Salk Posted September 25, 2023 Share Posted September 25, 2023 Hello! I was wondering if there was some way to trigger a permanent or even one-time price change in a store via dialogue. I thought it'd be nice to open up to such possibility as storekeepers might want to give a discount or raise their prices as consequence of some actions taken or words spoken by the Player. Thanks! Quote Link to comment
jmerry Posted September 25, 2023 Share Posted September 25, 2023 Not directly. The ChangeStoreMarkup script action is EE only. What you can do is have different versions of the store, with different markups. This is done with Bernard's store in BG2. Quote Link to comment
Salk Posted September 26, 2023 Author Share Posted September 26, 2023 (edited) Thanks for the advice, jmerry. If it's not too much of a problem, could you please tell me if this couple of lines are all I need to change the sale markup to 140 (originally 150)? COPY_EXISTING ~STO0703.STO~ ~override/STO0703D.STO~ WRITE_LONG 0x14 140 Thanks! Edited September 26, 2023 by Salk Quote Link to comment
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