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[UI] Bubb's Spell Menu (v5.0.3)


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I can confirm that after coping the files over to override folder, the slots and the spellbook buttons are now in BGEE-SOD theme.

It now looks like this:

Spoiler

example.jpg

I installed the mod after Dragonspear UI++ but for some reason the mod don't recognize Dragonspear UI++ and always installs the BG2EE theme instead of the BGEE-SOD theme.

Her you can see my my WeiDU log:

Spoiler

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1
~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #1 // Install SoD GUI Overhaul Core Component: 22.01.3
~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #2 // Add Transparent Tooltip Background: 22.01.3
~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #3 // Update several strings in Dialog.tlk: 22.01.3
~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #10 // Update portrait Picker: 22.01.3
~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #11 // Fix Blurry Portraits: 22.01.3
~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #4 // Timer module - Show contingencies (green bar): v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.22-alpha
~BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v4.6
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.26
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230415
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230415
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230415
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #14 // Korlasz' Dungeon is in BG1: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 18.1
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 18.1
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v11.1
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v11.1
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28
~UB\SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~TIDINGS\SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings V. 1.4
~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.8
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: 26.1
~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper -> Original version: Ugh and Jumper are inside the cave.: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #4 // The Lost Son: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #6 // Of Wolves and Men -> Quest uses house in Beregost.: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #7 // The Great Carlini: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #9 // Fangirls: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #10 // The Serpents of Abbathor -> Original version: 5.1
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v6
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v6
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v6
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v6
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.1
~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3.1
~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0
~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v8.3
~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
~TOTDG\TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.9
~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.3
~ALABASTERSANDS\ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.3
~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.2
~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.2
~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
~INLOVEUNDEATH\INLOVEUNDEATH.TP2~ #0 #0 // The Dreadful Tales: In Love, Undeath - a new quest and companion for BG2EE -> Yes, but don't patch existing save games: v1.5
~JUNIPERANDTHESTONELEECH\JUNIPERANDTHESTONELEECH.TP2~ #0 #0 // The Dreadful Tales: Juniper and the Stone Leech - companion and a quest mod for BG2EE ToB: v1.3
~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~RR\SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #150 // IWD Class Updates: Bard: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #160 // IWD Class Updates: Paladin: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #170 // IWD Class Updates: Ranger: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.1
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~VERRBG2\VERRBG2.TP2~ #0 #0 // Verr'Sza – the rakshasa NPC for BG2EE: 2.1
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32
~BG1NPC\BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v32
~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v32
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v32
~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.1
~NEERA\NEERA.TP2~ #0 #4 // How much time would you like between talks (approximately)? -> 1.5 hours (default): v1.3.1
~NEERABANTERS\NEERABANTERS.TP2~ #0 #10 // Neera Banters: Dialogue Banters and Interjections: v0.9.1
~NEERABANTERS\NEERABANTERS.TP2~ #0 #20 // Neera Banters: Interaction Banters: v0.9.1
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #16 // Imoen 4 Ever in SoD: Unify Imoen's Portrait -> Use Imoen's SoD Portrait after Korlasz' Crypt: v11.3
~CHATTYIMOEN\CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: 1.5
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9
~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v12
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #101 // Made in Heaven: Item Pack: v8
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.0
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v3
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #10 // NWN2 Style Weapons: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #4 // Update Items Setting an Ability Score to Increment the Increase: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #19 // Nerf APR Increasing One-Handed Melee Weapons: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #24 // Update Critical Hit Immunity -> Allow Difficult Enemies to Remain Immune to Critical Hits: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v3.0
~ITEM_REV\ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 10
~ITEM_REV\ITEM_REV.TP2~ #0 #2 // Allow Spellcasting in Armor -> With a Chance of Arcane Casting Failure: V4 Beta 10
~ITEM_REV\ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor: V4 Beta 10
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #101 // Made in Heaven: Arcane Spellpack: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #102 // Made in Heaven: Divine Spellpack: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #112 // No Elemental Mind Battle: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #113 // Spell Improvements (see readme): v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #114 // Expanded Temple Services: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #123 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v7
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #6 // Bardic Wonders: Storm Drummer Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #8 // Bardic Wonders: Deathsinger Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Kapellmeister Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Items
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1002 // Artisan's Kitpack: Vanguard Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 4.31
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #201 // Install Rashemaar Berserker Kit -> Assign kit to Minsc: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1102 // Install Stormlord Multiclass Kit for Fighter/Druids -> Assign kit to Jaheira (Throwing Axe Focus): v3.1
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Luring Piper bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v16
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.6-beta
~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v9
~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v9
~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE\SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02
~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02
~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #109 // Spell Level affects Saving Throws: v3
~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.6
~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 2.0
~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 2.0
~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 2.0
~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 2.0
~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 2.0
~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 2.0
~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 2.0
~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 2.0
~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 2.0
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist)-Save-Name: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #0 // Install all Hidden Gameplay Options at once: 4.4
~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #105 // Revised Corporal Undead: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #156 // Revised Dragons: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #143 // Revised Golems: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #151 // Revised Liches: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #106 // Revised Magical Beasts: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #107 // Revised Monstrous Spiders: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #104 // Revised Oozes, Slimes & Jellies: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #108 // Revised Vampires: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #150 // Enhanced Battles: Ankheg Pit: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #109 // Enhanced Battles: Candlekeep Catacombs: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #112 // Enhanced Battles: Mutamin's Garden: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #113 // Enhanced Battles: Ramazith's Tower: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #149 // Enhanced Battles: The Spider Plague: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #154 // Enhanced Battles: Thieves' Maze & Undercity: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #115 // Enhanced Battles: Ulcaster Ruins: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #116 // Enhanced Battles: Xvart Village: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #117 // Enhanced Battles: Zombie Farm: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #119 // Enhanced Battles: Durlag's Tower: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #114 // The Surgeon's Plight: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #118 // Minor Quest Tweaks (BG1😞 v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #127 // Enhanced Battles: Bridgefort: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #126 // Enhanced Battles: Cyric's Temple: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #124 // Enhanced Battles: Dwarven Dig Site: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #123 // Enhanced Battles: Korlasz' Tomb: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #125 // Enhanced Battles: Vampire Encounters: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #122 // Complete more/all Vision Quest encounters: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #120 // Increase Enemy Group Size: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #137 // Enhanced Battles: Athkatla Liches: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #134 // Enhanced Battles: Firkraag's Lair: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #128 // Enhanced Battles: Graveyard Catacombs: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #130 // Enhanced Battles: Lower Reaches: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #131 // Enhanced Battles: Slum Sewers: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #135 // Enhanced Battles: Spellhold: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #138 // Enhanced Battles: Suldanessenar: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #133 // Enhanced Battles: Temple Ruins: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #132 // Enhanced Battles: Trademeet: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #136 // Enhanced Battles: Underdark: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #155 // Enhanced Battles: Amkethran: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #148 // Enhanced Battles: Forest of Mir: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #141 // Enhanced Battles: Pocket Plane: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #142 // Enhanced Battles: Saradush: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #157 // Enhanced Battles: Sendai's Enclave: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #139 // Enhanced Battles: Watcher's Keep: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #152 // Enhanced Battles: Yaga-Shura's Army: v6
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #10 // Improved Irenicus: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.6-beta
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE😞 v0.6-beta
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #141 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #70 // Add New Monk Abilities: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #50 // Wizard Slayer Kit Enhancements: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #313 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> NWN2 Style Proficiency Progression: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.0
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v12.3.1
~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v12.3.1
~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v12.3.1

Her is the mods debug file:

Spoiler

WeiDU v 24900 Log

 E:\Games\Baldurs Gate EET\Projekt Infinity\Tools\WeiDU\249.00\weidu.exe bubb_spell_menu_extended\bubb_spell_menu_extended.tp2 --no-exit-pause --noautoupdate --skip-at-view --log-extern --language 0 --force-install 0 --log Setup-bubb_spell_menu_extended.debug
[.\chitin.key] loaded, 1156560 bytes
[.\chitin.key] 279 BIFFs, 82024 resources
[./InfinityLoader.ini] loaded, 4866 bytes
[.\engine.lua] loaded, 109 bytes
[.\weidu.conf] loaded, 17 bytes
[.\lang\en_us\dialog.tlk] loaded, 23447009 bytes
[.\lang\en_us\dialog.tlk] 276213 string entries
[.\lang\de_de\dialog.tlk] claims to be writeable.
[.\lang\de_de\dialog.tlk] claims to be a regular file.
[.\lang\de_de\dialogf.tlk] claims to be writeable.
[.\lang\de_de\dialogf.tlk] claims to be a regular file.
[.\lang\en_us\dialog.tlk] claims to be writeable.
[.\lang\en_us\dialog.tlk] claims to be a regular file.
[.\lang\es_es\dialog.tlk] claims to be writeable.
[.\lang\es_es\dialog.tlk] claims to be a regular file.
[.\lang\es_es\dialogf.tlk] claims to be writeable.
[.\lang\es_es\dialogf.tlk] claims to be a regular file.
[.\lang\fr_fr\dialog.tlk] claims to be writeable.
[.\lang\fr_fr\dialog.tlk] claims to be a regular file.
[.\lang\fr_fr\dialogf.tlk] claims to be writeable.
[.\lang\fr_fr\dialogf.tlk] claims to be a regular file.
[.\lang\it_it\dialog.tlk] claims to be writeable.
[.\lang\it_it\dialog.tlk] claims to be a regular file.
[.\lang\it_it\dialogf.tlk] claims to be writeable.
[.\lang\it_it\dialogf.tlk] claims to be a regular file.
[.\lang\ko_kr\dialog.tlk] claims to be writeable.
[.\lang\ko_kr\dialog.tlk] claims to be a regular file.
[.\lang\pl_pl\dialog.tlk] claims to be writeable.
[.\lang\pl_pl\dialog.tlk] claims to be a regular file.
[.\lang\pl_pl\dialogf.tlk] claims to be writeable.
[.\lang\pl_pl\dialogf.tlk] claims to be a regular file.
[.\lang\ru_ru\dialog.tlk] claims to be writeable.
[.\lang\ru_ru\dialog.tlk] claims to be a regular file.
[.\lang\ru_ru\dialogf.tlk] claims to be writeable.
[.\lang\ru_ru\dialogf.tlk] claims to be a regular file.
[.\lang\zh_cn\dialog.tlk] claims to be writeable.
[.\lang\zh_cn\dialog.tlk] claims to be a regular file.
Using Language [English]
[English] has 1 top-level TRA files
[bubb_spell_menu_extended/language/english/setup.tra] has 18 translation strings

Using .\lang\en_us\dialog.tlk
EET\EET.TP2  0  0 Installed
BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2  0  0 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0  1 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0  2 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0  3 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0 10 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0 11 Installed
EEEX\EEEX.TP2  0  0 Installed
EEEX\EEEX.TP2  0  1 Installed
EEEX\EEEX.TP2  0  2 Installed
EEEX\EEEX.TP2  0  3 Installed
EEEX\EEEX.TP2  0  4 Installed
EEEX\EEEX.TP2  0  5 Installed

Installing [Bubb's Spell Menu Extended] [v4.6]

Using BG2:EE / EET Configuration ...
Copying and patching 1 file ...
[bubb_spell_menu_extended/copy/always/B3NUM.BAM] loaded, 127194 bytes
Copied [bubb_spell_menu_extended/copy/always/B3NUM.BAM] to [override/B3NUM.BAM]
[bubb_spell_menu_extended/copy/always/B3SpelEx.lua] loaded, 13927 bytes
Copied [bubb_spell_menu_extended/copy/always/B3SpelEx.lua] to [override/B3SpelEx.lua]
[bubb_spell_menu_extended/copy/always/M_B3Spel.lua] loaded, 53323 bytes
Copied [bubb_spell_menu_extended/copy/always/M_B3Spel.lua] to [override/M_B3Spel.lua]
Copying and patching 1 file ...
[bubb_spell_menu_extended/copy/always_evaluate/B3Spell.menu] loaded, 6065 bytes
Copied [bubb_spell_menu_extended/copy/always_evaluate/B3Spell.menu] to [override/B3Spell.menu]
[bubb_spell_menu_extended/copy/always_evaluate/B3SplWei.lua] loaded, 2518 bytes
Copied [bubb_spell_menu_extended/copy/always_evaluate/B3SplWei.lua] to [override/B3SplWei.lua]
Copying 1 file ...
[bubb_spell_menu_extended/copy/bg2ee/B3SLOT.BAM] loaded, 6488 bytes
Copied [bubb_spell_menu_extended/copy/bg2ee/B3SLOT.BAM] to [override/B3SLOT.BAM]
[bubb_spell_menu_extended/copy/bg2ee/B3SLOTD.BAM] loaded, 6488 bytes
Copied [bubb_spell_menu_extended/copy/bg2ee/B3SLOTD.BAM] to [override/B3SLOTD.BAM]
[bubb_spell_menu_extended/copy/bg2ee/B3SLOTG.BAM] loaded, 6488 bytes
Copied [bubb_spell_menu_extended/copy/bg2ee/B3SLOTG.BAM] to [override/B3SLOTG.BAM]
[bubb_spell_menu_extended/copy/bg2ee/B3SLOTGD.BAM] loaded, 6488 bytes
Copied [bubb_spell_menu_extended/copy/bg2ee/B3SLOTGD.BAM] to [override/B3SLOTGD.BAM]


Saving This Log:
EET\EET.TP2  0  0 Installed
BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2  0  0 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0  1 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0  2 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0  3 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0 10 Installed
DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2  0 11 Installed
EEEX\EEEX.TP2  0  0 Installed
EEEX\EEEX.TP2  0  1 Installed
EEEX\EEEX.TP2  0  2 Installed
EEEX\EEEX.TP2  0  3 Installed
EEEX\EEEX.TP2  0  4 Installed
EEEX\EEEX.TP2  0  5 Installed
BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2  0  0 Installed ~Bubb's Spell Menu Extended~
[EET/lang/en_US/prompts.tra] has 56 translation strings
[EET/lang/en_US/setup.tra] has 18 translation strings
[EET/lang/en_US/chapters.tra] has 95 translation strings
[EET/lang/en_US/dialog.tra] has 37 translation strings
[EET/lang/en_US/2da.tra] has 55 translation strings
[EET/lang/en_US/compatibility.tra] has 6 translation strings
[dragonspear_ui++/tra/english.tra] has 20 translation strings
[bubb_spell_menu_extended/language/english/setup.tra] has 18 translation strings

SUCCESSFULLY INSTALLED      Bubb's Spell Menu Extended

        WeiDU Timings
OUTER_INNER_PATCH_SAVE           0.000
parsing .tra files               0.000
<<<<<<<<                         0.000
adding translation strings       0.000
load TLK                         0.000
DEFINE_PATCH_FUNCTION            0.000
DEFINE_ACTION_FUNCTION           0.000
OUTER_SPRINT                     0.000
OUTER_SET                        0.000
INCLUDE                          0.000
BUT_ONLY                         0.000
parsing .log files               0.000
process_patch2                   0.000
eval_pe                          0.000
DEFINE_ACTION_MACRO              0.000
OUTER_INNER_PATCH                0.000
ACTION_IF                        0.000
PRINT                            0.000
Resolving LABELs                 0.000
READ_*                           0.000
loading files                    0.000
saving files                     0.000
DEFINE_PATCH_MACRO               0.000
COPY                             0.000
unmarshal KEY                    0.016
Parsing TP2 files                0.016
Parsing TPA files                0.016
unmarshal TLK                    0.047
stuff not covered elsewhere      0.078
TOTAL                            0.172

Her is the Project Infinty log-file of the mod:

Spoiler

[E:\Games\Baldurs Gate EET\Projekt Infinity\Tools\WeiDU\249.00\weidu.exe] WeiDU version 24900
Using Language [English]
Using .\lang\en_us\dialog.tlk
Installing [Bubb's Spell Menu Extended] [v4.6]
Using BG2:EE / EET Configuration ...
Copying and patching 1 file ...
Copying and patching 1 file ...
Copying 1 file ...
SUCCESSFULLY INSTALLED      Bubb's Spell Menu Extended

I used the Dragonspear UI++ version from this link (with fixes for 2.6 by meowdog):

https://github.com/anongit/DragonspearUI/archive/refs/heads/master.zip

Link to comment

Thanks, I've fixed the issue in v4.7. The main component number of Dragonspear UI++ changed between some of the forks, and the spell menu was only detecting the newer number.

v4.5.4:

  • Added Spanish translation, (thanks Davoker!).

v4.6:

  • Added Infinity UI++ compatibility.
  • The spell menu now responds to spell casting hotkeys when the search bar is unfocused.
  • Pressing Left Ctrl toggles the search bar's focus when the "Automatically Focus Search Bar" option is disabled.
     
  • Note: This release requires a recent EEex version: v0.9.20-alpha+.

v4.7:

  • Fixed some versions of Dragonspear UI++ not being detected due to differing main component numbers.
Edited by Bubb
Catch up on the changelog
Link to comment

Hi @dreypdx!

Yes, the mod should work with Hidden Gameplay Options. Since the spell menu uses EEex to do its UI editing it rarely has compatibility issues – it should be compatible with UI tweaks, and most, if not all of the popular UI overhauls, (lefreuts, Dragonspear UI++, Infinity UI++, etc.).

Link to comment

OK - thank you for the reply! - unfortunately when I try to install the Spell Extender on top of the Hidden Gameplay Options - Spell Extender installs perfectly buy I lose the Hidden Gameplay Options .  The same thing happens if I reverse this - Hidden Gameplay on top of spell extender (it uninstalls spell extender).  I should mention that I am using version 2.4 and an older version of EEX too because I am running 2.5 bgee.  It seems at this point that I can only have one or the other.  

 

Link to comment

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