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Maurolava

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Everything posted by Maurolava

  1. Question, if I want to make an item upgradeable, but I do not wish to use Cromwell or Cespenar to do the upgrade, is this right? . . . . . My guess is the part for the upgrade is wrong, also can anyone help me with the code for the merchant is bieng attacked, is not working either. Thank you in advance for any help, Maurolava EDIT: As Miloch mention, this issue is taking care of.
  2. Hi, I'm sorry to use/hijack this tread but I'm also having the same exact problem, as soon as the last druid is dead Jaheira and Khalid leave the party. Please, help me Maurolava
  3. ok, I have a question on the last one, the one about die(), I was in another forum and they told me this: So, is this true?, is there really a chnge that it may not happen??
  4. So, I have this idea about a script for a custom item that I make, is a figurine that will summon a Gr. air elemental. I have never done a script, so I do not even know where to start. Anyway, what I am looking for is to do three things: 1. As soon as it is summon, it will cast "mass cure" on the party. 2. It will attack the closest enemy. 2a. if there is 6 enemies within range the elemental will cast "Storm of Vengeance" and then wait for 4 rounds, in the mean time he will go back to attack the closest enemy, if after the 4 rounds there still 6 enemies he will cast the Storm again...wash and repeat. 3. If the elemental is kill, it will cast "Shield of archons" on player 1 and the will display a text in top of him. So, it is possible. Can anyone help me? Thank you in advance!
  5. Ok, so that out of the question, what I will do is just not be able to spend any point on sword and shield style, I guess as a deterrent. Now, to my second question, is there any type of increment that I could do, call it better THAC0, + (#) to hit or + (#) damage, additional attacks but only when using two weapon style?
  6. Is it possible to make a kit unable to use shields? if yes, how? Also, could it be possible to add +1 to anything that it hit as long as is wielding to weapons (2-weapon style)?
  7. So I know how a cavalier abilities looks like, what does AP_SPCL221 do? and what is SPCL221? , I looked on NI but I dont understant this one thank's again
  8. I’m using ConTEXT to write the codes like the proficiencies and whether or not this kit that I’m creating can be dual, that I know how to write, but how to I write (type) it so I can assign the CLAB file?
  9. So, as the title says, it is the first time I try to make a new kit mod. I have read CamDawg's guide, but I’m somewhat lost So the first question is that this will be a fighter kit, and I wanted to have immunity to fear and be able to cast fear once per day per level as an innate ability, so how do I do that? For now I will leave it at that and come back if I have more question (which I’ll definitely have) Thanks’ in advance for the help Maurolava
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