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Bug on OSX (PPC)


Guest Proffles

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Guest Proffles

After successful compilation and having borrowed a friend's Planescape torment, I've attempted to test gemrb on OSX (PPC).

 

Had to install via virtual PC (I said before, it's an old mac!) and copy files back to one of my Mac partitions (annoyingly the CDs couldn't just be used - they needed extracting).

 

Fiddled with the paths and stuff in ~/.gemrb/gemrb.cfg

 

Ran and saw lots of green OKs before terminal fills with "invalid seek position"

 

Drat.

 

OK, how far did it get (scrolled way more than my terminal buffer)?

 

try again:

 

% gemrb &>temp.log

[CTRL-Z and kill the process]

% vim temp.log

... SNIP ...

KEYImporter: Opening /Volumes/OSX-Extra/Planescape/chitin.key... OK

KEYImporter: Checking file type... OK

KEYImporter: Reading Resources...

KEYImporter: BIF Files Count: 1946222592 (Starting at 402653184 Bytes)

KEYImporter: RES Count: 1731133440 (Starting at 924975104 Bytes)

[streams]: Invalid seek position: 402653184 (limit: 178649)

[streams]: Invalid seek position: 402653184 (limit: 178649)

[streams]: Invalid seek position: 402653196 (limit: 178649)

... ad infinitum ...

 

That's a lot of BIF files and RESs (whatever they are) - I assume that's a bug.

 

Has this application ever run on anything other than an X86 architecture? (e.g. Linux PPC, ARM or whatever) I'm wondering if it's a type size or endian issue (the PPC is big endian, the x86 little endian)

 

Can anyone shed some light?

 

I'm happy to provide more data if necessary.

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Guest Proffles

Oh.. you've got an Endian switch - I should have searched the forums (or it should be documented in the cfg file). I now seem to have some path issues...

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Guest Guest
Oh.. you've got an Endian switch - I should have searched the forums (or it should be documented in the cfg file). I now seem to have some path issues...

 

SUCCESS... for some reason I couldn't get it to see the installed paths, but the source path allowed it to run. Got intro movies with sound and title screen with no issues. Sorry for filling your boards with stuff, but hopefully someone will find it useful.

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Better would be a precompiled binary (a complete package) which needs no compilation and configured properly.

So, a mac guy with standard configuration would only need to unzip it.

I would upload it on sourceforge.

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