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egbert

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Posts posted by egbert

  1. Bug reports

     

    - Having "Druid Immunities" (HMA) I was level drained. 8-(((

    - Having "Clarity" (HMA) I was charmed.

     

    Feature Request

    - Spell selection is now near unmanageble (p.e. "Iron Skins": 6 clicks, "Horrid Wilting": 8 clicks, "Tornado": 9 clicks).

    It may help (a Little), If you could move on the selection bar from Lvl. 1 to 9 also.

  2. Sorry, I didn't know that bugs are a problem of worldview...

     

    Again, I like the mod...

    ...but although I like it there are bugs - sorry!

     

    e.g.

    - A funtion to set XPs should set XPs right.

    - Spells like contingency or spell squencers should show possible selections once, not often.

    - Some spell descriptions speak of GS', some of druids or priests...

    - btw. Is there any difference between "Ghost Armor" and "Improved Ghost Armor"?

     

    It's a good mod and none of these (small) bugs makes it unplayable.

    IMO bug reports help authors o improve their work.

  3. I started my GS in a new BG2-Game and can start Ch4 at will.

     

    1. Thanks to the author for a very good kit!

     

    2. Possible starting Points in

    - BGT / BG1: Jaheira recogizes your druidic talents and starts your GS Training.

    - ToB: Sarevok in your pocket plane / You get it after winning the first challenge from the solar.

     

    3. Possible Improvements:

    IMO you get too many druidic spells. Not because of balance but of handling.

    This could be minimized by removing the most useless.

    - Lvl 1: Detect Evil, Shillelagh

    - Lvl 2: Goodberries, Slow Poison

    - Lvl 3: Cure Medium Wounds, Summon Insects

    - Lvl 4: Animal Summoning I (Sorcerer )

    - Lvl 5: Animal Summoning II (Sorcerer), Iron Skins (Sorcerer 4: Stoneskin)

    - Lvl 6: Animal Summoning III (Sorcerer)´.

  4. BUGS:

    - BIG SIN: Uninstall is buggy!!!

    - Although annouced yesterday, the version history says the current version is from 2008.

     

    MEANING:

    - At a real non-cheating beginning the kid is too bad: A level 1-sorcerer has no advantage equal to his 6 lost bodily ability points. And he advances very slowly - if he lives long enough to advance.

    - At high levels he is too mighty.

    - Until now I never played a good kit. But I try on (with an avenger starting in BG1).

     

    IDEA:

    Why not a druid-like class? S.th. like a sorcerer (instead of wizard)?

     

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