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Gladius

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Posts posted by Gladius

  1. 16

    Yeah I hear ya. Perhaps we need just a little technical help with it's implemention. I'm sure the readme here on G3 says exactly what you said. BWS however is all automatic, different readme, and either way if you are even a 0.0.00.1 version off to the negative, EET_core stops without explaining why. It's a pretty easy guess, but in the future, most people will probably use BWS, as it results in way less bugs and scripting lag, especially for newbies.

  2.  

     

    Plus is there any possible reason *not* to upgrade to 2.3.67.3 from 2.3.67.2??

    Yes. OFFLINE play, you know, people that have computers do that sometimes.
    Umm, both of those versions allow offline play perfectly well...

     

     

    Just out of curiosity, were I to install EET 7.0 on BG1/2/SOD 2.3.67.3, rather than 2.3.67.2, it would probably let me?

     

    I was simply requesting that EET might notify when version check failed, to remove any guesswork, but it seems it's not so easy to implement. Thanks anyways guys!

  3. 25

    Hey K4thos, that's cool as we wouldn't expect old versions to be supported anyway, but just for those who try to install EET and fail the version check, EET should notify you that's why it failed to install.

     

    I just guessed that's the reason, as it happened before I upgraded to 2.3.67.2 for EET 7.0

     

    As a side note, I just pointed BWS to the EET7.0 instead, and the game's rockin' pretty good, lots of fun, balanced, no lag or real issues yet.

     

    Thanks!

  4. 17

    I have noticed that EET versions above 7.0 will not install on BGee 1/2/dragonspear below the current patch 2.3.67.3

     

    I have 2.3.67.2, which works on EET 7.0, but do not plan on upgrading anytime soon.

     

    Could you please set EET to allow other 2.3.x versions to install, or would this break the game?

     

    Thanks for all the fun, Kathos & friends!

     

    As a side note, EET installed through BWS gives me universal clubs, whether I select it or not.

  5. 296

    Thanks Arthur! Just finished another BWS install, this time with way more mods. I won't go manual again.

    Here are the weidu files from my manual installation, for research purposes. This is an EET v1.0rc7.0 install.

    I have no idea why the later versions would not install, except that it's likely something that was changed since.

     

    BGee:

     

    ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #19 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts in the Cloakwood Forest: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #21 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Wyrm's Crossing: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #23 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Baldur's Gate: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #28 // The BG1 NPC Project: Bardic Reputation Adjustment: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v22.3_20160416
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #28 // Prism and the Emeralds Tweak: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v14.0
    ~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 1.9
    ~SETUP-BG1AERIE.TP2~ #0 #0 // Aerie for BG:EE
    ~FINCHNPC/FINCHNPC.TP2~ #0 #0 // Finch NPC: v4.0 BETA 7
    ~GARRICK-TT/SETUP-GARRICK-TT.TP2~ #1 #0 // Garrick: Tales of a Troubadour: 1.26
    ~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: v9
    ~GAVIN/GAVIN.TP2~ #0 #13 // Gavin: Player Initiated Dialogue: v9
    ~ISRA/SETUP-ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, BGT and TuTu
    ~ISRA/SETUP-ISRA.TP2~ #0 #2 // Install Gavin/Isra crossmod banter?
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #2 // Choose an alternate class for Sirene? -> Cavalier
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #7 // Sirene NPC for Baldur's Gate: Siege of Dragonspear
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #9 // Choose an alternate kit for SoD-Sirene? -> Cavalier
    ~SETUP-VYND.TP2~ #0 #0 // Vynd for BGTutu, BGT and BG:EE

     

     

    BG2ee

     

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]
    ~EET/EET.TP2~ #0 #0 // Initialise EET (first mod in install order): 1.0 RC7
    ~EET_CORE.TP2~ #0 #0 // Core EET (game importation): 1.0 RC7
    ~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v26beta2
    ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v26beta2
    ~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen
    ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v6
    ~WANDCASE/WANDCASE.TP2~ #0 #0 // Wand Case: v1.3
    ~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens
    ~TOTDG/SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn)
    ~TOTDG/SETUP-TOTDG.TP2~ #0 #2 // Add Deep Gardens to the Worldmap - suggested component. If this component can't be installed due to incompatibilities, skip it.
    ~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
    ~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian
    ~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain
    ~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.2
    ~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v14
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse area: v14
    ~SELLSWORDS/SETUP-SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v5
    ~REUNION/SETUP-REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v1
    ~LIGHTINGPACK/SETUP-LIGHTINGPACK.TP2~ #0 #1 // Shader script files for lighting control -> Slightly increased contrast, brightness and gamma: v2.4
    ~LAVICONIA/SETUP-LAVICONIA.TP2~ #0 #10 // La'Viconia Tweak -> Multi-class (Miloch's option): v4
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two Handed Axe Item Pack: Beta 2
    ~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #2 // Talks for original Bioware NPCs
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #3 // Add Innershade to Worldmap (You *must* pick one of these components, otherwise the mod won't run as it should.) -> Yes
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.0.2
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.0.2
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.0.2
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.0.2
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.0.2
    ~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: v3.1.1 pre-release
    ~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: v3.1.1 pre-release
    ~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #2 // Optional: Add Fishing for Trouble areas to the BP-BGT-Worldmap: v3.1.1 pre-release
    ~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v8
    ~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v3.0
    ~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v3.0
    ~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl: v9
    ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.2
    ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 13
    ~BACKBRYNNLAW/SETUP-BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v5
    ~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v11
    ~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v11
    ~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod: 1.5
    ~SETUP-AMBER.TP2~ #0 #0 // Amber the NPC MOD for BGII:SoA: v4
    ~SETUP-AMBER.TP2~ #0 #1 // Multiplayer-friendly flirting for Amber: v4
    ~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.4
    ~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #200 // Remove Afaaq's banter soundtrack?: v2.4
    ~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #300 // Alternate djinni portrait by Ulb: v2.4
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song: 3.4
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #1 // Worldmap addition -> Add Eilistraee's Clearing to the Worldmap: 3.4
    ~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades
    ~HALDAMIR/SETUP-HALDAMIR.TP2~ #0 #0 // Haldamir: v3
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v2.1
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #1 // Crossmod Content: v2.1
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.51 BETA (requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #101 // Ascension Portraits - Bodhi: v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #102 // Ascension Portraits - Original Balthazar by Cuv: v1.5 BETA_20160522
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #105 // PnP Dimension Door: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #152 // PnP Fiends -> Mod-added fiends are also affected: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #205 // Prevent Project Image and Simulacrum clones from using quickslot items: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #216 // Bard songs break invisibility -> Only the Jester song breaks invisibility: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #324 // Use Icewind Dale's Dimension Door animation -> Fast animation speed, shorter delay between animation start and creature appearance/disappearance: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.50
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1090 // Exotic Item Pack: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With PnP Druid/Cleric Spell Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2390 // Paladins Use Icewind Dale-Heart of Winter Spell Tables (grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3124 // Stop Haer'Dalis-Aerie romance from starting: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3272 // Recoverable throwing weapons -> 75% chance to recover after a successful hit: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4130 // Make Xan a Generalist Mage (Mike1072): Beta 5
    ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.1
    ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // Generalized Biffing: v2.2
    ~EET_END.TP2~ #0 #0 // Alternative EET GUI (SoD)
    ~EET_END.TP2~ #0 #1 // Finalise EET (last mod in install order)

     

  6. 90

    Alright D&D nerds, I've done some play & install testing, here's my report. I have successfully install-tested both manually, and through BWS (which I highly recommend), but EET versions above 7.0 fail to install the CORE EET component, either way. With BWS, all I had to do was cancel the automatic latest EET download, then select the 7.0 zipfile, and select "force" install. I could reproduce this error (if you insist) either manually or through EET, but it may be a local issue, if nobody else has had a problem. I am running Windows 7 ultimate 64-bit, Pentium Core2duo 2.4ghz, 4 gigs ram, SSD drive, and have BGee 1 & 2, including Dragonspear, all GOG versions 2.3.67, with BG1 modmerged, even though probably didn't need to with BWS. BWS/EET installs WAY FASTER.

     

    I managed to playthrough from BG1 to the end of Dragonspear, at which point a bug in the Flaming Fist headquarters causes extreme lag, scripts gone wild, and CtD when I entered the sewers from there. Not to be deterred, I exported and imported my guys into BG2, where there seemed to be a small amount of lag still, but not enough to kill the game.

     

    Some mods functioned remarkably well, such as Thalanyr item upgrade, and the juggling of characters by EET.

     

    I discovered the (extended) Lighthouse area CtD, but that has already been reported.

     

    In my manual install, Baeloth did not spawn in Larswood, at charname level 5 or beyond.

     

    When zoomed-out on the (m)ap, including the first 5 zoom levels, the map will not scroll right or down using the mouse.

     

    In my manual install, one of the mods causes the Fighter category to be duplicated during character generation. In my BWS install, one of the mods causes the Cleric category to be duplicated. I suspect aTweaks, but do not know.

     

    In the manual install, there were many small quest scripting bugs, too many to mention, which I bet will be aleviated by using BWS.

     

    That's good for now. Thanks for reading, have yourselves happy new year!

  7. 15

     

     

    Own both old cd and digital versions, and ee editions. Always loved bg series.

     

    Guess I'll wait for full BWS support to try eet.

     

    Haven't played SoD yet. Is it worth it?

    Really a hard question - if you followed the big marketing campaign etc...you may easily be disappointed - BUT, if you have realistic expectations you may agree to my view that SoD is not bad.

     

    My VERY personal view is that it is a really worthy addition as a part of EET. If you intend to play the game as one combined campaign, then SoD is really the missing link and fun to play. It bridges the events between the defeat of Sarevok until the imprisonment by Irenicus in a sensible way (this is definitely a thing that was missing in old BGT). The contents is much better than anything else bean dog has added to the game.

    There is a main quest (a bit linear) which you can do on a number of alternative paths - and some smaller optional side quests. One of the new NPCs is halways interesting, some of the overlooked older ones (especially Safana) become more interesting. The real quality is how the story of BG1 is extended and the upcoming BG2 plot already starts to evolve. This added layer below the SoD's quest itself is for me the real addition it provides to the trilogy.

     

    I agree Roxanne, SoD is good, and the only real complaints might be lack of content, and the fact that it's standalone, complete with a conflicting map of BG, rather than being simply integrated with BG, as EET is doing now.

     

    My guess is that we'll be waiting well into next year for BWS support, or the proper implementation of IWD into EET, let alone the conversion of other mods. EET is playable, and if you avoid most of the tweaks, the game won't be broken.

     

    We'll probably be playing the new Planescape Torment before BWS with EET and IWDee.

  8. 635
    Thanks Grim. I "weidu.exe --update-all" with newest version, but I guess there actually had to be a copy of weidu there already lol.

     

    Just testing to see what I like. =)

     

     

    WeiDU-BGEE.log

    ~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 1.9
    ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Installing the Babysitting Quest, including the Carnival Encounter...: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Orcish Lover Encounter: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #8 // "Many Little Paws": v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v13
    ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v13
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #28 // Prism and the Emeralds Tweak: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v14.0
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v14.0
    ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #20 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts on the Coast Way: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel Carnival: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #23 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Baldur's Gate: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #31 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v22.3_20160416
    ~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v22.3_20160416
    ~SETUP-BG1AERIE.TP2~ #0 #0 // Aerie for BG:EE
    ~FINCHNPC/FINCHNPC.TP2~ #0 #0 // Finch NPC: v4.0 BETA 7
    ~GARRICK-TT/SETUP-GARRICK-TT.TP2~ #1 #0 // Garrick: Tales of a Troubadour: 1.26
    ~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: v9
    ~GAVIN/GAVIN.TP2~ #0 #13 // Gavin: Player Initiated Dialogue: v9
    ~ISRA/SETUP-ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, BGT and TuTu
    ~ISRA/SETUP-ISRA.TP2~ #0 #2 // Install Gavin/Isra crossmod banter?
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #7 // Sirene NPC for Baldur's Gate: Siege of Dragonspear
    ~SETUP-VYND.TP2~ #0 #0 // Vynd for BGTutu, BGT and BG:EE
    ~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for BGEE/Tutu/BGT -> Default version: areas connected by travel triggers: v3.00

     

     

     

    WeiDU.log

     

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]
    ~EET/EET.TP2~ #0 #0 // Initialise EET (first mod in install order): 1.0 RC7
    ~EET_CORE.TP2~ #0 #0 // Core EET (game importation): 1.0 RC7
    ~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen
    ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v6
    ~WANDCASE/WANDCASE.TP2~ #0 #0 // Wand Case: v1.3
    ~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v26beta2
    ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v26beta2
    ~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v26beta2
    ~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
    ~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian
    ~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain
    ~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.2
    ~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v14
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse area: v14
    ~SELLSWORDS/SETUP-SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v5
    ~REUNION/SETUP-REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v1
    ~LIGHTINGPACK/SETUP-LIGHTINGPACK.TP2~ #0 #1 // Shader script files for lighting control -> Slightly increased contrast, brightness and gamma: v2.4
    ~LAVICONIA/SETUP-LAVICONIA.TP2~ #0 #10 // La'Viconia Tweak -> Multi-class (Miloch's option): v4
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two Handed Axe Item Pack: Beta 2
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v2.1
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #1 // Crossmod Content: v2.1
    ~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #2 // Talks for original Bioware NPCs
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #3 // Add Innershade to Worldmap (You *must* pick one of these components, otherwise the mod won't run as it should.) -> Yes
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.0.2
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.0.2
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.0.2
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.0.2
    ~HALDAMIR/SETUP-HALDAMIR.TP2~ #0 #0 // Haldamir: v3
    ~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades
    ~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: v3.1.1 pre-release
    ~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: v3.1.1 pre-release
    ~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #2 // Optional: Add Fishing for Trouble areas to the BP-BGT-Worldmap: v3.1.1 pre-release
    ~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v8
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song: 3.4
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #1 // Worldmap addition -> Add Eilistraee's Clearing to the Worldmap: 3.4
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #0 // Teleport spell: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #1 // Consistent NPC appearance: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #13 // Put Sword of Chaos +2 in Sarevok's inventory: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #14 // Protagonist can die: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #15 // Disable item shattering for enemies: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #16 // Adjust BG1 weapon shattering: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #17 // Adjust BG1 shield shattering: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #18 // Adjust BG1 armor shattering: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #19 // Adjust BG1 helmet shattering: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #20 // Disable hostile reaction after charm: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #21 // Adjust familiar death consequences: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #23 // IWD:EE soundsets (requires installed IWD:EE): 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #24 // IWD:EE portraits (requires installed IWD:EE): 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #26 // Add Priest of Tempus kit for Priests: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #27 // Add racial enemies from IWD: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #28 // Remove junk from global scripts: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #29 // Restore TotSC textscreens: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #31 // Borderless Full Screen Worldmap: 1.3
    ~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v3.0
    ~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v3.0
    ~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.3.1
    ~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #200 // Remove Afaaq's banter soundtrack?: v2.3.1
    ~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #300 // Alternate djinni portrait by Ulb: v2.3.1
    ~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl: v9
    ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #401 // Miscellaneous Enhancements -> Without Additonal Random Encounters: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.2
    ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.2
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #30 // Change Nalia's Avatar to Thief: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood Except the Mines: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1090 // Exotic Item Pack: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2293 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With Un-Nerfed Druid Spell Table (Blucher): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single Classes: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2390 // Paladins Use Icewind Dale-Heart of Winter Spell Tables (grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3091 // Increase Gem and Jewelry Stacking -> Stacks of 40: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3220 // Sensible Entrance Points: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4130 // Make Xan a Generalist Mage (Mike1072): Beta 5
    ~C#SOLAUFEIN/SETUP-C#SOLAUFEIN.TP2~ #1 #0 // Solaufein's Rescue: Jastey's Solaufein NPC for BGII: Alpha_160128
    ~C#SOLAUFEIN/SETUP-C#SOLAUFEIN.TP2~ #1 #1 // Give Solaufein in Ust Natha the Mod's Portrait: Alpha_160128
    ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 13
    ~BG_TRAVEL/SETUP-BG_TRAVEL.TP2~ #0 #66 // New travel system between Baldur's Gate City areas -> Full version of component: v2.1
    ~BACKBRYNNLAW/SETUP-BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v5
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #105 // PnP Dimension Door: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #152 // PnP Fiends -> Mod-added fiends are also affected: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #155 // Further Revised Fiend Summoning: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #156 // Fiendish gating: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #205 // Prevent Project Image and Simulacrum clones from using quickslot items: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #324 // Use Icewind Dale's Dimension Door animation -> Fast animation speed, shorter delay between animation start and creature appearance/disappearance: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.50
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.50
    ~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v11
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.51 BETA (requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB): v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #101 // Ascension Portraits - Bodhi: v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #102 // Ascension Portraits - Original Balthazar by Cuv: v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #104 // Extended Epilogues by shawne: v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #105 // Extended EE Epilogues by shawne: v1.5 BETA_20160522
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #999 // Remove Anyone Identifier in EA.ids: v1.5 BETA_20160522
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.2.6
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.2.6
    ~SETUP-AMBER.TP2~ #0 #0 // Amber the NPC MOD for BGII:SoA: v4
    ~SETUP-AMBER.TP2~ #0 #1 // Multiplayer-friendly flirting for Amber: v4
    ~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v11
    ~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod: 1.5
    ~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v2.2
    ~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and two powerful bows to the game: v2.2
    ~A7!GOLEMCONSTRUCTION/SETUP-A7!GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 2.1
    ~A7!GOLEMCONSTRUCTION/SETUP-A7!GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 2.1
    ~A7!GOLEMCONSTRUCTION/SETUP-A7!GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 2.1
    ~A7!GOLEMCONSTRUCTION/SETUP-A7!GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 2.1
    ~A7!GOLEMCONSTRUCTION/SETUP-A7!GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 2.1
    ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.1
    ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // Generalized Biffing: v2.2
    ~EET_END.TP2~ #0 #0 // Alternative EET GUI (SoD)
    ~EET_END.TP2~ #0 #1 // Finalise EET (last mod in install order)

     

    637
  9. 493

    Heya...I have a couple questions...actually lots, but let's start with two.

     

    The link on page 1 of this topic, for Tweaks Anthology -- is that a Linux version, or a patch, because I couldn't get it to work.

    https://github.com/Gibberlings3/Tweaks-Anthology

     

    I did however get this version to work, with minimal issues, like selecting dwarven paladin crashing the game due to insufficient charisma (was supposed to be fixed),

    half-orcs only receiving half the mage kit options, and the duplication of the fighter option during character generation.

    http://gibberlings3.net/forums/index.php?app=downloads&showfile=973

     

    Second question.

    I have installed many mods from the compatible list. Which mod/option is the one that is giving me the old cutscene movies? I really liked the new ones.

     

    Thanks, you guys are great.

  10. 16

    Mayhap EET could rename the BGee directory with a .disabled when it's done, similar to what modmerge does, then the user can go about deleting it.

     

    I on the other hand, will just be happy with my worldmap -- it has so much potential!

     

    Thanks K4thos

  11. 19

    I have a small recommendation for EET, that when installed, it removes the BGee shortcut from your desktop, and/or replaces the BG2ee shortcut icon with a custom EET one.

     

    That my friends, is why the worldmap wasn't showing for me.

     

    Laugh as you may.

  12. 249

    Hey guys. I am trying to get a proper worldmap working, but no matter what I do, I always end-up with the small paper map, which almost totally defeats the purpose of installing EET!

     

    I have versions 2.3.67 of GOG Baldur's Gates & SoD, on their own dedicated SSD drive, and am running Windows 7 ultimate.

     

    I modmerged BGee first, installed EET on BG2ee, installed patched BP BGT Worldmap, and finalized EET. No other mods, and I even tried it without the BP Worldmap.

     

    (FYI) K4thos, the logs with question marks all throughout were caused by not "running as administrator". I ran everything as administrator now.

     

    From the Weidu log:
    ~EET/EET.TP2~ #0 #0 // Initialise EET (first mod in install order): 1.0 RC6
    ~EET_CORE.TP2~ #0 #0 // Core EET (game importation): 1.0 RC6
    ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.1
    ~EET_END.TP2~ #0 #0 // Alternative EET GUI (SoD)
    ~EET_END.TP2~ #0 #1 // Finalise EET (last mod in install order)

     

    The Worldmap .debug

     

    http://www20.zippyshare.com/v/h6RcHDvN/file.html

     

    And the EET debug files:

     

    http://www92.zippyshare.com/v/kcN1DqGI/file.html
    http://www92.zippyshare.com/v/P1rFUEXB/file.html
    http://www92.zippyshare.com/v/VPYFYZ3j/file.html

     

    Thanks in advance!

    257
  13. 22

    I have installed the BP worldmap, but only get the small brown paper map. Let's see, Tweaks Anthology would not install, just quickly flashed a DOS box, and SCS would not install, stopping just after 'reading spellcodes', even after I used Big World fixpack first. On the brighter side, Thrown Hammers now installs with the new version 6.0.2, and the install seems to be playable.

     

    Here are my two Weidu logs from BGee and BG2ee. I'm sure you guys will know what's going on. How do I hide these as spoilers? Thanks for everything in advance. May as well go for the gusto!

    Bgee:
    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~BGQE/SETUP-BGQE.TP2~ #0 #0 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #1 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #2 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #3 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #4 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #5 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #6 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #7 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #8 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #9 // ??? -> : 
    ~BGQE/SETUP-BGQE.TP2~ #0 #10 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #28 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // ??? -> : 
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // ??? -> : 
    ~SETUP-DARKHORIZONSBGEE.TP2~ #0 #0 // ??? -> : 
    ~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // ??? -> : 
    ~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #3 // ??? -> : 
    ~SARADAS_MAGIC/SARADAS_MAGIC.TP2~ #0 #0 // saradas_magic
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #1 // Choose an alternate class for Sirene? -> True Paladin
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #5 // Alternate Portrait (BG2 style) by Isandir
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #7 // Sirene NPC for Baldur's Gate: Siege of Dragonspear
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #8 // Choose an alternate kit for SoD-Sirene? -> True Paladin
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v14
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse area: v14
    ~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 1.9
    
    BG2ee:
    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~EET/EET.TP2~ #0 #0 // Initialise EET (first mod in install order): 1.0 RC6
    ~EET_CORE.TP2~ #0 #0 // Core EET (game importation): 1.0 RC6
    ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // ??? -> : 
    ~BGGOEET/SETUP-BGGOEET.TP2~ #0 #1 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #0 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #1 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #2 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #3 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #4 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #5 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #6 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #7 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #8 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #11 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #12 // ??? -> : 
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #13 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #1 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #2 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #3 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #4 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #5 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #101 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #102 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #103 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #104 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #105 // ??? -> : 
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #999 // ??? -> : 
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #10 // ??? -> : 
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #20 // ??? -> : 
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #50 // ??? -> : 
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // ??? -> : 
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // ??? -> : 
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // ??? -> : 
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // ??? -> : 
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // ??? -> : 
    ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // ??? -> : 
    ~TOD/SETUP-TOD.TP2~ #0 #0 // ??? -> : 
    ~TOD/SETUP-TOD.TP2~ #0 #1 // ??? -> : 
    ~TOD/SETUP-TOD.TP2~ #0 #2 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #0 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #1 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #12 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #13 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #20 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #21 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #23 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #24 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #26 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #27 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #28 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #29 // ??? -> : 
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #30 // ??? -> : 
    ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // ??? -> : 
    ~WANDCASE/WANDCASE.TP2~ #0 #0 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #0 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #1 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #2 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #3 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #4 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #5 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #6 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #7 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #8 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #9 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #10 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #11 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #12 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #13 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #14 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #15 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #16 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #17 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #18 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #20 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #21 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #24 // ??? -> : 
    ~UB/SETUP-UB.TP2~ #0 #25 // ??? -> : 
    ~SELLSWORDS/SETUP-SELLSWORDS.TP2~ #0 #0 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #0 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #1 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #2 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #3 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #4 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #5 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #6 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #7 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #8 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #9 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #11 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #12 // ??? -> : 
    ~RR/SETUP-RR.TP2~ #0 #999 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #0 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #1 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #4 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #5 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #6 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #7 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #8 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #9 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #10 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #11 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #13 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #14 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #15 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #16 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #17 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #18 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #19 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #20 // ??? -> : 
    ~SETUP-D0QUESTPACK.TP2~ #0 #21 // ??? -> : 
    ~C#SOLAUFEIN/SETUP-C#SOLAUFEIN.TP2~ #1 #0 // ??? -> : 
    ~C#SOLAUFEIN/SETUP-C#SOLAUFEIN.TP2~ #1 #1 // ??? -> : 
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // ??? -> : 
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #2 // ??? -> : 
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #3 // ??? -> : 
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // ??? -> : 
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #2 // ??? -> : 
    ~DC/SETUP-DC.TP2~ #0 #0 // ??? -> : 
    ~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // ??? -> : 
    ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // ??? -> : 
    ~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // ??? -> : 
    ~EET_END.TP2~ #0 #0 // Alternative EET GUI (SoD)
    ~EET_END.TP2~ #0 #1 // Finalise EET (last mod in install order)
  14. 16

    It seems that EET Tweaks, which I know is next in line to be updated, fails to increase experience caps right from the BGee get-go, regardless of whether I just select 'remove xp caps', and/or entering integers for the different games, of which SoD is not yet implemented. Could it be that I entered integers that were too high (over 8,000,000) ?

     

    Yeah yeahh.. I just wanted to favour multi-class, and play it on hard with a head-start.

     

    Messing with the spells is nothing but trouble! lol

     

    Thanks very much, you guys are a treasure trove of modding madness!

  15. 87

    Thanks guys, I re-downloaded the patches as a .zip this time, rather than individually, and have around two dozen mods installed now. The only ones that didn't install were Thrown Hammers, and SCS. In my oh-so scientific method, I also dropped Weidu 23902 on-top of the EET install, but I'm pretty sure it still said 23901 when I ran it. Probably some other mod like BPSeries AI interfered with SCS. We'll see how it goes. Can't wait until this is all ironed-out and integrated into BWS. Perhaps Faerun shall expand further...

  16. 264

    Hello, I am trying to install some mods on EET from the list, but none of the ones that require patching work after they're patched, at least not the ones I tried. All the BGee and compatible BG2ee mods I tried seemed to work, except for Thrown Hammers. I have GOG versions 2.3.67 of all three games, modmerged, installed in their own dedicated SSD partition (saves a lot of time), and am running Windows 7. Here are a handful of the debug files. The unpatched versions from the third list seem to install properly. It does not matter whether I install any of the mods from the first or second list, the result is the same when I try to apply patched mods. Am I missing something really simple?

     

    http://www75.zippyshare.com/v/6TalXPyV/file.html

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