phordicus Posted October 29, 2010 Share Posted October 29, 2010 some spells need to not be subject to wild surges, imo: bhaal powers, druidic shapechanging, ranger charm animal, and any other class-based skill implemented as a "spell". opinions? i'm testing the flag in SPL to Unknown(24) which is the only Unknown used, as far as i can tell. its other uses seem to be monster innates both hostile and non. Link to comment
Demivrgvs Posted October 29, 2010 Share Posted October 29, 2010 some spells need to not be subject to wild surges, imo: bhaal powers, druidic shapechanging, ranger charm animal, and any other class-based skill implemented as a "spell". opinions? I'm not sure about Bhaalpowers (but probably yes) but I do agree on the others. i'm testing the flag in SPL to Unknown(24) which is the only Unknown used, as far as i can tell. its other uses seem to be monster innates both hostile and non.Simplified Duration (14) flag makes the ability a non-magical one (casting immune to dead magic/spell failure). I seem to recall aVENGER tested it (for aTweaks mod) and reported that it also prevents wild surges, but I'm not sure. I've used it for KR's enrage abilities thus I may quickly test it as soon as I get back gome this evening. Link to comment
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