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Posts posted by egbert
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Bugs:
- In dialogs the name of the NPC is unreadable.
- Sorcerers can not get "Protection from Petrification."
- Sorcerers can not get "Dimension Door".
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Bug reports
- Having "Druid Immunities" (HMA) I was level drained. 8-(((
- Having "Clarity" (HMA) I was charmed.
Feature Request
- Spell selection is now near unmanageble (p.e. "Iron Skins": 6 clicks, "Horrid Wilting": 8 clicks, "Tornado": 9 clicks).
It may help (a Little), If you could move on the selection bar from Lvl. 1 to 9 also.
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Sorry, I didn't know that bugs are a problem of worldview...
Again, I like the mod...
...but although I like it there are bugs - sorry!
e.g.
- A funtion to set XPs should set XPs right.
- Spells like contingency or spell squencers should show possible selections once, not often.
- Some spell descriptions speak of GS', some of druids or priests...
- btw. Is there any difference between "Ghost Armor" and "Improved Ghost Armor"?
It's a good mod and none of these (small) bugs makes it unplayable.
IMO bug reports help authors o improve their work.
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lynx, Jarno,
thanks for your Infos!
( I also guessed the reason - but it remains a bug and should be corrected.)
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Bug Report
- The Debug-Function "CLUAConsole:SetCurrentXP()" sets the GS-XP to a much too small amount.
- Using "Shadowkeeper" as Workaround doesn't work any better.
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Bug Report:
Contingency - Spell selection: Non-Soc spells are shown more than once.
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I started my GS in a new BG2-Game and can start Ch4 at will.
1. Thanks to the author for a very good kit!
2. Possible starting Points in
- BGT / BG1: Jaheira recogizes your druidic talents and starts your GS Training.
- ToB: Sarevok in your pocket plane / You get it after winning the first challenge from the solar.
3. Possible Improvements:
IMO you get too many druidic spells. Not because of balance but of handling.
This could be minimized by removing the most useless.
- Lvl 1: Detect Evil, Shillelagh
- Lvl 2: Goodberries, Slow Poison
- Lvl 3: Cure Medium Wounds, Summon Insects
- Lvl 4: Animal Summoning I (Sorcerer )
- Lvl 5: Animal Summoning II (Sorcerer), Iron Skins (Sorcerer 4: Stoneskin)
- Lvl 6: Animal Summoning III (Sorcerer)´.
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BUGS:
- BIG SIN: Uninstall is buggy!!!
- Although annouced yesterday, the version history says the current version is from 2008.
MEANING:
- At a real non-cheating beginning the kid is too bad: A level 1-sorcerer has no advantage equal to his 6 lost bodily ability points. And he advances very slowly - if he lives long enough to advance.
- At high levels he is too mighty.
- Until now I never played a good kit. But I try on (with an avenger starting in BG1).
IDEA:
Why not a druid-like class? S.th. like a sorcerer (instead of wizard)?
v8 bug reports
in Icewind Dale in Baldur's Gate II
Posted
Kuldahar Pass is available only from Kuldahar.