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Sirius

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Posts posted by Sirius

  1. So I've made a few tests. i cannot get the save patcher to work, but it seems I definitely need it in order to make a save from the BG1 portion of the game work correctly. For example, if I select my party NPCs, they will not say their lines,, instead different lines will apear in the subtitles. Fortuately, I had BG1 completed in my last playthrough, so as soon as I defeat Sarevok and transition to Siege of Dragonspear DLC, the game works fine again.

    So I guess when I the game transitions to a new potion of the trilogy, I should be fine, which makes sense. 

    Still, it would be great if the save patcher actually worked. So maybe someone out here has some more suggestions for me.

  2. 2 hours ago, Jarno Mikkola said:

    The "save patcher" would  fix your BG2EE save to be compatible with EET, not your old EET saves to be compatible with the new version.

    Oh really? Are you sure? The explanation in the readme file suggests otherwise:

    "There is however an option to update mod added string references in saves via optional setup-EET_end component, if files needed for update from previous installation are available within saves directory."

    Edit: "Save games from original BG:EE, SoD and BG2:EE are not directly supported - you need to start a new game."

    In any case, the installer doesn't touch my BG2EE save folder at all (which would be: C:\Users\Marv\Documents\Baldur's Gate II - Enhanced Edition) . There is no saves.txt and no saves.tra being created in this folder.  So why ist that?

    Also: Just out of curiosity. Why would I want my BG2EE save to be compatible with EET? I don't see how this could be a useful.

    Edit 2: So now I'm pretty sure the component is meant for old EET saves:
    image.png.077a54d5aa70342b2990ffab6a969b1d.png
     

    A quick thought: could it just be that the setup realized that patching my old save files isn't needed? I'm not sure however if this is the case because in the new installation I've isntalled some additional mods which include text, such as "Neera Banters".

  3. Hey there,

    I've been trying to set up a new EET install and would like to use saves from my old EET playthrough, since I hadn't finished it. Now I've read that there is a save patcher that will update the old saves to be compatible with the new install, however, for some reason the save patcher is skipped on my installation.

    My saves are located in: C:\Users\Marv\Documents\Baldur's Gate - Enhanced Edition Trilogy

    Setup-EET_END.debug says:

     

    Copied [.../saves.txt] to [C:\Users\Marv\Documents\Baldur's Gate - Enhanced Edition Trilogy/save/saves.txt] (NO BACKUP MADE!)
    Copying and patching 1 file ...
    [C:\Users\Marv\Documents\Baldur's Gate - Enhanced Edition Trilogy/Baldur.lua] loaded, 9608 bytes
    [override/EET.flag] loaded, 29 bytes
    Copying and patching 1 file ...
    [chitin.key] loaded, 1158422 bytes
    [WeiDU-BGEE.log] loaded, 4914 bytes
    [WeiDU-BGEE.log] loaded, 4914 bytes


    [override/EET.flag] loaded, 29 bytes
    [override/EET.flag] loaded, 29 bytes

    SKIPPING: [EET end (last mod in install order) -> Also update saves (no backups, check the readme file)]


    Does anyone have an idea how I can use save patcher?

     

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