DavidW Posted May 1, 2009 Share Posted May 1, 2009 (What's going on, by the way, is that a difference between the IWD and BG2 engines means that the majority of exits in IWD aren't useable. I run an algorithm to fix that, but the algorithm generates its own problems.) [edit 3/10/10: I now have a different algorithm that seems to solve the problem in full generality] Link to comment
Konalan Posted May 2, 2009 Share Posted May 2, 2009 maligned exits preventing entry: -1st to 2nd and 4th to 5th levels of dragon's eye -northwest exit to third level of severed hand -going down to level 1 of NE tower of severed hand (ar5302 to ar5301) -ar6001 to ar6002, tunnels with saalbac tan (also crashes game) -ar7000 to ar7005 (wyrm's tooth) -ar7005 to ar7004 -caves in ar7004 -no exit to ar6004/6013 from ar6011 Link to comment
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