Guest The_Fred Posted October 20, 2011 Share Posted October 20, 2011 So, of the core fixes, I notice that some of them alter BG2 creatures, items, areas etc, but some of them fix inconsitancies in the system itself, e.g. spells and so forth. I was wondering how easy it would be to break out the latter to work on TuTu (for example, making Glitterdust show the Blindness icon); in theory the oughtn't need to be altered, but all the fixes are jumbled in together, so when the installer hits a BG2-only file it seems to get upset. Link to comment
berelinde Posted October 20, 2011 Share Posted October 20, 2011 If you're using EasyTutu, and you should be if you're playing the game in English, DON'T. It's already included. Link to comment
Guest The_Fred Posted October 22, 2011 Share Posted October 22, 2011 Yes, I'm using EasyTuTu, but I notice that some of the fixes in this pack still seem appropriate; the Glitterdust example I gave before is one (I had AJ hit by a Glitterdust and no Blindness icon showed up). Obviously that's a fairly minor one but it'd be nice to have, and there are others. The same is true of BG1 Tweaks (3E Druid Alignments isn't in BG2 Tweaks and Taerom Makes Addtional Ankheg Armours is an example of one it'd be nice to have on TuTu) but those would be pretty easy to code up for TuTu I think. Link to comment
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