Jump to content

Lendarn bug v14


StrixO

Recommended Posts

Lendarn in the Firewine ruins: whenever he loses sight of the PC-group, he restores full health and becomes fully rested, i.e. every time he runs and turns a corner he starts over again with stoneskins, mirror image, MGoI, full health, and a restored spell book.

 

I beat him, though it wasn't pretty. The rest of the mod has been very enjoyable!

 

EDIT: I should add that I rested once after initially encountering him. He started combat, I retreated and rested. His aberrant behavior began after that.

Link to comment
Lendarn in the Firewine ruins: whenever he loses sight of the PC-group, he restores full health and becomes fully rested, i.e. every time he runs and turns a corner he starts over again with stoneskins, mirror image, MGoI, full health, and a restored spell book.

 

I beat him, though it wasn't pretty. The rest of the mod has been very enjoyable!

 

EDIT: I should add that I rested once after initially encountering him. He started combat, I retreated and rested. His aberrant behavior began after that.

 

Thanks. Do you have "mages prebuff" installed?

Link to comment

Pre-buffing mages are not installed. Here's my weidu.log:

 

~SETUP-TUTUFIX.TP2~ #0 #3 // BG2 Ammo Stacks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First Area Only: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs are never angry about reputation: v8
~SETUP-SCS.TP2~ #0 #10 // Detectable Spells: v14
~SETUP-SCS.TP2~ #0 #30 // Correct various errors on race, class etc: v14
~SETUP-SCS.TP2~ #0 #40 // Bugfix: Fix the Mirror Image spell so it doesn't block area-effect magic: v14
~SETUP-SCS.TP2~ #0 #50 // Bugfix: Fix the Dispel Magic spell so it correctly allows for caster's level: v14
~SETUP-SCS.TP2~ #0 #1030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v14
~SETUP-SCS.TP2~ #0 #2000 // Make elemental arrows more like their BG2 counterparts: v14
~SETUP-SCS.TP2~ #0 #2011 // Replace many magic weapons with fine ones -> Fine weapons are immune to the iron crisis: v14
~SETUP-SCS.TP2~ #0 #2020 // Re-introduce potions of extra-healing: v14
~SETUP-SCS.TP2~ #0 #3001 // Standardise spells: BG1 vs BG2 -> Introduce BG2 spell scrolls into BG1: v14
~SETUP-SCS.TP2~ #0 #3010 // Faster Bears: v14
~SETUP-SCS.TP2~ #0 #3020 // Allow player to choose NPC proficiencies and skills: v14
~SETUP-SCS.TP2~ #0 #3040 // NPCs go to inns: v14
~SETUP-SCS.TP2~ #0 #3070 // Move NPCs to more convenient locations: v14
~SETUP-SCS.TP2~ #0 #4030 // Move Boo out of quick access and into Minsc's pack: v14
~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v14
~SETUP-SCS.TP2~ #0 #5010 // Better calls for help: v14
~SETUP-SCS.TP2~ #0 #5021 // Potions for NPCs -> One third of the potions dropped by slain enemies break and are lost: v14
~SETUP-SCS.TP2~ #0 #5031 // Smarter mages -> Mages use spells from BG1 and BG2; mages do not pre-buff: v14
~SETUP-SCS.TP2~ #0 #5041 // Smarter priests -> Priests use spells from BG1 and BG2; priests do not pre-buff: v14
~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v14
~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v14
~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v14
~SETUP-SCS.TP2~ #0 #5090 // Smarter basilisks: v14
~SETUP-SCS.TP2~ #0 #6000 // Improved doppelgangers: v14
~SETUP-SCS.TP2~ #0 #6005 // Harder giant and phase spiders: v14
~SETUP-SCS.TP2~ #0 #6010 // Tougher Black Talons and Iron Throne guards: v14
~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v14
~SETUP-SCS.TP2~ #0 #6030 // Dark Side-based kobold upgrade: v14
~SETUP-SCS.TP2~ #0 #6040 // Relocated bounty hunters: v14
~SETUP-SCS.TP2~ #0 #6050 // Improved Ulcaster: v14
~SETUP-SCS.TP2~ #0 #6060 // Improved Balduran's Isle: v14
~SETUP-SCS.TP2~ #0 #6070 // Improved Durlag's Tower: v14
~SETUP-SCS.TP2~ #0 #6080 // Improved Demon Cultists: v14
~SETUP-SCS.TP2~ #0 #6090 // Improved Cloakwood Druids: v14
~SETUP-SCS.TP2~ #0 #6100 // Improved Bassilus: v14
~SETUP-SCS.TP2~ #0 #6110 // Improved Drasus party: v14
~SETUP-SCS.TP2~ #0 #6120 // Improved Red Wizards: v14
~SETUP-SCS.TP2~ #0 #6130 // Improved Undercity party: v14
~SETUP-SCS.TP2~ #0 #6140 // Improved minor encounters: v14
~SETUP-SCS.TP2~ #0 #6150 // Tougher chapter-two end battle: v14
~SETUP-SCS.TP2~ #0 #6160 // Tougher chapter-three end battle: v14
~SETUP-SCS.TP2~ #0 #6170 // Tougher chapter-four end battle: v14
~SETUP-SCS.TP2~ #0 #6180 // Tougher chapter-five end battle: v14
~SETUP-SCS.TP2~ #0 #6190 // Tougher chapter-six end battle: v14
~SETUP-SCS.TP2~ #0 #6200 // Improved final battle: v14
~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31
~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #2 // EasyTutu Spawn Randomizer -> Base Spawn Chance: 50%
~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #11 // Respawn Interval Selection -> Respawn Interval: 4 game days

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...