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Alexander12

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Everything posted by Alexander12

  1. Thanks, but i can't understand how this can be done. Is it possible to make so in DLTCP? And how? Or BAM workshop?
  2. Thanks, i tried, but the green background doesn't disappear at all:
  3. Thanks, yes, i have installed the latest version of Bam workshop 2. But it doesn't open PNG files: And if i import BMB here, and save to BAM, the background in it is not transparent .
  4. Hi, could anyone advise me please about bam-files. Sometimes, when i import a new bam-file to the game, spots around the image appear: It doesn't happen with every new image/bam. And i can't understand, on what it depends. I don't know if i create bam-files properly, but this is my way: 1)I have a png-file painted 2)I place it on a completely black background and make bmp-file with proper size (about 55х55 px) and save with 32 bit in photoshop (i have tried another parameters, but it don't help). 3)I upload this bmp to DLTCP and make bam-file. It works well very often and most of the images look well. But sometimes there are black spots. As i understand, black background works as "chromakey", and game and DLTCP delete it, but sometimes not completely. I found a solution - i compress bmp file in MS paint to 256-colored bmp. Black spots disappear afterwards, but the quality suffers. Sometimes it is not seen, but in this case, for example, it is not pleasant: Do you have any advice? I have a programm bam workshop. But when i import bmp or png to it and save as BAM, DlTCP can't open it afterwards((. Thank you
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