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Fochmarc

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Posts posted by Fochmarc

  1. Putting together a custom kit mod, and running through the Weidu installation, but I keep getting a weird Weidu Parse Error message.

     

    Here's my TP2 File:

     

    BACKUP ~Warder/backup~ // so WeiDU can uninstall
    AUTHOR ~edited~ // contact address displayed if installation fails
    BEGIN ~Warder Kit~
    INCLUDE ~Warder/fl#add_kit_ee.tpa~
    ADD_KIT ~Warder~
    // appended to CLASWEAP.2da
    ~Warder 1 1 1 1 1 1 1 1
    ~
    // appended column-wise to WEAPPROF.2da
    Warder 4 4 0 4 4 4 4 0 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 0 0 0 0 0 2 2 2 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0~
    // appended to ABCLASRQ.2da
    ~Warder 0 0 0 0 9 0~
    // appended to ABCLSMOD.2da
    ~Warder 0 0 0 0 0 0~
    // appended to ABDCDSRQ.2da
    ~Warder 0 0 0 0 17 0~
    // appended to ABDCSCRQ.2da
    ~Warder 0 0 0 0 15 0~
    // appended to ALIGNMNT.2da
    ~Warder 0 0 0 1 0 0 1 1 0~
    // appended to DUALCLAS.2da
    ~Warder 1 0 1 1 0 1~
    // path to your CLAB-style 2da file
    ~Warder/Warder/CLABPA07.2da~
    // PC races and classes allowed to use this kit, from KITTABLE.2da
    ~K_P_H~
    // usability flags, added to the end of the KITLIST.2da entry
    ~0x00000008 6~
    // HLA table to use; see LUABBR.2da
    ~Pa0~
    // list of starting equipment for PCs starting in ToB. Appended column-wise to 25STWEAP.2da
    ~CHAN09 * HELM07 BAG20 RING06 RING31 * BOOT01 AMUL19 BRAC16 BELT06 AROW11,40 BULL03,40 BOLT06,40 POTN52,5 POTN4,2 POTN14,5 HAM07 SW1H27 STAF08~
    // Lower, mixed, and help kit names and descriptions, added to KITLIST.2da
    SAY ~warder~
    SAY ~Warder~
    SAY ~WARDER: Warders are guardians, watching over august personages, holy sites, or travelers in need of a strong arm. Warders train extensively in melee weapons, the better to stay close to their charges. A Warder's dedication is without equal - they cannot be swayed from their duty, and will know no fear in accomplishing their missions.
    Advantages:
    - Immune to charm, hold, and poison.
    - May achieve Mastery (four slots) with all melee weapons.
    - May achiveve Specialization (two slots) in any fighting style and allocate three slots in Two-Weapon Style.
    - +1 to hit and damage rolls every five levels.
    Disadvantages:
    - May not use ranged weapons.
    ~
    and the Error message:
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