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Chromatic Orb


DrAzTiK

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Your current version is : level 8-9 : Blindness and level 10-11 : slow

 

Don't you think it should be inverse ? Blindness is much more dangerous that slow in BG2.

 

And just a proposition, what about increase a bit the Line of sight of blinded creatures coz ennemy can't do nothink when blinded : it seems they can't benefit of ally line of sight in contrary to the PC whitch is a bit unfair . (blind =death)

 

 

Maybe blindness is also better that paralysis coz I think that more creatures are immune to paralysis in comparaison to blindness.?

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Your current version is : level 8-9 : Blindness and level 10-11 : slow

 

Don't you think it should be inverse ? Blindness is much more dangerous that slow in BG2.

You're probably right. Anyway orb's effects are random once the caster reaches a level which allow him/her to cast it, thus it shouldn't be a noticeable issue.

 

And just a proposition, what about increase a bit the Line of sight of blinded creatures coz ennemy can't do nothink when blinded : it seems they can't benefit of ally line of sight in contrary to the PC whitch is a bit unfair . (blind =death)
It cannot be done, the blindness opcode is hardcoded. Anyway "blind = death" is partially true for spellcasters, but surely not for high level warriors.

 

Maybe blindness is also better that paralysis coz I think that more creatures are immune to paralysis in comparaison to blindness.?
I'm not able to tell you such a thing, anyway the orb will have the same chance to trigger either of the two effects, it just allows the orb to cause more effects.
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You're probably right. Anyway orb's effects are random once the caster reaches a level which allow him/her to cast it, thus it shouldn't be a noticeable issue.

 

Description says that orb's effects are random only ocasionaly, is it not ?

 

ps: just do the test and it seems always random so yes it is not a problem.

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