGEET): v2.0.5
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #4 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod.  ***These changes are cosmetic only***: v2.0.5
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #5 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants:  Acid -> Magic Damage): v2.0.5
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #6 // Force all import-able SoD items to be available in their normal locations ****Requires starting a new game**** -> All importable items with Voidsword +3: v2.0.5
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #9 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.5
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #31 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.5
    ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #32 // Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells): v2.0.5
    ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v50
    ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v50
    ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v50
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
    ~LEUI\LEUI.TP2~ #0 #0 // lefreut's Enhanced UI - Core component: 4.5
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.1
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1050 // Adul's Unhide Chargen Options: 4.0.1
    ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2070 // Dee's Permanent Thieving Button: 4.0.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2923 // Change Summon Planetar into Summon Noble Genie: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.5.6
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.5.6
    ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
    ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix: 8.1
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v16
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v16
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v16
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v16
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.38
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.38
    ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.38
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #23 // Create a sphere system -> Vanilla: traditional spell lists, kits can cross the cleric/druid divide: 0.83.15
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.83.15
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.83.15
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #37 // Install Ranger kits: 0.83.15
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #75 // Alter priests' weapon/armor usability: 0.83.15
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply sphere system (REQUIRED for the sphere system to work): 0.83.15
    ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #85 // Apply FnP kits to NPCs: 0.83.15
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feat System: 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #210 // Bard Overhaul: Multiclass Bards: 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #220 // Revised Multiclassing and Multiclass Kits: 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #245 // Revised Movement Bonuses (Quickstride): 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 4.25.1
    ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #310 // Add the Corsair (fighter kit): 4.25.1
    ~DRUIDGROVEMAKEOVER\SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover: 1.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #1 // Ending Independent on PC Replies: v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #3 // Do Not Miss NPC-PC Dialogues -> Activate All NPC-PC Dialogues Always: v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #14 // SoD Ending: jastey's Tweaks -> Original Streamlined Version: v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
    ~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 0.7 (Beta)
    ~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 0.7 (Beta)
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #0 // House Tweaks: Expanded Racial Enemies: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #2 // House Tweaks: Expanded Racial Bonuses: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #4 // House Tweaks: Rebalanced Weapon Styles: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #5 // House Tweaks: Monk Can Use Quarterstaves: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Increased Constitution Bonuses -> Constitution Bonuses for All Classes + Regeneration Changes: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: INT/WIS/CHA-based Bonus Spell Slots: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Not-So-Indestructible Rats: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #14 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #17 // House Tweaks: Useful Plot Items: 1.91
    ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #20 // House Tweaks: Race Text Patch: 1.91
    ~KLATU\SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2020 // No Item Deprecation: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2030 // Identify all store items: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2060 // Standardize Poison Immunity: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2070 // Free Action does not prevent Haste or Movement Rate Bonus: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2140 // Allow Arcane Spellcasting in Armor: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2150 // Allow Thievery in Armor: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #3050 // Mute BG1 NPC Project music tracks: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #3070 // Remove Chaos Shield icons from all items: 1.7
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4240 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
    ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #1 // Modify Enhanced Edition NPCs -> Disable all NPCs: v4.3
    ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #301 // Make NPC-specific items available for everyone: v4.3
    ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #450 // Improved portrait: Wilson: v4.3
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #181 // Unique Containers [Miloch] -> Unique icons only: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood except the mines: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> No restrictions: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2152 // Wear Multiple Protection Items -> Allow armor plus one protection item [Angel]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2161 // Alter Weapon Proficiency System -> BG-style weapon proficiencies, with weapon styles [the bigg]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery [Weimer]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum HP Creatures [the bigg] -> For party-joinable NPCs only: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3183 // Romance Cheats [Sabre, Richardson, Weimer]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3293 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist) Save-Name: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3341 // Increase Party Movement Speed and/or Casting Speed Outside of Combat [argent77] -> Movement speed by 100 percent: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain a Legal Constitution Score of 19: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran a Legal Dexterity Score of 19: v15
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v15
    ~NPC_EE\NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 5.7.1
    ~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #0 // Jaheira Recast: Character Sounds -> Use new SoD Character Sounds: v3.0
    ~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #2 // Jaheira Recast: Dialog Voiceover: v3.0
    ~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
    ~PPE\SETUP-PPE.TP2~ #0 #150 // Category Portraits (Recommended) -> Random: 1.02
    ~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
    ~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02
    ~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02
    ~PPE\SETUP-PPE.TP2~ #0 #40 // Vampire NPCs: 1.02
    ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #1 // Restore BG1 movies to BG:EE -> Add missing movies: v2.3.1
    ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
    ~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
     

     

  6. Edwin's dialog about Hephernaan after the scrying pool vision seems to get stuck in a different way. He keeps trying to talk to me after several minutes, I assume about his personal quest, but he can only give that dialog. If I speak to him in my party, he does the same thing. It only happens if he's there to see it.

  7. EET. When I got a dialog option that's bard-only as a multiclass bard, the option text was clearly wrong. I think it was some of Cespenar's dialog.

    I should add: the dialog in question was with the plotting nobles in the room next to Minsc and Dynaheir. It happened to a few later ones, that's the one I was using for testing trying to find the mod doing it,

  8. I have a doozy of a problem here.

    So I was fighting this bug for days, I absolutely could not figure out what was causing seemingly random dialog options in SoD to display the wrong strings. I have finally gotten the sense to crack open Near Infinity and look at one of the examples myself.

    There's a dialog option in this conversation that is bard only. This mod adds a new one that looks for the new bard classes, it looks like? That option has the wrong strings. The strings are 200000 off the correct number. So it's breaking bard-only SoD dialog options, or at least displaying the wrong text on them.

    I don't know if anything else is working wrong, I'm afraid. I stopped my game when I realized options were breaking, because I was afraid my talktable was messed up. Added my install sequence just in case.

    InstallSequence.csv

  9. 17 minutes ago, subtledoctor said:

    It’s not an error, just a harmless “warning.” Don’t worry about it, it doesn’t signify anything. 

    As far as the Bardic Wonder kits: they are not affected by this component. That mod adds new kits in the bard class; this mod adds new game mechanics and new ‘bard’ kits in the fighter/mage, thief/mage, cleric/thief, and thief classes. The content from both mods can happily coexist (you might have to fiddle with the settings.ini file)… but the Bardic Wonder kits will use the vanilla bard class and mechanics, while the MnG kits will use the new mechanics in a variety of mostly multiclasses.

    Ah, great, thank you!

  10. On 3/20/2022 at 4:26 AM, Mordekaie said:

    Thanks for your reply and time.

    About "210- Bard Overhaul: Multiclass Bards" installation with warning, there is the following line in the corresponding debug file :

    WARNING: no effects altered on d5mcfb1.spl      (i don't know if it is of any help for you)

    I may give a try with Bardic Wonder kits. Does thsi mod fit with your Bard overhaul

    I may also install Bardic Wonder. What do you think ? Are they compatible ?

     

     

    I'm actually getting this error too. I have several mods, but I can't find anything referencing this file in any of them. Not sure what's causing it or if it's something I can ignore. Did you have any problems from this?

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