indubitably Posted November 4, 2013 Share Posted November 4, 2013 Hello, I've been playing bg2 recently trying to get a solo ironman through the game. As hard as it is, i've noticed a few inconsistencies, but none that actually ended a run like this. As I was running from the rune assassins from the tanner quest (haven't confronted them in quite a while since they are very marginal in the larger scheme of things) because they are surprisingly terrible, shank and carbos started up with their banter, and wouldnt you know, these obnoxiously high-damage-dealing, low-thac0 monsters kept on wacking away despite the dialogue occurring. I dont know how often this happens because i am seldom running away from enemies + interrupted by dialogue. But it definitely happened here, and was really unfortunate. I didn't know where else to post this, who else would care about this game actually working right still, so I decided to say something here. Please let me know if this is something that is super low priority and I should just suck it up and deal with it, or if nobody cares, etc etc. Thanks! Link to comment
Ardanis Posted November 4, 2013 Share Posted November 4, 2013 The fix is located in BG2Tweaks http://www.gibberlings3.net/bg2tweaks/ -> Cosmetic Changes -> Force All Dialogue to Pause Link to comment
indubitably Posted November 8, 2013 Author Share Posted November 8, 2013 oh no! i thought it was in the fixpack, didnt realize that was the tweakpack and that i didnt install it in my last install. thanks for the quick reply!! Link to comment
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