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Alatan9o

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Everything posted by Alatan9o

  1. Thanks Jarno Mikkola and Kreso.
  2. Hey guys, I played through roughly half of BG2 and thought I should give a little feedback. The general impression is great. I love then new mage spells although i thought that more would be implemented in the current build. The reworked petrify is a beauty and i must have it memorized even when i dont think i'll need it. I offten use the higher lvl cone spells on my F/M even as i many times fear than CoCold will destroy the candy but i try to use it on tankier targets. It would be great if the frost spells would get a similar rework as the Disintegrate spell but i belive it is too much work for our very busy modders. That being said i think that the 8th lvl Bigbies spell is now less apealing because it ofthen breaks the loot. I have instaled the AE spell defelection component and i think its great. Especialy because there is no other way to save your squishier casters from those ae spells if you dont allready know whats coming for you. The invisability/detection changes are great and i aprove. I'm not sure i like the haste changes but i agree that they were a little OP before. Im a bit biased cause of my Berz/Mage. Mantles were never more fun than now and i love how the prismatic one can one shot an attacker. The regeneration spells are suprisingly really usefull and i use them quite often. The same cant be said for the druid summons, but to be honest i havent realy tested them that much. I dont like the concept of druids sending animals to their deaths except in some cases but thats more of a taste thing. I havent been playing much with the clerics but i havent noticed any major changes except the skeleton warior one wich i agree with. Time to get your own hands dirty. As for the bugs, problems or crashes I havent encountered any except the crash in the wildernes zone with the random party wich i remember was there before this mod. I think it was because of SCS or something. The only thing i remember is some spellbook inconsistencies like havin both a 1st and 4th lvl dimension door and a 4th lvl acid sheeth on Aerie. Considering i played with a lot of mods insaled (witch is probably not that good for testing the beta) im amazed at how well this mod works. That being said you have earned an internet cookie of deliciousness + the sprinkles. (im in college, so im too poor to send you any kind of real gratitude) The mods i use in this playthrouh are these: Spell revisions (ofcourse ), Item revisions, BG2 fixpack, SCS, D0QuestPack, Unfinished buisnes, Wheels of prophecy, Cliffkey (minor mod for key bag), Banterpack and some components from BG2 Tweaks. All in all this is a GREAT mod and i give it 10/10. Keep up the good work ! Cheers
  3. Not fully. Arda fixed part of the problems with the code but it's still not fully fixed, and I fear both Arda and Crevs are too busy right now. As soon as they give me the correct code I'll release a new build. Btw that build will be EPIC imo. Let's just say Monster Summoning spells are not the only spells I'm working on. Sure, if you promise to give me some feedback. Sure, no problem. Do I have some timetable than i need to fullfil ?
  4. You guys have my BIG THANKS for your work on this mod. Keep up the good work! By the way, could I get a link to the beta ?
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