Dreamtide Posted October 16, 2007 Share Posted October 16, 2007 Okay, I got GemRB up and running. Knowing that GemRB is still incomplete, I installed Baldur's Gate and tested it. Everything went okay. The game started and I was able to create a character. After that, however, I could do nothing but walk around on the first map (Candlekeep). I couldn't initiate dialogue, enter houses or access the menu. As a matter of fact, I didn't see any interface at all. Is this just GemRB not being complete? If not, what do I need to do to play Baldur's Gate "properly"? I heard from others that they were able to play the game at least a little, but I can't do anything! Help, please? Link to comment
Avenger Posted October 16, 2007 Share Posted October 16, 2007 If you didn't see any interface, then the guiscript stuff didn't work correctly. It could be because the gemrb.cfg wasn't set up correctly, or because python wasn't installed correctly. GemRB opens a console and outputs lots of information there. If you want some diagnosis on what had gone wrong, please cut&paste relevant parts from it. Relevant parts are those with [error] or [not found] in them, usually printed in red, or yellow. Not all such lines cause a fatal problem, so don't stop at the first [not found] line. First, look for 4-5 consecutive lines printed in red. It should be some kind of guiscript error message. (You will most likely see 'guiscript' somewhere in the beginning). Link to comment
Dreamtide Posted October 16, 2007 Author Share Posted October 16, 2007 When I start the game, after creating a character, I get the following errors: [GUIScript]: Missing function:UpdateControlStatus And further down: [GUIScript]: Missing function:StartTextScreen And when I try to initiate dialogue: [GUIScript]: Missing function:UpdateControlStatus [GameControl]: Dialog aborted??? [GUIScript]: Missing function:UpdateControlStatus Could this be what causes the problem? Link to comment
Avenger Posted October 16, 2007 Share Posted October 16, 2007 No, these are only symptoms. The guiscripts for the main game couldn't load. I think the problem is that you didn't install python. That is the only stuff you need to install, because i couldn't get around of some problem. You can download it from here: http://python.org/download/ You need the windows installer: http://python.org/ftp/python/2.5.1/python-2.5.1.msi Link to comment
Dreamtide Posted October 17, 2007 Author Share Posted October 17, 2007 Strange thing is, I DID install Python... Link to comment
Avenger Posted October 17, 2007 Share Posted October 17, 2007 Ok, look for your python install, and find python25.dll (if you installed python 2.5.x you should find it). Then look for python24.dll (or python23.dll, i forgot which) in gemrb's directory. Copy your installed python dll over my python dll version (overwrite my dll). This should fix it. If it didn't fix it, please look in the console log more, there should be 2-3 red lines before the ones you already mentioned. Link to comment
Dreamtide Posted October 17, 2007 Author Share Posted October 17, 2007 I'm afraid it didn't fix it. However, the only other red lines I see are: [CREImp]: Dangling item in creature: plat01! UpdateWeaponAnimation: 0, 35, 35, 4 UpdateWeaponAnimation: 35 Loading animations And more like these... Do they have anything to do with it? Link to comment
Avenger Posted October 17, 2007 Share Posted October 17, 2007 No. Try to find something like this: [Guiscript] Loading Script MessageWindow... [OK] This appears a while after you enter the game (after creating the character). Link to comment
Dreamtide Posted October 18, 2007 Author Share Posted October 18, 2007 Okay. Here goes: [scriptable]: No current area[GUIScript]: Loading Script MessageWindow...Traceback (most recent call last): File "e:/gemrb/gemrb/GUIScripts/bg1/MessageWindow.py", line 28, in <module> from GUIINV import * File "e:/gemrb/gemrb/GUIScripts/bg1/GUIINV.py", line 25, in <module> import string ImportError: No module named string [ERROR] Link to comment
Avenger Posted October 18, 2007 Share Posted October 18, 2007 Hmm, yes, that's it. And you say, you got an installed python 2.5, and you copied python25.dll over the python dll in gemrb? Link to comment
Guest Guest Posted October 18, 2007 Share Posted October 18, 2007 Eh, yes, but it seems like I did something wrong. Everything seems to be working fine now, except for one thing: I still can't enter houses. Is this correct? Thanks for your help so far! Link to comment
Avenger Posted October 18, 2007 Share Posted October 18, 2007 No, you should be able to use travel triggers just like in the original game. Do you see anything printed in red on the console when you try to? Link to comment
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