Guest Kaanyr Vhok Posted December 22, 2010 Share Posted December 22, 2010 I wanted to create an engine that does what the IE does and more. Would it be efficient or possible to study the code. If so whats the best way to go about it? Link to comment
Avenger Posted December 22, 2010 Share Posted December 22, 2010 Well, there are many ways. Reading IESDP is always a very good starting point. Also, google and download ToBEx, if you want to see some of the inner structures (it is my daily reading besides IESDP). Running IDA pro against one of the original .exe files is also helpful. If you want to create something GPL based, then the best way is to start with GemRB and basically forget the original engine. You can already create an IE-like game with it, if you are not tied to the original dataset, this engine is already more than capable of running a new game. Link to comment
Kaanyr Vhok Posted January 1, 2011 Share Posted January 1, 2011 Good info . I'll chew on it for a week or three and fire some more atya. Link to comment
Kaanyr Vhok Posted April 16, 2011 Share Posted April 16, 2011 Avenger. I'm unable to PM. Could you PM me an email address? This ... doesnt work. [edit by Avenger] Yeah, i hope it won't... Don't write mail address in clear text. Especially not mine. Web crawler bots will flood me with spam. If you need immediate help, use our irc channel. Link to comment
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