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Me game uses bullet's enchantment level for ToHit purposes

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?? Everard's sling +5. Using it ammoless it damages adamantite golems. Using it with plain ammo i get "weapon ineffective". (regular +3 slings dont do anything too) I dont recall working it this way in vanilla. Or am i wrong?

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The effective enchantment level of ranged weapons is determined by the ammunition. It works this way with or without the Fixpack.

If you use Everard's Sling +5 without ammunition, you shoot +5 bullets. But if you use ammunition, you shoot non-magical, +1 etc bullets depending on the ammunition you use.

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