seanas Posted September 23, 2004 Posted September 23, 2004 Announcing the release of the BP s_and_h Patch, a new patch from myself and hlidskialf for use with BP, BP-NEJ, BP-BGT and BP-BGT-NEJ. This patch repairs all known (or known to us, at any rate) bugs in BP, BGT and the BP-compatible version of NEJ. Installation proceeds as per any other Weidu mod: download the patch, unzip it into yr BGII directory, run Setup-BP_s_and_h_Patch.exe. The patch has four components, three of which install automatically as needed: BP fixes, BGT fixes and NEJ fixes. The fourth component, BP Nerfs, is optional. Ideally, this patch should be installed immediately after a fresh BP (or BP-BGT, BP-NEJ or BP-BGT-NEJ) installation, before any other Weidu mods are installed. However, it is not actually necessary to start a new game for these fixes to take effect, although if you have encountered some of these bugs already and wish to have them fixed, you will need to revert to a saved game *before* you encountered the bug, otherwise the bugged version will be stored in your saved game and the specific fix will be ineffective. BP_s_and_h_Patch components: BP Fixes: TDD NPC Fix - fixes bugs in five different TDD NPCs. Charlotte Tweak - no longer turns hostile if accidentally damaged by party. Riatavin Fix and TOB Pocketplane Fix - fixes CTDs in both of these quests. Sarevok TOB interjections Fix - fixes a bug in Sarevok's dialogues Demon Telekinesis Fix - makes the invisible creature really invisible Kiser Jhaeri Fix - fixes CTD when entering Kiser Jhaeri's cellar. Banelich Nerf - relaxes the conditions for killing a Banelich Edwin amulet & Nalia's ring Fix - no longer get stuck in inventory when they leave the party. BP-BGT FIxes This component will only install if BGT is installed. Included in this fix are: Cespenar Dialog and Item bug fix - Cespy now upgrades items correctly. Imoen soundset fix - makes Imoen use the correct soundset throughout the game. Hershal Fix - corrects a typo which caused infinite Hershal spawns. Edwin Fix - corrects a bug with Edwin's dialog in BGII, which also interferred with the Mae'var quest. Highhedge fix- corrects a bug which caused a crash to desktop when entering the Highhedge area. Dialog glitches where the NPCs want to leave the party if forcetalked. Fixed the @#%@%@^!!! crash bug in the Werewolf Island catacombs. NEJ Fixes This component will only install if NEJ is installed. It includes: Hrothgar Fix - no longer turns hostile if accidentally attacked. Damien Fix - fixes the displayed dialogue. Optional Nerfs: Revised Hlid's Nerfs - makes Shadows, Spirit Trolls, Mists and Wandering Horrors less 'interesting'. Rolf Sureblade Fix - downgrades the strength of the Sureblade Sword. The patch can be downloaded from the following locations: http://forums.spellholdstudios.net/index.php?showtopic=11189 http://uk.geocities.com/seanasagain/bpmods.html http://iegmc.mirror.intermedia.com.sg/bigpicture/
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