Christian Posted January 29, 2023 Share Posted January 29, 2023 Weidu Log attached. Not that many mods and nothing exotic as far as I can tell. Problem is basically when the game starts and I cast Armor on Imoen, her Armor class does not get adjusted but remains at 6 (4 bonus through her dexterity). When using Radar Overlay the spell is not listed on her as active buff. Her portrait icon shows the symbol for the spell. For testing I created a Sorcerer with Armor spell. On the player character the spell works normally. I tested on the same EE without mods and then the spell works fine on her. So this is not (solely) a base game issue of the current EE version WeiDU.log Quote Link to comment
Christian Posted January 30, 2023 Author Share Posted January 30, 2023 I did some additional testing. EEEx Hover-shift feature shows the armor spell. Radar Overlay does not (as said). Rememorizing the spell and resting does not repair this behaviour. My suspicion is that maybe SCS edits the spell (only mod in my setup that messes with spells afaik) and Imoens immunities in the starting dungeon (instant death effects and others) mess with the spell effect. Quote Link to comment
Christian Posted January 30, 2023 Author Share Posted January 30, 2023 Found the culprit: https://www.gibberlings3.net/forums/topic/36373-the-ee-fixpack-breaks-the-armor-spell-on-imoen-in-irenicus-dungeon/ Quote Link to comment
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