zefklop Posted July 26, 2007 Posted July 26, 2007 OK that is something which is quite hard to describe in a small topic title. I'm trying to play BG1 with GemRB, and I encountered a weird bug : All strings of type <STRING> are displayed as it. I mean, in a dialogue, I would see "Hello <CHARNAME>" instead of "Hello zefklop" The same problem occurs in character creation and stores. Is it a known bug ? (I think not, because it fully works in BG2)
Avenger Posted July 26, 2007 Posted July 26, 2007 Yes, this is a recent bug. set AllStringsTagged = 1 in the bg1 specific gemrb.ini (not cfg)
zefklop Posted July 26, 2007 Author Posted July 26, 2007 AllStringsTagged was already set to 1. set it to 0 did not solve the problem either.
Avenger Posted July 26, 2007 Posted July 26, 2007 Yeah, there were multiple bugs with the option handling This wasn't apparent until gemrb reached more than 32 options. Please, set it back to 1, and wait for the update.
zefklop Posted July 27, 2007 Author Posted July 27, 2007 Updated today, fully works now. BTW, it seems that the game is unable to play all sounds. I mean, if I enable intro movies, then I have no music, and I never managed to have sound in the introduction. (where it's said that Candlekeep is on the coast blahblah). Do you have the same behaviour ?
Avenger Posted July 28, 2007 Posted July 28, 2007 I noticed something similar with openal on windows. It doesn't have enough sound channels, i think. I don't know why, probably there is a resource leak, but i didn't find it.
zefklop Posted July 29, 2007 Author Posted July 29, 2007 Uh uh it's something very (very very) weird. I'll try to explain what I get simply : If I enable intro movies, then I don't have music, but I have voices. (Winthrop speaks to me) If I disable movies, then I have Music, but I don't have voices. There's constant : I always have interface sounds, and I never managed to have chapter sound. (In fact, GemRB doesn't seem to care about it, since It doesn't says it has found any sound file at this point). So it seems that there are only two channels. one which is always used by interface. The other is used by : 1)Movies and then voices. 2)Music 1)I think that movies take the channel, and then free it, but music can't take it since it doesn't have the "time", but voices can, since they are played a long time after movies. 2)The music takes the channel, and since it's a stream, never frees it, so voices can't use it. Hope this is clear BTW, on character creation, gemrb doesn't find any voice for it.
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