Guest Binary Posted April 11, 2009 Share Posted April 11, 2009 Hello all I've recently started a new BG2 adventure and I'm having Edwin tag along this time. My problem is - that after he becomes a female, and after being confronted by the Red Wizard looking for him - the spell that's suposed to turn him back to male doesn't have any affect.. The only mods I'm using are the widescreen mod and BG2 Fixpack.. Anyone have a solution for this ? Link to comment
BigRob Posted April 11, 2009 Share Posted April 11, 2009 Hmm, sounds like something in the dialogue didn't fire right. Try putting this into your console (if you don't know how, let me know) ForceSpell("edwin",EDWIN_CHANGE_BACK) Link to comment
Binary Posted April 11, 2009 Share Posted April 11, 2009 Thanks for the reply Rob I tried doing a CLUAConsole:ForceSpell("edwin",EDWIN_CHANGE_BACK) - but it gave me an error. The links below are to show what happens. http://b-world.dk/data/bg2/edwin-1.jpg <-- Dialog sequence http://b-world.dk/data/bg2/edwin-2.jpg <-- Begins casting Dispel Magic http://b-world.dk/data/bg2/edwin-3.jpg <-- Finishes casting on Edwin, nothing happens http://b-world.dk/data/bg2/edwin-4.jpg <-- Error message Link to comment
BigRob Posted April 12, 2009 Share Posted April 12, 2009 You're welcome for the reply, we do like to try and help. OK, having checked, it looks like you can't actually force a spell using the console, I have no idea why I thought you could. It does seem that something has corrupted somewhere. I think it might be something in the BG2 fixpack, possibly the Edwina portrait thing. You could manually edit Edwin back into maleness, or it might be fixed if you reinstall the Fixpack and replace the faulty files/references. Someone else may have an easier fix, and it might also be worth asking in the Fixpack forum to see if anyone has further ideas. Link to comment
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